I needed a home for Sorin, Grim Nemesis. He wasn't going to synergise well with the Gain and Drain deck I made, so I was a little stumped. Then it came to me: ELDRAZI. This is a different take on the mono-black eldrazi I've seen a couple people run. It splashes white for Sorin, Grim Nemesis, and I figured adding in an Eldrazi Displacer would be a nice addition, because it can work well with Thought-Knot Seer or any of the other Eldrazi in the deck. This is a prototype deck, so any suggestions would be greatly appreciated!

Well... sort of an FNM update. I wasn't able to make it to our standard tournament, but I was able to show up after the fact and play a few rounds against a couple of different decks.

First up was (from what I could tell) a Mardu superfriends deck with Chandra, Sorin, Kalitas, and Nahiri.

Game one, from my memory, went like this:Turn 2: played Transgress the Mind and ripped a Chandra from his hand (which scared the shit out of me because I had no idea what this guy was running).Turn 3: Wasteland Strangler which was then burned with Fiery Impulse on his turn.Turn 4: Thought-Knot Seer, ripping Kalitas from his hand.Turn 5: Reality Smasher and swinging for 9 (at this point, all he had on the field were land creatures like shambling vent.)The rest of the game went in a similar fashion, with me ripping cards from his hand before he could manage to cast them and whittling down his life total.

Game 2 started in a pretty similar fashion, ripping big threats from his hand. Turn five he was able to get out Nahiri, but by that time I had a decent board presence so I wasn't too worried. Turn 6 I was able to play an Oblivion Sower and hit four lands with his ability. Turn 7 Conduit of Ruin, searching up Ulamog. Turn 8 Ulamog, exiling Nahiri and a shambling vent, and at this point the game was over.

On Monday I'll be taking the deck to a Standard tournament at our card shop, so we'll see how it does there!



FoolsPlay says... #1

Declaration in Stone Stasis Snare Shambling Vent Hangarback Walker Spatial Contortion

I ran a similar deck 1-2 months ago and found Titan's Presence and Complete Disregard annoying spells to use. without a colorless creature in hand you can't cast titan's, so if you have a Sea Gate Wreckage you can't use it.

June 10, 2016 1:05 p.m.

EverythingIsK says... #2

Conduit of Ruin is what you'll want in there as at least a 2 of, so that you can set up a sorin +1 to do 9-10 damage on one activation. :)

June 10, 2016 6:57 p.m.

DrFishyNo says... #3

I can't believe I forgot about Conduit of Ruin, he would definitely combo well with Sorin. May end up dropping 2x Oblivion Sower in favor of him.

June 10, 2016 7:09 p.m.

EverythingIsK says... #4

Certainly a better 6-drop.

June 10, 2016 9:12 p.m.

Suhbruh says... #5

DrFishyNo might be adding in evolving wilds since I have no caves of koilos XD +1 tho

June 12, 2016 8:24 p.m.

Suhbruh says... #6

DrFishyNo I've been thinking of trying out a esper eldrazi lol maybe running sorin and jace getting rid of the waste cost creatures and adding in some blue devoids and getting my exiles that way

June 18, 2016 12:19 p.m.

Poprox says... #7

Why void?

July 18, 2016 8:19 a.m.

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Compare to inventory
Date added 1 year
Last updated 10 months

This deck is not Standard legal.

Highlight illegal cards
Illegal cards Caves of Koilos , Languish
Cards 60
Avg. CMC 3.78
Tokens Copy Clone, 1/1 Vampire Knight
Top rank #41 on 2016-06-14
Views 1597

Revision 7 See all

1 year ago)

-2 Flaying Tendrils side