Don't really know what needs to be said here, as the rogues pretty much speak for themselves. I guess the only thing I can really divulge is that I didn't go the traditional route with the rogues, as I decided to use Geth's Grimoire to give me more card draw as I make my opponent discard and Megrim to make them lose life for discarding. The Dissipation Field s ensure that my opponent will be moving a lot slower than me. The Morsel Theft 's help with gaining a little life and drawing more cards, and the Notorious Throng s are a pretty strong kill condition.

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Revision 2 See all

(4 years ago)

-3 Bitterblossom main
-3 Collective Brutality main
+4 Dark Ritual main
-4 Darkslick Shores main
+1 Harbor Bandit main
-3 Inquisition of Kozilek main
+6 Island main
+1 Latchkey Faerie main
-3 Mistbind Clique main
+1 Morsel Theft main
+1 Notorious Throng main
+1 Oona's Blackguard main
+1 Oona's Prowler main
-4 Polluted Delta main
+1 Stinkdrinker Bandit main
+8 Swamp main
-3 Thoughtseize main
-3 Vendilion Clique main
+1 Whispersilk Cloak main
Date added 10 years
Last updated 4 years
Legality

This deck is not Modern legal.

Rarity (main - side)

15 - 0 Rares

14 - 0 Uncommons

15 - 0 Commons

Cards 60
Avg. CMC 2.86
Tokens Faerie Rogue 1/1 B
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