"Why go through all the damning work of capturing and training a dragon when you can just build one?" - Anonymous

Gladecover Scout - A one-drop with hexproof that wears enchantments rather well. Drop her on turn one and load her up with a Madcap Skills on turn and go to town.

Elvish Mystic - Although I don't have much use for an Elvish Mystic it does help me ramp into Witchstalker a turn early.

Witchstalker - A hexproof creature with whom also wears enchantments rather well. Not only does he wear enchantments well, but he makes the blue and black decks come up with different strategies. You better not use an instant on my turn without dealing with the repercussions.

Sylvan Caryatid - The best defender created? Quite possibly. With hexproof and the ability to create any color mana, it's awesome! It does work in those red aggro decks too. Three toughness is hard to beat when your creatures have two power.

Ghor-Clan Rampager - Sure this is a creature but I never play him like a creature. He always gets played for Bloodrush. Adding +4/+4 and trample is just awesome! Combined with a Bloodrushed Wasteland Viper and things can get nuts!

Dragon Mantle - The star of this deck. It replaces itself and gives my creature fire breathing all for one mana. THIS is how you make dragons. Shiv's Embrace ? This costs a fourth of that and replaces itself. I love Dragon Mantle!

Ethereal Armor - Combined with Dragon Mantle I can take out most threats pretty easily. Plus, it builds for each enchantment on the battlefield.

Madcap Skills - This card is awesome. +3/+0 and only being able to be blocked by two or more creatures? This, too, works well with both Dragon Mantle and Ethereal Armor. It works well by itself, too!

Unflinching Courage - Pump, Trample Lifelink. I like it! Works on Sylvan Caryatid against aggro decks, too. Block for days!

Boros Charm - Four damage to face, indestructible creatures or double strike. Take your pick. All of them are relevant!

Selesnya Charm - Pump and trample, get rid of large threat... Ahem ahemDesecration Demonahem ahem..., or make an instant-speed blocker


Boros Charm, Selesnya Charm - See above

Skullcrack - It's a Lightning Strike that prevents the opponent from gaining life. Too bad Gray Merchant of Asphodel and Sphinx's Revelation

Pithing Needle - Makes sure to subdue those pesky Nightveil Specter, AEtherling, gods and planeswalkers

Glare of Heresy - Good bye Archangel of Thune and Elspeth and Detention Sphere!

Destructive Revelry - It's like having a Naturalize and a Shock rolled into one card. I love it!

Savage Summoning - You're playing control? I'll just cast my Witchstalker at instant speed. You have a counter spell? It doesn't matter. Oh, and he's a 4/4 now.

Sphere of Safety - To stop those big monstrous decks and even aggro to a point. If they're using all of their mana to attack then they can't flood the board with extra creatures



After play testing this deck for about three hours on MTGO, I discovered that this deck has done very well. The only match I lost to was with a U/B mill deck that had both Jace, Memory Adept and Ashiok, Nightmare Weaver in it. My opponent milled me out before I could beat him. Other than that, it has done very well against control, aggro and midrange.


TheLaw2013 says... #1

I was a bit confused because their are no dragons

October 27, 2013 11:48 p.m.

Jimbabwe88 says... #2

TheLaw2013 I know. The name of the deck is a bit confusing when you realize there are no actual dragons found here. I'm building them instead!

October 27, 2013 11:56 p.m.

Arcticus says... #3

Awesome idea, +1 :) love the different take on the hexproof archetype. Bant eat your heart out!

October 28, 2013 10:55 p.m.

Dreno33 says... #4

I love this deck! I have a similar concept (casual format) and is ree-donk-u-luss.

now, onto opinion.

Mistcutter Hydra - don't like in SB at all. You have a perfect creature setup. i would take all 3 out.

maybe 3 Glare of Heresy for those fucking elspeths and other crazy multicolored cards. very relevant

October 30, 2013 3:15 a.m.

AussieBloke says... #5

Shiv's Embrace literally makes dragons. It costs more than the mantle, but has a better base of 2/2 on it, plus firebreathing, plus flying. Just thought you might consider it if your going for a 'build a dragon' theme.

October 30, 2013 3:16 a.m.

Jimbabwe88 says... #6

This deck has been pretty successful without flying. Trample seems to work just as well. I like Shiv's Embrace but Dragon Mantle only costs a single R mana while the former costs 2RR mana. Dragon Mantle also draws me a card which is really hard to pass up for only one mana. It works well into the curve, too.

October 30, 2013 4:22 a.m.

Dragon Mantle i think is terrible here, also if there running devour flesh or any board wipe you lose. the meta right now is designed so this cannot work in stnd, works great in modern

October 30, 2013 6:07 p.m.

MillionLittleE says... #8

seems to be light on white mana maybe change the base alittle?

October 30, 2013 6:41 p.m.

Pyrosshade says... #9

White seems to be accommodated just fine, all the things that cost white are not going to be played right away, and whatever IS white, is fairly cheap. Also, @hellopeople4304 it seems dragon mantle is the key card in this deck, if you would read the description, or even check the name. Slow down and smell the burning roses.

October 31, 2013 8:24 a.m.

ronolulu says... #10

I'm also running a similiar deck but with a splash of B instead of R. First of all +1 because in my opion hexproof is the best choice right now ;). But I want to mention some things.

Gladecover Scout and Witchstalker are your two only save targets to cast your enchantments on. These are 8 cards from which one has to be drawn which is not much if you ask me. Therefore I would add Commune with the Gods . Not only does it bring you to one of your two creatures, you can also fish for an important enchantment if you had one of your creatures on the battlefield already.

Another thing is that I would go 4x Boros Charm . The main reasons are Supreme Verdict and Anger of the Gods :D. The second reason is especially regarding your card choice. With the splash of R you go full damage but neglect defense. Its true that if you are lucky and have an Ethereal Armor on the first strike is pretty awesome. But you will have problems while attacking if not. A Gladecover Scout with Madcap Skills and Dragon Mantle is dangerous, but easy to destroy when blocked. Once your well enchantet creature dies its in most cases over. Boros Charm could help out on that. And the double strike is just puh...

Another problem you could have is getting your damage through. The only way is your trample from Unflinching Courage and Madcap Skills , which can be avoided if played wise. Also, you only have them 3x times mainboarded. You should think about Rogue's Passage or even adding Gift of Orzhova .

November 4, 2013 6:53 a.m.

GEOforce20 says... #11

have you considered Lightning Talons ?

November 10, 2013 6:21 p.m.

Jay says... #12

Voice of Resurgence could do some serious work here. Plus, he gives you presence after a wrath- this deck's bane.

November 12, 2013 10:51 a.m.

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Compare to inventory
Date added 3 years
Last updated 3 years

This deck is Standard legal.

Cards 60
Avg. CMC 1.97
Tokens 2/2 Knight
Folders Naya (WRG), Watch, Standard, Whoop, Other People's Decks, Dream Decks, Interesting Builds, Enchantment
Top rank #31 on 2013-11-13
Views 3859

Revision 12 (3 years ago)

+4 Elvish Mystic main
-4 Wasteland Viper main
+1 Ghor-Clan Rampager main
-1 Selesnya Charm main

See all