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This deck's designed to win using infinite combos and/or mana ramp to power direct damage and life loss (primarily drain), with alternate win conditions and creature damage as backup strategies. The deck tries to block opponents' combos, prevent/redirect my life loss, and kill all foes simultaneously.

I only run one Commander/EDH deck, to leverage my mana base, which is B/W focused. Because of that, I have a lot of versions of this deck, with very different themes (ranging from nearly creatureless to cleric tribal). They all share a focus on the drain mechanic and combo, but without requiring it to win.

I'm working on versions that exploit the swampwalk mechanic via "Blanket of Night" and "Urborg, Tomb of Yawgmoth" and the En-Kor redirect damage ability. My local meta-environment is very competitive, with turn denial/stealing, combo decks, and lots of difficult to prevent stackable sacrificed creature damage (using Breya, Prosh, and similar commanders). Also, I'm considering switching to "Oloro, the Ageless Ascetic", to splash blue multi-color cards.

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Date added 6 years
Last updated 6 years
Exclude colors RG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 3 Mythic Rares

54 - 10 Rares

26 - 10 Uncommons

4 - 1 Commons

Cards 100
Avg. CMC 3.56
Tokens Copy Clone, Spirit 1/1 C, Zombie 2/2 B
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