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Raff Historic Brawl

Brawl* WU (Azorius)

hermitthedruid


This is my take on Blue/White Historic Brawl, balanced for 1v1 and multiplayer. The build is now much more planeswalker-heavy since WAR's release, with a de-emphasis on the artifacts part of Historic theme. Time Wipe was added as an additional sweeper to further play up planeswalkers, while meshing quite well with the singular creature threats such as Traxos, Lyra, and Azor. The deck is still targeting to get around 7-9 mana, when it can turn the corner with some beefy threats or taking/chaining multiple turns together. God-Eternal Kefnet can lead to huge blowouts with high impact sorceries.

Keep in mind some of the new planeswalkers' static abilities take on a new light when flash is included.

Here are the combos I like to set up:

-Raff + Evra + River's Rebuke or Urza's Ruinous Blast

-Zahid, Traxos, or Lyra + Blackblade Reforged

Some cards I do not like:

-enchantment form removal like Seal Away: disastrous with Urza's Ruinous Blast, no historic synergies

-counterspells: too reactive

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Date added 5 years
Last updated 4 years
Legality

This deck is not Brawl legal.

Rarity (main - side)

8 - 0 Mythic Rares

22 - 0 Rares

8 - 0 Uncommons

5 - 0 Commons

Cards 60
Avg. CMC 4.36
Tokens Construct 0/0 C, Emblem Teferi, Hero of Dominaria, Emblem Tezzeret, Artifice Master, Golem 4/4 C, Ox 2/4 W, Spirit 2/2 C, Thopter 1/1 C, Treasure, Wall 0/3 W
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