pie chart

Harmoniclins

Standard*

abop


Sideboard


Maybeboard

Creature (1)


I had a set of Panharmonicon that I wanted to build a deck around and I think I did just that. The amount of triggers you get to set off will make you think you're a mathematician when it comes time to do the math. So lets talk win conditions.

The first way to win is the aggressive way. By pumping up Ravenous Intruder and Salivating Gremlins to lethal by turn 5. It would go:
  1. Turn One: Toolcraft Exemplar
  2. Turn Two: Ravenous Intruder
  3. Turn Three: Salivating Gremlins
  4. Turn Four: Panharmonicon
  5. Turn Five:Sram's Expertise to Cogworker's Puzzleknot / Servo Schematic. Followed by Crash Through

With Panharmonicon out, Sram's Expertise will give you three servo's, with the second trigger being used to cast Cogworker's Puzzleknot / Servo Schematic. You get one servo, and since the card is an artifact it triggers Panharmonicon and gives you a second servo. Now you have one mana left. Make sure its a red mana. Playing Crash Through before combat with that last mana will help give Ravenous Intruder trample to be able to swing big with both gremlins. When you swing with the gremlins, you'll be swinging for a total 26 from Salivating Gremlins thanks to Panharmonicon triggering the +2/+0 effect a second time, effectively making it a +4/+0 triggering 6 times. And don't forget you also have a 13/14 Ravenous Intruder with trample.

The second win condition would be to get Metalwork Colossus out for cheap. By turn four you may have either two Cogworker's Puzzleknot or two Servo Schematic (or one of each) and Panharmonicon. By turn five you can cast Metalwork Colossus for 3 mana. Or if lands havent been falling like candy from your hand, with at least one servo maker and Panharmonicon you can cast it for 5 mana and be tapped out. Give him trample with Crash Through to get some damage in and when your opponent is below ten life points, swing with the big lug without trample, watch them chump, only to then drop Fling to get the win.
The last way to win would be to get Westvale Abbey   to flip and bring Ormendahl, Profane Prince   out. You're a token making machine, so its not that hard to have 5 servos out by turn five. An example would be:

I only recently started playing in December, and I wanted to try to make a deck that I wouldn't need to worry about rotating since most of my cards are from Kaladesh on. I know Westvale Abbey   will rotate soon, and I haven't found a good substitute for it once its gone. Suggestions would be appreciated.

In the mainboard, I'm running Abrade and Cast Out. Since vehicles and artifacts are present in the meta where I play, Abrade helps to either destroy them or take out a creature. Cast Out will help with the gods. I wanted to be as aggressive as possible so that's why there is so little removal. Cycling Cast Out when it isn't needed helps the when we start running low on cards or need to pull that top deck winner.
In the sideboard, we have some more removal. Magma Spray and Incendiary Flow for the exile effect, as well as Declaration in Stone . The only reason I have that last one in the sideboard is because of the clue tokens it generates that can give card advantage to our opponent. Sweltering Suns will give us a semi board reset, and Cataclysmic Gearhulk for the etb effect. Playing against zombies or tokens, and having them pick only one creature to keep alive when they have a huge creature presence is usually in our favor. Especially if Panharmonicon isn't out, then we can choose the gearhulk as our artifact and save another creature as well. Sometime's thats all we need.

Any tips or suggestions would be appreciated. Enjoy.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Top Ranked
  • Achieved #35 position overall 6 years ago
Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

0 - 4 Mythic Rares

19 - 5 Rares

12 - 3 Uncommons

15 - 3 Commons

Cards 60
Avg. CMC 3.16
Tokens Clue, Human Cleric 1/1 BW, Servo 1/1 C
Folders build, Favorites, T2 HOD
Votes
Ignored suggestions
Shared with
Views