Rare Metals

Legacy Dami

SCORE: 47 | 40 COMMENTS | 14789 VIEWS | IN 37 FOLDERS


Major Update (6.0) —Sept. 1, 2014

Magma Mine is now substituted by Staff of Nin as winning condition because even though Magma Mine is more cheap to play Staff of Nin can achieve the same result in the main combo that gives you the winning condition and as the added bonus of letting you draw an extra card at the beginning of your upkeep that can help set your field faster.

Doubling Cube is now substituted by Everflowing Chalice because Doubling Cube will only become useful if you have at least mana or more ( the needed to it plus to double with is effect an turn into ) and in this deck you only be able to get that much mana by turn 3 ( if you are lucky with your post lands draws ) or 4 ( most of the time ) while Everflowing Chalice can start helping as soon as you have mana to kick it and with mana to kick it + Voltaic Construct and Karn, Silver Golem you can achieve infinite colourless mana production.

Elixir of Immortality is now added to Sideboard as an option to retrieve cards that were placed into your graveyard back to your library and the plus 5 health that is always nice.

Codex Shredder is not added to the deck even though it can produce a winning condition with the infinite colourless mana / combo of this deck by making your opponent draw all cards of is deck and have no more to draw in is next turn I rather have Staff of Nin because the extra draw is far more useful in this deck and for some reason this card artwork creeps me out.

Ornate Kanzashi is not added to the deck despite the fact I like the idea of combo it with the infinite colourless mana / combo plus Mycosynth Lattice to win against my opponent with his own deck I still like Staff of Nin better.

Mirrorworks is not added to the deck because all the times I tested it in the deck it was never of much use other than copy mana generating artifacts that many times were useless because I already had an infinite mana combo in play or to copy Swiftfoot Boots to have some extra protection available to my main creatures, and even though this was useful at times was still not enough to keep it in the deck.

I also did some updates to the Combos and Weaknesses in the Description so check it out if you want understand more about the mechanics of the deck.

Scorprix says... #1

Ahhh, good ol' 12-Post! : )

August 22, 2014 10:38 p.m.