The Immortal King: The Fable of Oloro [cEDH]

Commander / EDH NinjaBunny01

SCORE: 380 | 198 COMMENTS | 103967 VIEWS | IN 237 FOLDERS


April 15, 2014

So I am trying something to add some new things in, so we are giving these a shot.

+1 Collective Restraint +1 Copy Enchantment +1 Phyrexian Metamorph -1 Hero's Downfall -1 Mulldrifter -1 Clone

2014-04-05:

Removed Gather Specimens because it wasn't accomplishing much for the mana investment and added in Snapcaster Mage.

2014-04-03:

Spelltwine wasn't working out the way I wanted it to, so I took it out in place of Karn Liberated

2014-03-31:

These are the most recent changes to the deck:

-1 Darksteel Ingot -1 Fated Retribution -1 Esper Charm -1 Evolving Wilds

+1 Felidar Sovereign +1 Spelltwine +1 Venser's Journal +1 Maze of Ith

2014-03-23:

I took out Medomai the Ageless for Drogskol Reaver as the reaver has the potential to do more for me than Medomai.

2014-03-19:

I swapped Elspeth, Knight-Errant for Grand Abolisher I picked up today.

2014-03-18:

Updated the deck. I took out Identity Crisis for Liliana Vess because the tutor effect is more beneficial to me that forcing one player to loose their hand.

2014-03-16:

Alright I removed Wrath of God, Temple of the False God, Tamiyo, the Moon Sage, and Last Word for Stifle, Boseiju, Who Shelters All, Slaughter Pact, and Perplex thanks to Kootaroo.

Kootaroo says... #1

I would Recommend Hinder and/or Spell Crumple for Commander control. i would also recommend Orim's Chant for creature control. Silent Sentinel would be sick with your Ulamog, the Infinite Gyre . JsRender Silent is a bit harder to cast but it good against ramp/combo decks.

On a separate note Perplex is a decent tutor and counter, and works with Grip of Amnesia or Rest in Peace .

Absorb is another harder counter to cast but offers control and life gain.Hindering Light is another life gain/counter spell.

March 15, 2014 9:07 p.m.

Kootaroo says... #2

sorry i meant Silent Arbiter not Silent Sentinel

March 15, 2014 9:09 p.m.

NinjaBunny01 says... #3

Thanks for the suggestions, I like the idea of Perplex in the deck as a tutor and counter. I am also trying to squeeze in either Stifle or Trickbind (or both) and Slaughter Pact. I am thinking about getting rid of Elspeth, Knight-Errant, Last Word,and Fated Retribution as the replacements for said cards. Think this a good idea?

March 16, 2014 10:06 a.m.

Kootaroo says... #4

Well if you like cards like last word you could put in the land Boseiju, Who Shelters All .

I personally do not like Fated Retribution , that being said i do feel you have quite a full wraths in your sorcery slot. i would try and cut an instant speed wrath somewhere. The fact that Fated Retribution is instant speed can make a world of difference.

If you want to Cut a planeswalker i personally would cut Tamiyo, the Moon Sage sure her ultimate is funny, but if you manage to get to Elespeth, knight-errant's your permanents could live through all your wrath you have complied in the sorcery board. Plus if you are stuck with a poor board state Elespeth is capable of helping you stabalize until you can get a better state.

As for Slaughter Pact why not run Dismember or Swords to Plowshares .Dismember can be cast for 1 at the cost of four life. Swords to Plowshares is a staple period. That all being said i feel Slaughter Pact is a decent card. which ever your better judgement says i feel would be great. Just my opinion.

March 16, 2014 12:56 p.m.

Kootaroo says... #5

I meant I would try and cut a sorcery speed. My bad for the confusion. -.- have to get on tapped out on my phone lol

March 16, 2014 1:41 p.m.

NinjaBunny01 says... #6

Thanks again for the suggestions. I did add in Slaughter Pact because it is a removal spell that I can play while completely tapped out (on those few occasions). I did take out the tamiyo for the Perplex because it just does more for me than tamiyo. Then I took out the Wrath of God and Evolving Wilds for Boseiju, Who Shelters All and Stifle . Still thinking about adding in the trickbind, but not completely sure if it is needed.

March 16, 2014 9:12 p.m.

artakha says... #7

Hmm... Why not have Vizkopa Guildmage ? If you have a good deal of mana, and having a hard time trying to wrap up the game, comboing it with Sphinx's Revelation might help finish off the game quicker, or give you a brief advantage.

April 14, 2014 4:23 a.m.

NinjaBunny01 says... #8

I usually don't have a problem wrapping up games as I am meant to look like I am not a threat (or it cost them to attack me) and win when my opponents kill each other. This actually works more often then not because I take a political position as a play. I have seen a lot of Oloro decks run Vizkopa Guildmage , but I don't think I need it currently. If anything I am going to try and fit Athreos, God of Passage into the deck somehow.

April 14, 2014 2:30 p.m.