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Rebirth Tron

Standard*

samo1977


Sideboard


Mono Red Tron.

Suggestions

Updates Add

Delver

Out -2 Ichor Wellspring -1 Crimson Wisps

In +3 Electrickery

You have a bunch of removal main deck, and having the Electrickery lets you nuke Faeries on the fly, and that's a good thing.

Affinity

Out -3 Crimson Wisps -1 Ichor Wellspring

In +2 Ancient Grudge +2 Fangren Marauder

Artifact Removal, and More Blockers and Lifegain.

MBC

Out -3 Crimson Wisps -1 Ichor Wellspring

In +2 Fangren Marauder +2 Ray of Revelation

Removal for any enchantment control, and some life gain to help against Gary.

Tron

Out -3 Crimson Wisps -1 Firebolt -1 Ulamog's Crusher

In +2 Fangren Marauder +2 Ancient Grudge +1 Raze

Big beats, and lifegain, artifact kill, and more land kill.

Delver Fiend

Out -1 Ichor Wellspring -1 Crimson Wisps

In +2 Circle of Protection:Red

Shut them down with COP Red. They cant get you if you can just prevent the wincon.

Slivers/Stompy

Out -3 Crimson Wisps -1 Ichor Wellspring -1 Ulamog's Crusher

In +2 Circle of Protection:Green +3 Electrickery

Most of the threats in the deck are Green, and this shuts them down. The Electrickery can help keep threat counts low.

Hexproof Out -3 Crimson Wisps -2 Ichor Wellspring -1 Ulamog's Crusher -2 Flame Slash

In +2 Circle of Protection:Green +3 Electrickery +3 Ray of Revelation

Most of the threats in the deck are Green, and this shuts them down. The Electrickery can help keep threat counts low. Ray of Revelation to keep them off of the most important enchantments.

Goblins

Out -3 Crimson Wisps -1 Ichor Wellspring -1 Ulamog's Crusher

In +2 Circle of Protection:Red +3 Electrickery

Shut down the Red Wincon, and keep the board as clear as you can.

White Weenie

Out -3 Crimson Wisps

In +3 Electrickery

Board wipe to go with all the other creature kill.

Burn

Out -3 Crimson Wisps -1 Ulamog's Crusher

In +2 Circle of Protection:Red +2 Fangren Marauder

All they have is Red so COP:Red is amazing. Lifegain will help keep them under control.

Boros Kitty

Out -3 Crimson Wisps

in +3 Electrickery

Helps keep the Goblin tokens under control.

Azorious Kitty

Out -3 Crimson Wisps

In +3 Ray of Revelation

Helps keep them off Reality Acid which can really mess your day up.

MUC

Out -3 Crimson Wisps

In +2 Fangren Marauder +1 Raze

A few more threats and a little selected land kill.

Tortured E

Out -3 Crimson Wisps

In +3 Ray of Revelation

Keep them off of Tortured E, and they are just a subpar deck full of mostly crappy creatures.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

13 - 6 Uncommons

45 - 9 Commons

Cards 60
Avg. CMC 2.00
Tokens Goblin 1/1 R
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