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Purphoros, God of Tokens (Multiplayer EDH Primer)

Commander / EDH Aggro Competitive Group Slug Multiplayer Primer Zoo

ay.lobo


Description

Want to destroy all of your opponents quickly and simultaneously without attacking? With tokens, here's how.

I decided to do a spawn-the-field (with a small Goblin theme) Commander deck, because no one wanted to play with my Modern Goblin deck. (Also, I really love Goblin Lackey, and he was untouchable before when I stayed in the Standard/Modern formats!) Yes, there are creature cards of all sorts that bring out more than just Goblins, but they are the best within the Red color format that keeps this deck alive and kicking (hard!) not just in 1v1 games, but also within multiplayer games!

After lots of research, testing, and changes, this whole thing is finally a good Purphoros EDH primer to start with. This is a very competitive Purphoros deck, and there's been lots of changes to make this deck last longer, protect itself from disruptions, and covers its weaknesses. It's a pretty fun deck to play. Best thing about this super simple deck is that new EDH players can use it easily and rack up some wins, too!

To begin with, Purphoros is used as the commander instead of Krenko, because of a few reasons:

  1. He can attack several opponents at once with his ability just by sitting there as an indestructible enchantment. Literal God status.
  2. You can tutor for Krenko with multiple cards ("target Goblin card", etc), but you can't tutor for Purphoros with pure red decks.
  3. He is Indestructible, which protects him from most board wipes and Deathtouch and the like.
  4. Speeds up the game. Seriously, a Commander that deals 2 DMG to every opponent for every creature will speed up games like nothing you've seen before.
  5. Planeswalker annihilator. His ability can be redirected to a planeswalker that player controls. Goodbye, pesky super friends Atraxa, Praetors' Voice Decks.

What makes this deck good? Several points:

1. It's Cheap Show

2. Deck Cycling/Drawing/Tutoring Show

3. (Unexpectedly Great) Mana Ramp Show

4. Control Show

5. Destruction Show


How to Play: Show


Speeds up WinCon: Show


Infinite Combos and Other Win Conditions Show


Cards that didn't make the cut (and why): Show


Modest Budget? Substitute! Show


I'm always looking forward to any comments and/or improvements. Please also suggest what to exchange for said improvements. I enjoy any suggestions, and I try to put much thought about them. I tend to update often thanks to good reminders. If you like any of my decks, don't forget to give ol' Lobo here some love.

Updates

After many more games and getting more comfortable with Purphoros, I find that there were cards that were slowing the deck down. Changes made:

Out/In:

Browbeat/Mind Stone

Goblin Tinkerer/Vandalblast

Goblin Rally/Pia and Kiran Nalaar

Goblin Marshal/Outpost Siege

Descent of the Dragons/Statutory

Goblin Matron/Fault Line

I've sadly come to realize that it's not as goblin themed as before, with only 5 goblin cards remaining. (Going to have to figure out a new title without Krenko, yikes.) But this deck is better overcoming it's weaknesses and has more control than thought possible.

Comments View Archive

ay.lobo says... #1

Hybrow, hey. That's a good idea. I'm thinking of possibly replacing Reforge the Soul for it.

June 16, 2017 3:13 p.m.

Archomental says... #2

Hey ay.lobo! I came to Tappedout tonight looking for Neheb concepts and found this instead! Brilliant deck construction, but I was having a thought - why not include Braid of Fire in this? Seems an obvious and simple way to get boatloads of free mana each turn.

June 25, 2017 1:58 a.m.

Archomental says... #3

Oh, sorry, to clarify I'd perhaps remove Generator Servant or Coldsteel Heart for the Braid of Fire

June 25, 2017 2:01 a.m.

ay.lobo says... #4

Hey Archomental! I considered Braid of Fire a while ago, because it seemed like a good way to get so many spells out with it late game. The problem with this card is that the mana disappears by the end of upkeep. This card would be amazing for instant spells and abilities that can be done at instant speed, but otherwise it won't help out cards like Snake Basket. Which would be super awesome if it did!

June 25, 2017 12:45 p.m.

Archomental says... #5

Makes sense! With only 7 instants as well, not too much use. Fair enough.

June 25, 2017 1:14 p.m.

ay.lobo says... #6

It would definitely be awesome in a neheb-burn deck, though. Thinking about free Lightning Bolt or Pulse of the Forge or even Comet Storm in that deck would be cool.

June 25, 2017 2:19 p.m.

You desperately need Kiki-Jiki, Mirror Breaker

July 2, 2017 9:55 p.m.

ay.lobo says... #9

Hey, Its_Johnny_Bravo. I used to have Kiki-Jiki, Mirror Breaker when I first started with this deck a while ago. The issue I ended up with is that I hardly have more than 7-8 creatures that I can use with him (non-legendary creature), and Kiki-Jiki would be sitting in my hand. Without running infinite combos, it makes it difficult to run Kiki-Jiki.

July 3, 2017 10:41 p.m.

ragecat says... #10

No Mana Vault or Grim Monolith? I feel like all the fast mana is required to get P out as fast as possible

July 15, 2017 11:48 p.m.

ay.lobo says... #11

Hey, ragecat. I've tested both cards before in the deck, and you have a point: Bringing out Purphoros the fastest possible is important. However, I tend to play with multiple opponents which usually includes a blue player or two, and then get countered or bounced. A countered Purphoros at turn two makes for a delayed Purphoros at turn 5-6. I'm after a bit more of stability and protection to ensure that he does come out safely. I feel like these expensive cards aren't needed in a simple mono-color deck like this which is steady with mana.

