Nice man, this deck idea is pretty effective. I like it quite a bit and would not want to play against it myself. How does it fair against creatureless decks though, or burn/mill decks in particular?
My only concerns are your lynchpin cards, Havengul Lich and Heartless Summoning. Without them the deck still runs well, albiet you get an odd mix of control/johnny creatures to work with while featuring a bit of removal. You also have a tremendous amount of land, and with 2 playtests I saw you drawing more land when it felt like it could have been a creature or re-animator card.
With a whopping 25 lands and only 2 cards beyond the 6cmc range, do you think it would be ok if you took out at least one land and added another Havengul Lich? That card definitely has a bullseye painted on it the minute it hits the field, and especially since it's not legendary I don't see why you wouldn't run 4 of them. Otherwise this looks pretty awesome! Will have to see what new combos Avacyn Restored will bring for it!
March 1, 2012 6:06 a.m.
This is modern Dissipate is a sub par counter spell.Counter Spells1 CMC:Spell Snare2 CMC:DepriveRemand **I strongly recommend a playset for this deck. TEMPO TEMPO + CARD DRAW gets your further into a match.
March 7, 2016 6:59 p.m.
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|Date added||4 years|
|Last updated||4 years|
This deck is not Modern legal.Show illegal cards in boards
|Illegal cards||Black Sun's Zenith , Perilous Myr , Darkslick Shores , Phyrexian Metamorph , Inkmoth Nexus , Wurmcoil Engine , Rune-Scarred Demon , Frost Titan , Buried Ruin , Royal Assassin , Solemn Simulacrum|
|Tokens||3/3 Wurm, 2/2 Vampire|