Om Nom Trample

Commander / EDH Kamerot

SCORE: 1092 | 621 COMMENTS | 141811 VIEWS | IN 423 FOLDERS


More changes —Aug. 27, 2018

Made 3 more changes: Took out

Added in

  • Hall of Gemstone - help to lock people out of my turn, while shutting down multi colored decks.
  • Staff of Domination - more infinite mana combos for the deck!
  • Greater Good - Big card advantage, while giving me a sac outlet to protect against exiling.

nagelbites says... #1

An option you could use to avoid some of the removal in your playgroup is Avoid Fate. It would be a good include in case you ever find your more important pieces getting destroyed/exiled too often. That would let you be a little more bold with your stronger cards since you have a way to stop them on hand.

August 15, 2018 3:09 p.m.

Kamerot says... #2

That's a really neat card. I'll have to playtest and consider it. Thanks!

August 15, 2018 3:58 p.m.

nagelbites says... #3

I went searching for non-blue counterspells because of a friend in my playgroup who loves them. I wanted to be playing non-blue and be like "Ha! Didn't expect that, did you!" but it never worked out. But they're good to know about and have anyways.

August 15, 2018 11:38 p.m.

Ender666666 says... #4

Hey, Cool deck! I'd love your feedback on my Mono Green Control deck Nissa MGC (Making Mono-Green Control Competitive) if you don't mind taking a look.

August 22, 2018 1:34 p.m.