Additionally, Vexing Devil is quite a strong card in this deck, and here's why: in most decks, there are not enough 1-drops or creatures in general to give up the 1-spot in your curve. In this deck, Rakdos Cackler and Stromkirk Noble are your t1 plays. Vexing Devil comes out on t3 (along with Rakdos Shred-Freak or Ash Zealot), at which point your opponent will not be so eager to pay 4 life. If this guy can go out on t4 and they take the sac, you can follow with Brimstone Volley. If Hellrider can go out on t5 after that play, it's most likely gg.
My justification for Stromkirk Noble is this: as a 1/1, your opponent frequently has to choose between taking more from a Chainwalker, Devil, anything bound to Stonewright, etc, or letting the 1/1 Noble through. With that said, it has been a little bit lackluster, especially in lategame. Could sub him out for something else, or even incorporate Pyreheart Wolf or Nightbird's Clutches to Synergize with him.
I would definately SB 1 Hellrider for another volley. Also, a RDW deck got top 16 recently, and had 2 card:Nightbird's Clutches MB. Maybe try it; it worked well for me. Otherwise, I love the deck!
The rdw players in my meta have claimed Stromkirk Noble to be too slow in the format and have chosen to cut them in favor of more burn spells. Also rdw decks in the past have often ran 22 mountains so I'd agree with moving some Hellrider s to the sideboard.
You might want to take out Vexing Devil, in this format he is not very good right now after turn 2, as most decks can handle him pretty easily or just kill him if he hits the board. You would be better of running Guttersnipe.
I feel like Guttersnipe is too slow for this deck; when you can play a 3/2 Chainwalker for 2, 2/2 for 3 seems lackluster. Additionally, I would have to cut some creatures for more burn, but he play nicely with Nightbird's Clutches.
My reasoning behind no mainboard Nightbird's Clutches is that it is not so useful against control. I feel like it would be a detrimental draw in a game that you need to put in as much damage before turn 4. But how do you feel about Lightning Mauler?
Vexing Devil and Lightning Mauler are not good cards in this RDW deck. I understand why people get hung up on it, just letting you know that there are better things you can be doing on turn 3 then playing a Vexing Devil .
Not including a card like card:Nightbird's Clutches because of one match up does not make sense. If there is a problem match up, you sideboard for that match up. You don't exclude a card that can be so helpful in most match ups in the current meta.
"Vexing Devil and Lightning Mauler are not good cards in this RDW deck. I understand why people get hung up on it, just letting you know that there are better things you can be doing on turn 3 then playing a Vexing Devil."
Great! Could you help me out with that? What cards should take those spots?
here you can take a look at my current RDW deck that has been ripping it up on MTGO and at FNM. deck:ravnicardw