Yup, the reason those cards aren't in my deck are because I currently don't own them. I'm somewhat of a budget player so I play with what I have.
The demon actually combos well with Disciple of Bolas, it also is good at triggering morbid for my Brimtone Volleys. There's also the turns where they have a lone guy they plan to sac to the demon on my attack and then I Mark of Mutany their guy pre-combat.
Most of these decks are running Bloodthrone, but I think Bloodflow is better because she gets counters that stay with her, so you can have turns where you sac Gravecrawlers and put counters on her for as much black mana as you have.
Another addition I'm making not found on other lists is Killing Wave, not only is it a great finisher with Blood Artist, it also gives me an additional way to sac their creature after Marking it.
I say take out the guildgates and replace with basic lands, if you're going aggro you don't want lands entering tapped to slow you down imo.
I can't afford to run basic mountains with Messenger in this deck. The gates usually don't slow me down too bad, and being able to cast my spells is worth it.
I can't afford to run basic mountains with Messenger in this deck. The gates usually don't slow me down too bad, and being able to cast my spells makes it worth it.
Rooah711, take a look at some of the top rakdos aggro decks, some of the ones that won pro tours and such. they all play a few guildgates. The red mana is so vital, but the black mana is just as imprtant.
Need to do some playtesting to determine if Hellrider is better than Conscripts, Conscripts fits the theme of the deck much better (steal their stuff and hit them with it then sac it) and she's a human (which is relavent for Aristocrat's ability). On the other hand Hellrider can just end the game out of no where by making a big alpha strike.
hellrider is better. Stick the conscripts in the sideboard for now. It is going t deal a lot of damage and most decks won't kill it the turn you play it. If you can chain it into any other top end spell or just attack twice, then you have won easily.
Also please look at my deck The Standard Zombies. It is closely related to the winning lists.
Thanks, I'm thinking you're right. Just curious, what types of matchups should I bring in the Conscripts against, Planeswalker heavy decks?
It IS great against a jace or garruk about to ult. I would bring in the conscripts against any deck that isn't threatening to kill you in a race, like a mirror. Against control, you can get a two character swing and it will steal anything from the Thragtusk or Restoration Angel that they just played to the one remaining Lingering Souls token that is keeping you from swinging lethal the before they drop an Angel of Serenity . Against reanimator it is OK, if you can set up to kill the turn it hits the field. Jund will make it an OK card occasionally, when their huntmaster just flipped, or to turn a Thragtusk back to the face, but It is mostly a weapon against control.
I'm just wondering how necessary it is in a deck where I'm already main decking Mark of Mutiny? I guess it's good to have extra ways to threaten against some decks.
After some extensive playtesting, I'm starting to see how Bloodthrone is better than Bloodflow in this deck. It's better for the curve and the ability to pump her +2/+2 can make for some powerful swings after sac'ing my Gravecrawler a few times, not to mention I can protect her from cards like Mortars or Mutilate if I have enough guys to sac.