This is my version of the Delver deck. I've designed it to dig into the deck for the right cards and be able to swing for insane damage really early in the game.
So, I had an epiphany with a certain card, Immolating Souleater I realized that when combined it with either Assault Strobe or Fling, I can swing or game turn three.
Turn one: Land and draw (ponder or faithless looting).Turn two: Souleater turn three: give double strike if possible, Swing, if they don't block, pump to +9 with 18 life, then fling it. That will do 20 damage.It will be able to do that direct damage by using either Vapor Snag or Artful Dodge.
So, I was able to play this deck a bunch today. First thing I noticed are that the Charmbreaker Devils were way too slow for this deck. I'm substitution them here online for snapcasters, though I doubt I will be able to get any. I had too many Flings, I kept on ending up with a hand of 2 or 3 while having no creatures. Faithless Looting is kind of a odd subject for me. On the one hand, its great for clearing cards I don't want, on the other hand, it's a terrible top deck. I keep drawing it when I have no hand and just discarding whatever I had. I'm going to try other cards for now, maybe Forbidden Alchemy, though it is a little slow. I might also try Desperate Ravings again, I got rid of it, but I might put it back in. Other suggestions for cards to dig into my deck are appreciated.
So, I want to get this ready for a FMN event. Any suggestions for good sideboards?
So, I've been playing this deck (minus the dual lands, which I haven't obtained) at my local MTG store, and I've made a few adjustments. Firstly is the addition of Delver of Secrets Flip. The big problem I had before adding it was the fact that Runechanter's Pike was the only real win condition except for infect, which I really didn't like. I had Blighted Agent in this deck, but it didn't work too well because I work a lot off of Fling, so trying to kill off of infect wasn't working. The thing I really like about this deck is how quickly it can buff the runechanter's pike. With so many one cost sorceries and instants, I've been getting it to +7 by turn 3 or 4. I'm still looking for any constructive criticism on the deck. I have a feeling it can be a deck that could be very competitive in FNM if I do some last final adjustments.
It seems you're going with a standard deck, otherwise I would recommend putting is another creature that work really well with this deck as well. Besides from the creatures I think this deck is pretty solid.
March 8, 2012 12:16 a.m.
Thanks, you definitely have a point with the . I forgot about those.
March 8, 2012 12:27 a.m.
Your deck isn't fast enough to keep up with the current meta. Less Runechanter's Pike, more burn, more creatures, more land, and keep you instants+sorceries around 22-24.
This is mine... Delver's Pike.
Also, please check out my alter's! :Dhttp://sexynoodle90.deviantart.com/
March 15, 2012 11:52 p.m.
Snapcaster is one of the greatest assests for this deck. So what if you lose a few cards to give a +1 for your runechanters pike. If the other player drops a bomb and you've already spent you mana leak you are going to feel like a scrub when you see your board go to shit. Granted he is a bit of a hassle to get ahold of but he is worth the investment. He is seeing play in every format and will never go down to far in value so get them while the are at now before they go up because he is going to be around for a LONG time.
Where are the thought scours, act of agressions, think twices, and desperate ravings? They are more important than growths, slaughter cries, and strobes because they burn cards that power the pike by burning cards. Not to mention if you ponder and see the pike then thought scour away the crap you just filtered your deck perfectly.
Try it out and see how you like it but only run 2-3 scours if you do. Good luck with the deck.
March 16, 2012 1:16 a.m.
I've been thinking about thought scour. Act of Aggression might be interesting, traitorous blood seems like a better version of it. Granted it isn't an instant, but the two extra cost would be hard on my deck since I only run 20 lands. I used to play desperate ravings, but then I took an arrow... never mind. Anyway, I tried running it, but I really don't like it. The thing is I don't like the random discard. I've discarded too many essential cards with it. If I wait on it, it slows the deck down. Either way, it hurts my deck. I'd rather run ponderAlso, While these cards do burn through cards, I can't focus the entire deck around just the runechanters. I have to build the deck around multiple win conditions. The other cards allow me to be able to play when I don't draw the runechanters.
March 16, 2012 1:43 a.m.
You dont pay for the other two mana with lands. You take the hit unless you are flooded with mana. Traitorous blood is not a good idea because of the double red. You have a greater chance of using act because of the 3 colorless. You should focus on your main win con, a pike on a creature primarily since it is what the deck is based on. While you are right about having multiple win cons you have a side board for a reason and should utilize it for that purpose.
The side could be curse of pierced heart, shrine of burning rage, lavamancer, or even koth/chandra if you are daring.
March 16, 2012 4:01 p.m.
It's not really a burn deck, though. It's more based on pumping up my own creatures. I can get much more damage out pumping the creatures I have then if I went for more direct damage spells.Koth or Chandra wouldn't work too well. Chandra might be interesting. Koth really only works for mono-red. The shrine would also not reach its full potential since I don't run too many red spells.
March 17, 2012 9:01 p.m.
May 19, 2012 4:44 p.m.
I used to, and had assault strobe and fling to capitalize. . I just don't like that style of play. Either way, I disassembled this deck for a different one.