- 4x Breeding Pool
- 3x Glacial Fortress
- 4x Hallowed Fountain
- 4x Hinterland Harbor
- 2x Kessig Wolf Run
- 1x Sacred Foundry
- 1x Steam Vents
- 3x Sunpetal Grove
- 3x Temple Garden
I feel it is pointless to be running Sacred Foundry , Steam Vents and Stomping Ground in here just so you can use Kessig Wolf Run . However, if you really want to run it that way, I would change them to the tapland versions, Clifftop Retreat , Sulfur Falls and Rootbound Crag , as well as increasing the red sources to at least 4.
It just seems that having only three lands that can produce the red for Wolf Run is too small, and there is almost no sense in running the Shocklands over the taplands when it is three out of 25, as nearly every time you draw a red source, you will have a land that will make it enter untapped.
May 8, 2013 3:34 a.m.
May 8, 2013 3:36 a.m.
Farseek effectively gives him 7 red sources, I think the shocks are the way to go.
I think the deck could use some Think Twice , there isn't really any card advantage outside of sphinx. I'd probably drop the healers or move them to the side in favor of think twice or some form of card draw outside of azorius charm cycles. A mainboard Dissipate might also be really nice, especially now that cavern is seeing a bit less play.
Progenitor mimic seems like a sweet addition though, I'm playing him in my RUG Flash sideboard and he's won me every game that I've copied a thragtusk on to him.
May 8, 2013 4:08 a.m.
I didn't think about that, I guess that he can be safe with 3 reds as long as he uses a Farseek to get one out, which he can only do with the shocks.
I still think he could use some more ramp, even Chromatic Lantern as a 2-of, just to help get the good cards going. I also agree that more draw power could be good, even Prime Speaker Zegana , as an extra body with draw power.
May 8, 2013 4:51 a.m.
Denial048 as homesuck said the red sources are shock lands so I can search them up with a Farseek but I will look into including maybe 1/2 taplands in addition but by the time I am ready to start wolf running my threats its around turn 8 so hopefully I would of drew into either a shock or Farseek by then.
On the card advantage route I am a little worried about Voice of Resurgence but I suppose I could always mainphase my Think Twice if I was to include them. I do have 3 Azorius Charm s which are often used to cycle as well. My main reasoning for using the Centaur Healer s mainboard was to try and slow the aggro plan down as unlike most Esper lists I'm not running Augur of Bolas to sit and soak up the early damage. I'll try replacing them with 3 Think Twice though and try a few test matches thanks :).
Also I don't really want to be including any mana dorks in this style of deck as I do want to be wiping the board with Supreme Verdict . The deck was based around the bant wolf run and prime speaker bant lists because of that I felt I would rather have a Progenitor Mimic than Prime Speaker Zegana as a threat as it's more of a versatile card but I can see points for both. What do you think of replacing an Angel of Serenity with a Prime Speaker Zegana ?
May 8, 2013 5:07 a.m.
Yeah I honestly didn't think of fetching the red sources with Farseek, so I wouldn't bother with adding in more taplands now.
Ah yes, Supreme Verdict does destroy the whole mana dork idea, so scrap that. Angel of Serenity is probably amongst your strongest cards here, especially when you use Progenitor Mimic on it, so I wouldn't remove one of those, maybe remove 1 Angel Of Serenity and see how it goes?
This still looks like a fairly solid deck as is, so don't make changes just because I suggested them!
May 8, 2013 5:16 a.m.
Denial048 It's all in the name of testing! :) I try to take all the suggestions on board and try them out because you never know they might be the break through the deck could need or lead you to it.
May 8, 2013 5:21 a.m.
Nice list! Very similar to the one I just brewed up myself. I think yours is the more stable one, and probably has a better matchup vs agro, while mine does better against midrangey decks. Check it out; maybe we can discuss the decktype a bit. :)
May 8, 2013 10:57 a.m.
Geekachu I'll take a look at your list! Always good to talk to a fellow controller! :D I have switched up my Centaur Healer s for Loxodon Smiter hopefully to improve my control match ups and hopefully it wont affect my aggro match up too much, what do you think?
Also I have put a counter magic package into the deck in the form of 2 Dissipate + 1 Plasm Capture . Not overly sold on Dissipate but I don't think this deck wants Syncopate and I think 1 Plasm Capture is the right sort of number possibly going up to 2 and reducing Dissipate down to 1? Turn 5 Angel of Serenity is so much fun.
Also cheers for the +1.
May 9, 2013 5:28 a.m.
Nice change to Loxodon Smiter ! Yes, you lose the extra life, but instead you get a 4/4 body that cant be countered, and that anti-discard ability can be handy in some situations.
May 9, 2013 7:13 a.m.
Denial048 Thanks and on the Stomping Ground front I'm not sure if that was a good move or not with the double green cost of Acidic Slime so I might move the mana base around again. Found that I can easily screw myself over in the late game based on the early game Farseek as I can miss the double white for Supreme Verdict , not be able to Kessig Wolf Run , miss triple white for Angel of Serenity etc
Also with the Plasm Capture now in the deck thinking about it I should probably include the Stomping Ground back into the main as that ensure I can get the double green or blue whilst also fetching a red source.
May 9, 2013 7:17 a.m.
I think I have decided on what I'm going to test next time I play. Check it out!
I see you moved your list away from Prime Speaker Zegana . You might want to try upping your Sphinx count to 4 in order to compensate. I think your deck will run better for it.
May 9, 2013 1:40 p.m.
Thought you might want to know that I got some proper testing in with my version yesterday, and I can confirm that Progenitor Mimic is an absolute beast. Autowin vs midrange decks that don't interact much. I also really liked my 4 mainboard counters, and having extras in the side was also great. Plasm Capture into a threat with counter or resto mana up was an amazing play, and happened frequently.
I went 3-1 all in all, lost round one to Esper in two nailbiting games where I lost with him at 1 hp. The deck absolutly demolishes midrange decks however, along with any agro deck that doesn't have a blitz opener. And even then it's an okay matchup.
May 14, 2013 12:38 p.m.
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|Date added||4 years|
|Last updated||4 years|
This deck is Standard legal.
|Tokens||*/* Generic, 3/3 Beast, 2/2 Knight|
Revision 4 See all
4 years ago)
|+2||Cavern of Souls||main|
|-2||Kessig Wolf Run||main|
|-2||Cavern of Souls||maybe|