July 24, 2017 8:47 a.m.

thraashman says... #12

I have a Purphoros EDH deck myself that's primarily token generation for kills. My list on Tapped Out is very out of date though. Depending on how competitive you want be, have you considered the card Heat Shimmer? It's a two card infinite creatures combo with Dualcaster Mage. I had it myself for a while until I decided my deck being too powerful made my friends kinda hate me.

July 26, 2017 11:11 p.m.

ay.lobo says... #13

Good morning, thraashman. Yeah, I used to have that combo in the deck, but took it out a while ago, because it was very rare to get both out at the same time. There's hardly any tutors in red that can ensure you to have both of them out with Purphoros out (I'm thinking Gamble and Ring of Three Wishes. I had the same amount of luck with the Kiki-Conscripts combo. I eventually left that infinite combo aside, but kept it in the descriptions, in case it worked out for other people. Glad it worked for you, some people have all the luck! ;)

July 27, 2017 8:16 a.m.

would Goblin Warrens help you out? it can pop out miniblins like crazy. or what about Foundry Street Denizen? he gets bigger for each red creature that pops out. or Swiftfoot Boots/Lightning Greaves to protect Purphoros from any targetable spell. or to be really mean, use Lich's Tomb so that way if the opponent does manage to break through and kill you you wont die since you got loads of tokens to sack. Massive Raid can be a big finisher for when you happen to run out of steam (unlikely as it may be). I also suggest Insult / Injury to make it even more fun. finally I suggest Sylvok Lifestaff so you can bounce it around your creatures and gain life when you sack them.

August 14, 2017 10:52 p.m.

Big fan of your purphoros deck. I built it, and played it last night in my play-group. I got paired up in a crazy 3-player game, with a buddy playing my Dark Alley w/ Mr. Rakdos and His Eldrazi deck (thanks for the upvote), me playing your Purphoros, God of Tokens deck, and another buddy playing Heartless Son of a Bitch (a waaaaay underrated deck, true monster......I've lost on turn zero twice to it. Check it out, you might like the build, it is soooo much fire).

Game 1: Hearless killed everyone, including himself, on turn 3

Game 2: Heartless won on turn 5, with 1 life left

Game 3: (a mere 9 minutes after game 1 started) Heartless died quick to a tag-team, ultimately Rakdos won with only 2 life left, I almost had him....1 damn creature short! Pretty epic game.

3 strait games of pure lava-throwing, fire-spitting, heat-flinging damage. Took probably 30-35 mins. Good times. Can't wait to play it more. Thanks again, sweet deck.

September 7, 2017 10:02 p.m.

ay.lobo says... #16

Hey, ticked-off-squirrel. Woah, lots of suggestions. So I did test out some of your ideas on our game day a few days ago. Let me find my notes:

Goblin Warrens- Great card, and I was lucky to had a Dragon Fodder the next turn. However, when my Goblins were killed, I ended up with Elemental and Human tokens for the rest of the game and that made this card not as useful as in the beginning.

Lich's Tomb was really nice. I have to say, it held off some big creatures for a bit. I need to figure out the synergy, because once my opponent had an infinite combo with Mikaeus, the Unhallowed and Triskelion, I couldn't do much. Good card though!

Massive Raid- I have tried cards like that and Mob Justice and Burn at the Stake, and it worked against non-Blue, non-White, non-Black decks. The reason why it didn't work as well against those decks is because when I played this kind of card, my opponents would have a instant-speed boardwipe that nullified this card. Sad face. Maybe I should try it again, with better results.

Sylvok Lifestaff- It was an interesting thing to be gaining life in this deck. I do like the combo with this and Ashnod's Altar. Not sure if I would use it, because I like the beatdown aspect before helping myself, but it was a nice way to stay afloat! Just a heads up, I was definitely more of a target when my opponents all had 15 life and I was still at 40 because of life gain. :D

Insult / Injury- Still testing. Love it so far.

Cards that don't work well with this deck, Foundry Street Denizen. Hmm, more for active attacking players. He doesn't have trample or anything, so he's just a big blockable beatstick. Lightning Greaves and Swiftfoot Boots, the thing is, I never make Purphoros a creature, so I wouldn't be able to attach it to him. He has enough of a protection as an indestructible enchantment.

Thank you for your thoughts, bro. I definitely appreciate it and will continue to consider some of them!

September 8, 2017 10:11 a.m.

ay.lobo says... #17

Good morning, EventuallyClassy. Woah, thank you for the props! This is definitely why I uploaded my deck. Simple, fast, fun. I'm going to check out the decks you mentioned again, and see where to go from there. I hope you continue to update us here on your games with the Purphoros, God of Tokens (Multiplayer EDH Primer) deck and see if we can figure out a better win/lose/fun game ratio. :D

September 8, 2017 10:17 a.m.

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Casual

98% Competitive




Compare to inventory
Date added 1 year
Last updated 13 hours
Exclude colors WUBG
Splash colors R
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.66
Tokens 1/1 Thopter, 1/1 Elemental, 1/1 Goblin, 3/3 Ogre, 0/1 Eldrazi Spawn, 6/6 Dragon, 1/1 Snake, 0/1 Kobold, */* Generic, 1/1 Eldrazi Scion, 1/1 Elemental Cat, Chandra
Folders Awesome Decks, Goblins, Tagged - EDH, EDH ideas, Welcome to Nilbog, EDH, Possibly Build, Decks to play, EDH, Commander, See all 115
Top rank #4 on 2017-03-22
Views 26122

Revision 91 (2 months ago)

+1 Mana Crypt main
-1 Knollspine Dragon main
+1 Knollspine Dragon side

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