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Hostility doesn't double, it triples. For every 1 point of damage, create a 3/1 token which swings for 3 immediately. It unfortunately also doesn't work here because it refers to "spells" not permanents like creatures. So only instants or sorceries work
Ok, you don't have to actually cast creatures to trigger your boss so I'm gonna say Elemental Mastery on a big creature is a game winner. Warbreak Trumpeter and Orochi Hatchery would be nice also. Invader Parasite too. Maybe Umbilicus or Cloudstone Curio to keep recasting your token popping ETB's
Hey I recently made a deck with the same ideas. Ended up making an artifact deck out of it though! Check it out and feel free to comment! Thanks
. +1 to you
I think if you are looking for cuts, you should cut some of the burn spells. Purphoros, God of the Forge is already doing this for you.
If I was going to keep some burn in, it would be stuff like Molten Disaster , Earthquake , Comet Storm , Inferno , Fault Line because you can use that stuff as board wipes. Stuff like Red Sun's Zenith , Demonfire , Banefire , Devil's Play and other Fireball s are just bad in multiplayer in my opinion.
Dude, mclarenf1boi, Hostility works like this: Play Earthquake for x = 10, you get 30 3/1 hastes. Purphoros, God of the Forge does 60 damage to each opponent. If anyone is still alive you mob them for 90 with your 3/1 hastes.