Post-BNG TurboFog

Standard G/U (Simic) TurboFog

PhilJol Score: 3


Description

With the reveal of a Green-Blue Planeswalker (FINALLY!) in Born of the Gods, I want to make a TurboFog deck using Kiora, the Crashing Wave .

I already have a TurboFog Maze's End deck that uses R/G/W/U, but I want to make a more-reliable one using just two colours, Green and Blue. The idea is to control the game with instants and planeswalkers, and winning with either Kiora's or Jace's ultimates!

Omenspeaker : Chump blocker, and can help stack my deck. At 2 mana, it can help set me up early to ensure I have fog effects ready.

Courser of Kruphix : At 3 mana for a 2/4, he is a decent body for this deck. Supplying life gain and allowing me to pseudo-thin my deck is great as well. Ensuring I play a land every turn is a huge bonus.

Sylvan Caryatid : Much-needed ramp, can't be targeted, and is a decent early blocker.

Cyclonic Rift : A one-sided board reset. In a pinch, this card can also bounce an attacker or something giving me trouble (Pithing Needle , anyone?).

Defend the Hearth , Druid's Deliverance , and Fog : The fog effects. They do what you expect: stall, stall, and stall some more!

Negate : A counter for the non-creature stuff. I should be able to handle most creatures with fog effects; it's the other little surprises.

Simic Charm : Creature bounce, and protection. Both effects, at 2 mana, are great to have.

Jace, Architect of Thought : Card draw, mini-fog, and a win condition.

Kiora, the Crashing Wave : Her +1 lends to my fogging effects. Her -1 can help keep my hand full of options. And her ultimate can ensure my victory. An emblem can't be returned or destroyed, after all. A 9/9 blue Kraken token in play at the end of every turn is hard to beat!

I'm looking for help with the mainboard card balancing and for card suggestions. I also need some sideboard suggestions, so any advice you can offer will be considered! As BNG gets spoiled, I'll be updating the list. Thanks for looking.

Suggestions

Updates

Main Deck Changes — Jan. 12, 2014

I made the following changes, based on early playtesting:

-2x Archaeomancer

-1x Progenitor Mimic

-4x Dissolve

-2x AEtherize

-1x Cyclonic Rift

-2x Jace, Memory Adept

+4x Sylvan Caryatid

+3x Simic Charm

+2x Forest

+1x Island

+2x Jace, Architect of Thought

UggyD says... #1

January 12, 2014 9:35 p.m.

PhilJol says... #2

Because of the mana cost of my spells, most of which are instants that would be cast on my opponent's turn, I don't believe Plasm Capture is the right choice here. Swan Song would be a better counter spell if I was to put more counters in the deck.Just curious, as you suggested it, what is your reasoning for adding Plasm Capture ?

January 13, 2014 4:30 p.m.

UggyD says... #3

Counter something with a 4 or higher cmc (Blood Baron, Desecration Demon, Elspeth, Stormbreath...). Then you can use the free mana to cast one of your permanents while keeping you lands available for your instants.

January 13, 2014 8:33 p.m.

tntturtle5 says... #4

I feel like Jace 5 would be a better win con, since you're already fogging and Memory Adept is a lot more resistant to burn than Kiora is. Also, more card draw? I don't know how you're doing with so little card draw, though I guess the Omenspeakers kind of help with that, but I think even something as simple as Divination would help.

January 26, 2014 9:01 p.m.

PhilJol says... #5

The Courser of Kruphix will also help with card-draw, by removing lands ahead of me drawing them. Jace's mini-FoF is also a way to draw. If you are suggesting more card draw, what should be taken out to make space?

January 27, 2014 4:28 p.m.

tntturtle5 says... #6

I'm not sure actually. I don't even know if you really need it now that I'm looking at Omenspeaker, Courser, Jace and Kiora all essentially extending your hand. I'd consider dropping any combination of Druid's Deliverance and Defend the Hearth for 2 more Simic Charms though, since it protects Kiora better than either of those 2.

January 28, 2014 2:11 a.m.

PhilJol says... #7

I definitely think more Simic Charm s would be great to have, but I think I'd have to playtest it at FNM to figure out if I need more Charms or more Fogs. Of the fog effects, I'd remove Defend the Hearth first, since Druid's Deliverance can double a token for me.

January 28, 2014 4:27 p.m.

dboss says... #8

So your only Win conditions are kioras ult what about adding Biovisionary for a secondary win condition some thing they might need to waste removal on so they now have less spells to target your kiora or you win with four Biovisionary via Fated Infatuation combo. Well that is just one other way to make the fog deck more consistent but it requires u changing your deck alot.

February 6, 2014 7:19 p.m.

dboss says... #9

February 6, 2014 7:22 p.m.

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$194.73 $274.7 $531.91
Date added 8 months
Last updated 5 months
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 2.32
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