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What started out as a Vorinclex, Voice of Hunger deck has since evolved into a deck with Omnath, Locus of Mana at the helm. I felt Vorinclex was making my deck too passive as a commander and WAY TOO SLOW. The switch to Omnath allows me to be much more aggressive when the game calls for it.

The deck is still designed to be a fast-ramping beatdown deck which can lay on the hurt and with the new addition of more token generation/card draw allows me to survive board wipes (Which are currently huge in my playgroup's meta).

Important cards/combos follow:

Bear Umbra + Omnath, Locus of Mana Not only affords Omnath some protection, but also allows me to swing with him, immediately tap my lands again and deal even more damage.

Kamahl, Fist of Krosa I put in my deck specifically to punish my playgroup for tossing board-wipes like they are going out of style. Recently though I have been making use of his built-in overrun feature as well. Very techy very useful addition.

Avenger of Zendikar + Boundless Realms Of a similar vein to Rampaging Baloths , this combo allows me to not only throw a ton of plants but get them real mean real fast.

Enlarge + Overrun + Overwhelming Stampede Because there is no such thing as too much damage for the win

Boundless Realms + Rampaging Baloths More lands + 4/4 Beasts galore.

Siege Behemoth Those are some nice blockers you have...

Praetor's Counsel For those extra long games when the last thing the enemy wants to see is every creature and spell you have already played before...back for more blood.

Of course with our playgroup this deck is constantly changing and cards are constantly being rotated in/out.

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Date added 9 years
Last updated 4 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 1 Mythic Rares

30 - 6 Rares

20 - 0 Uncommons

13 - 1 Commons

Cards 100
Avg. CMC 4.35
Tokens Beast 3/3 G, Beast 4/4 G, Emblem Garruk, Caller of Beasts, Plant 0/1 G, Wolf 2/2 G
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