This deck is about using proliferate so much it's silly. The core cards of the deck are Contagion Engine, Everflowing Chalice, and the various artifact untapping cards.

Explanation of Cards:

Alloy Myr : Helps with mana fixing and generating colorless mana.

Contagion Clasp: This allows for more proliferate options if you can't get an engine.

Contagion Engine: The main card of the deck, can wipe out all of your opponent's creatures and is the main proliferate card.

Everflowing Chalice: With proliferate this card can generate tons of mana. When you can untap it it is even better :)

Fabricate: Just fetches the artifacts you need to get the combo going.

Inexorable Tide : Everything proliferates :)

Liquimetal Coating: Helps with Memnarch .

Memnarch : With infinite mana and some color fixing, you can steal pretty much all of your opponents things. Also makes it so your lands can untap from Unwinding Clock.

Prophetic Prism: Color fixing for Memnarch and some card draw.

Jayemdae Tome : Once you get some mana and untapping you can draw your entire library to get the cards you need.

Synod Artificer: With Everflowing Chalice and Unbender Tine can generate infinite mana and proliferate.

Training Grounds: Makes Memnarch and Viral Drake awesome.

Unbender Tine : Able to untap any of your permanents, needed for infinite combing.

Unwinding Clock: In case you can't get infinite going, this makes it so you can wreck your opponent even on their turn.

Viral Drake : More proliferate, and can poison the opponent for an easy win condition.

Overall this deck looks really fun. I don't have the cards so I would be buying them all as singles. Because of that I am trying to keep this deck as budget as possible. If you have any suggestions feel free to comment, I will consider anything someone has to say.



I don't think mana cylix is necessary. If you really need the mana fixing like that, I would put in Prophetic Prism over that. I would def. put in thrummingbird over viral drake.

September 1, 2012 12:26 a.m.

Geoxis says... #2

needs more Training Grounds venser the planeswalker also culd help allow you to untap two artifacts but planeswalkers are just too obvious! My personal suggestion would be..... Cage of Hands

September 1, 2012 8:08 p.m.

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Date added 5 years
Last updated 5 years

This deck is Modern legal.

Cards 60
Avg. CMC 3.36
Views 812