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Omnath, Ramper of Good Green Stuffs

Commander / EDH Mono-Green

slipperygecko


This is my favourite deck. Ommie is so much fun!! Ramp hard, drop massive behemoths, crush with combat damage. This is my 'fair' deck.

Game plan:

  • Get Ommie out ASAP, preferably turn 2. This can be done with one of the mana dorks, or Green Suns's Zenith can tutor for Dryad Arbor .
  • Protecting Ommie is also super important. Notable is having a flash enabler such as Yeva, Nature's Herald or Vedalken Orrery out because you can re-cast it that same turn (even during someone elses when you have priority in the same phase) if someone removes him.
  • Ideally want to get protection on Ommie, a flash enabler and Seedborn Muse out. If you get a doubler in there it's even more lulzy.
  • Can slowly win by commander damage (swinging for 50+ trample is hilarious), but as usual Craterhoof Behemoth is a backup.
  • Wolfbriar Elemental is a hidden gem if you have a lot of mana, brings in a lot of tokens.
  • There is a few token generators in there to help with sac effects too, as this can be Ommie's downfall.

Removal:

  • Ideally you want to have creature dominance, and control the board by tutoring up something like Bane of Progress to remove the bad-stuffs. This does nuke your own mana doublers, card draw and so forth so be careful when used.
  • If everything goes to shit there's an Oblivion Stone in there to reset. With green you can often recover faster.
  • Duplicant gives much needed missing exile in green.
  • And there's a bunch of staple artifact / enchantment removal.
  • Graveyard hate is Scavenging Ooze and Night Soil . Because Night Soil 's cost is exiling there's no time to respond so it's very 'fast' removal.

Cheeky plays:

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Revision 2 See all

(4 years ago)

+1 All is Dust main
+1 Ancient Tomb main
-1 Beast Whisperer main
+1 Cavern of Souls main
-4 Forest main
+1 Harmonize main
-1 Night Soil main
+1 Nykthos, Shrine to Nyx main
-1 Oblivion Stone main
+1 Sol Ring main
+1 Strip Mine main
Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

35 - 0 Rares

15 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.94
Tokens Ashaya, the Awoken World, Beast 3/3 G, Elephant 3/3 G, Plant 0/1 G, Wolf 2/2 G, Wurm 6/6 G
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