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Overwhelm and Overcome

Commander / EDH

engine


Krenko-centric, goblin tribal, mono-red deck aims to produce as many goblin tokens as possible to be used as the primary tools to overwhelm and overcome your opponents.

This deck was built according to CommandCast's recommended EDH deck format in mind (Podcast #151).

To get my engine started, I'll Gamble for Goblin Recruiter or Goblin Matron to include Goblin Ringleader which then allows me to draw extra goblins to include Goblin Warchief or Goblin Chieftain to give all of my goblins cheap CMC and/or haste when they drop. Once Krenko is out, I could immediately tap him for double the amount of goblins that have haste which can block immediate threats while I draw for my other engine pieces.

The deck's engine is based on Krenko being out and being tapped to produce a lot of goblins for the following combos in mind:

Other stuffs:

Arms Dealer can individually deal with creatures that are preventing me from getting my engine going.

Homeward Path helps me deal with control mechanisms

Voracious Dragon flying; can instantly kill one opponent with potentially infinite toughness and power

Buried Ruin can help me get either Ashnod's Altar or Staff of Domination or Coat of Arms or Illusionist's Bracers back since these will be the usual targets of removal.

Comments and criticisms are welcome!

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Date added 6 years
Last updated 6 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

29 - 0 Rares

17 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.87
Tokens Copy Clone, Goblin 1/1 R
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