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Should ideally be able to Surge no later than turn seven/eight. My record so far is turn 4. I'm sure it can be beat! Suggestions on how to ramp even more efficiently are always welcome.
jeffpaiva: Primal Surge can be stopped at any time. I usually stop when there are ~10 cards left in the library, so I don't deck myself if there are any tutor triggers. That leaves enough power on the board to take down the opponent next round. Unless opponent has Wrath of God or equivalent, of course. In which case I'll be screwed.
I don't think Fires of Yavimaya is needed. Sure, the earlier attack can be nice, but I don't think it's all that crucial in this deck. Thanks for the tip though. :)
It's simple to answer, really, when you look at it like this:
If Pandemonium isn't on the battlefield when something else enters, how could it trigger in the first place?
Yes, I can absolutely see that what you're saying makes sense. But when I read the ruling on Primal Surge , it seems to contradict this. "If putting any of those permanent cards onto the battlefield causes abilities to trigger, those abilities will wait to go on the stack until Primal Surge has finished resolving."
Am I just reading it wrong?
I didn't know about Warstorm Surge , though. It's like an improved Pandemonium! Thanks for enlightening me. :)
Well the triggers go on the stack after Primal Surge has finished resolving since nothing can enter or leave the stack during a spell's resolution. But the triggers that occur while it's resolving are called "delayed triggers" because they exist, but can't be put anywhere until the stack is usable again.
Cast Primal Surge . It begins resolving. You reveal Pandemonium /Warstorm Surge and put it onto the battlefield. You reveal Ambush Viper and put it onto the battlefield. Before anything else can happen, a delayed trigger for Pandemonium is created. You choose to end Primal Surge . Pandemonium 's delayed trigger is put onto the stack.
Cast Primal Surge . It begins resolving. You reveal Ambush Viper and put it onto the battlefield. You reveal Pandemonium /Warstorm Surge and put it onto the battlefield. There are no triggers since Ambush Viper was on the battlefield even before Pandemonium was revealed from the library.
You are ridiculously wrong...
There aren't any " Delayed Triggers " that happen once you put permanents from Primal Surge into play. Similiar to how Valakut interacted with Primeval Titan, Primal Surge allows you to stack the triggers any way to want once it has already resolved.
Please never say rulings that you don't know as if they are true.
If putting any of those permanent cards onto the battlefield causes abilities to trigger, those abilities will wait to go on the stack until Primal Surge has finished resolving. Starting with the active player, each player puts his or her abilities on the stack in any order.
zandi was right
To settle the debate: zandl is correct.
Triggered abilities trigger the exact moment they happen, but are not put on the stack until priority would be received. If a creature enters the battlefield before Pandemonium , then it will not trigger Pandemonium . If a creature enters the battlefield after Pandemonium , then it triggers Pandemonium . The trigger is placed on the stack after Primal Surge finishes resolving.
603.2. Whenever a game event or game state matches a triggered ability's trigger event, that ability automatically triggers. The ability doesn't do anything at this point.
603.3. Once an ability has triggered, its controller puts it on the stack as an object that's not a card the next time a player would receive priority.
603.3b If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts triggered abilities he or she controls on the stack in any order he or she chooses.