Alright guys! This deck has been not only an amazing brew to pilot and a flavorful conversation piece, but also what I believe to be a major milestone in red and mono colored strategies in EDH! Goblins are an archetype that's received an incredible amount of support since Magic's inception and this deck is proof of that. This deck by a long shot is an all star in 1v1 match ups, and certainly holds its own in multi-player games and has pulled out some insane wins! Currently my record is 24 wins and 3 losses at the time of this update. Let's get right to the meat of what's happening with the deck.

The main strategy is to obviously create an appalling number of goblins and swing for more than lethal. Pretty easy concept and there's some excellent little guys to get us there. Your ideal method is to get a recruiter on board turn 2, but I've gone many games either not getting him at all, or hitting him late and still getting the win. Cards like matron and moggcatcher help! So once you get recruiter you need to top load your ringleader, Warchief, Chirurgeon, and whatever 2 other goblins suit your needs for your game. I like getting goblin wizard because with Warchief you can haste him out on curve and tap to drop another dude. Chirurgeon gives your important guys protection with regeneration and wizard has a built in protection ability. These are invaluable resources because if you have a great start by now everyone should be gunning for you. Your obvious choice is to get krenko online and start making more dudes until your opponents' heads spin. It's pretty great. If you don't get to the recruiter don't worry, there's enough card draw between the cycling cards, wheel of fortune, sensei's top, and gamble (which although hesitant at first, is a very fun card!) There's nothing like a turn 3 blood moon to get your friends to hate your guts! Anyways if you don't hit your right goblins it's okay, there's enough other cards that support each other so strongly, my own ability to weasel out a win with just some tokens and less than ideal hands has been pretty impressive.

The deck is fine tuned and I love it! Extremely versatile, hilariously entertaining to play, and the synergy is absolutely unreal! You'd be very impressed to give this deck a shot, and together we can Make Red Great Again!



Mana Echoes and krenko are best friends

rabble master tends to be poor in EDH

Goblin General is a ok lord you could try

Akroma's Memorial tends to wreck games with Skirk Fire Marshal also a fun finisher is be Burn at the Stake

January 5, 2017 12:44 a.m.

krackhour says... #2

I personally luvvv goblins in EDH, don't listen to the BS others put out about it! +1 from meee!Here's some cards that come to mind when I look at this deck - not really suggestions - cuz I like it the way it is!Could throw in a Great Furnace and Kuldotha RebirthA Goblin Marshal is always nice with lackey and instigator, it's decent mid game as well.Goblin Pyromancer is a good finisher.Timed right Final Fortune or Last Chance can be great finishers too! Kind of the same goes for cards like Relentless Assault.I've always liked Song of Blood too! It's way underrated.

March 9, 2017 7:03 p.m.

I appreciate the input and am considering everything. I like relentless assault, I actually ran aggravated assault before replacing it with something else. Great cards, but mid game I'm needing to sink that kind of mana elsewhere, but I do like that relentless assault is cheaper in cmc. This deck has been an absolute blast, and as it stands as of now I'm sitting at 24 wins, 3 losses. This deck has been wicked fun to play and is cleaning house against a whole slew of decks I've played against. Thanks for the upvote and the input.

March 10, 2017 11:48 p.m.

Bluefire016 says... #4

Awesome deck! I feel like mono red EDH decks don't get the recognition they deserve(my first EDH deck was a Feldon of the Third Path deck and I love it, it's surprising to the opponents and can be bad for them if they underestimate you...which I believe would hold true with this deck based on your W/L record. One card I would recommend to help get in damage and help protect your goblins(at least a little bit) would be Rage Reflection. I used this card in a Goblin Modern deck I used to run and it worked wonders, and since the higher CMC is quite as taxing in EDH, I think it could do some good..although I honestly don't know what I would pull for it.

Well done! +1

March 12, 2017 2:04 p.m.

Greatly appreciate the input! I like rage reflection, the only thing is early game I'm trying to sink the mana into getting out more key goblins, by mid to late game I'm triggering abilities or dropping more dudes. I feel like early to mid game if it was in my hand I'd be working around it until I could find a lapse late game where I don't have anything to devote the mana to before playing it. The deck is running so well right now that I don't know what to cut. Again though I appreciate the feedback and the upvote!

March 12, 2017 3:23 p.m.

Bluefire016 says... #6

Yeah, I was kind of along the same lines when it came to mind. I looked over the deck list and couldn't find anything that would be worth taking out, but if you ever get to the point where you have a card you wanna drop, I believe it would be worth keeping in mind.

Other than that keep rocking Red and show 'em whose boss!

March 12, 2017 4:11 p.m.

ibstudent2200 says... #7

Puppet Strings, Staff of Domination, and Magewright's Stone are absurd with Krenko. Thornbite Staff might also be ridiculous, but I'm not certain.

March 15, 2017 5:41 p.m.

hey buddy. what you need in this deck is Umbral Mantle you can use it to untap krenko so you can get extra guys out. also go goblins!

March 20, 2017 11:01 p.m.

I like Reckless Abandon as a second Goblin Grenade. Any reason why you're not running Kiki-Jiki, Mirror Breaker?

March 23, 2017 12:44 a.m.

Kiki jiki is a fine addition. I actually had him in the deck in the initial build, and completely forgot to work him back into the deck now that it's fine tuned. Thanks for the tip!

March 23, 2017 10:48 p.m.

ZombieCat says... #11

Great build of Krenko. Here's a couple of fun cards to consider..

Breath of Fury - Can go infinite with enough tokens.

Chaosphere - Brings down flyers.

Ruination - Hit your opponents where it hurts.

Seize the Day - win-con.

Hope these help you out.. I have a Krenko deck on my profile if you'd like to browse through it for ideas.

March 25, 2017 8:17 p.m.

RaSkipper says... #12

I also built a Krenko EDH deck and while my creature base isn't as hardcore as yours (totally putting in Battle Squadron!) I do have a couple suggestions.

Land destruction is huge in goblin decks. Boom/Bust, Ruination, Wake of Destruction, Dust Bowl, Ghost Quarter have all done their work well for me, even throwing in a Thespian's Stage for added value hurts.

Illusionist's Bracers let you use Krenko twice, essentially quadrupling your horde every turn.

Mass damage via Mob Justice or Bonfire of the Damned is always a table-flipper. Even Five-Alarm Fire is useful, swing for lethal on one opponent, use the blaze counters to kill the second during the last main phase.

I've had good luck with Sword of the Paruns for tapping Krenko multiple times in a turn.

Anyway, great deck!

May 12, 2017 2:28 p.m.

No Clickslither?? Tsk tsk tsk

August 6, 2017 12:37 a.m.

uk232 says... #14

upvote! Sword of the Paruns and Umbral Mantle are staples in a krenko edh in my opinion. Check out my Goblin EDH - the Horde Mentality for inspiration if you like, been working at it for a while

August 13, 2017 9:23 a.m.

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91% Casual


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Date added 9 months
Last updated 3 weeks

This deck is not Commander / EDH legal.

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Illegal cards Vanquisher's Banner
Cards 100
Avg. CMC 2.85
Tokens 1/1 Goblin
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