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Oh Boy, She Brought Friends (Mayael the Anima EDH)

Commander / EDH* Competitive Multiplayer Ramp RGW (Naya)

Goretast


I am looking for feedback and suggestions! Just for some background: my playgroup is semi casual and we tend to stay away from infinite combos. This deck is normally played in 3-5 player multiplayer games, but also performs well in 1v1 depending on the match-up.

The purpose of this deck is to get mayael out as soon as possible with rocks. Ideally you want to get her out turn 2 and be ready to activate her by turn 4.

  • Creatures:

  • Disruption:
  • Gaddock Teeg / Iona, Shield of Emeria / Void Winnower / Vorinclex, Voice of Hunger Provide disruption and make your opponents have a hard time at removing your big threats that you put down by stopping them from casting spells or making it a burden to cast.

  • Defense:
  • Archetype of Endurance / Avacyn, Angel of Hope / Blazing Archon / Mother of Runes / Platinum Emperion / Sigarda, Host of Herons / Spearbreaker Behemoth / Avenger of Zendikar Provide your creatures with defense whether it be hexproof, protection from sac'ing, protection from attacks, indestructability, or not allowing you to lose life. Get a few of these guys out and your opponents will really struggle to find an opening to remove your threats.

  • Removal:
  • Angel of Serenity / Balefire Dragon / Scourge of Kher Ridges / Terastodon / Ulamog, the Ceaseless Hunger / Ulamog, the Infinite Gyre These creatures have a large impact when they hit the board and normally open up the way for the main force to swing in while still being strong themselves.

  • Power:
  • Blightsteel Colossus / Breaker of Armies / Craterhoof Behemoth / Gisela, Blade of Goldnight / Worldspine Wurm / Xenagos, God of Revels / Kozilek, Butcher of Truth / Ulamog, the Ceaseless Hunger / Ulamog, the Infinite Gyre These are the cards that will win you the game. You will here profanaties and sighs around the table as one of these hits the board turn 4 (Excluding Craterhoof Behemoth )

  • Ramp/Value:
  • Bloom Tender / Birds of Paradise / Moldgraf Monstrosity / Greenwarden of Murasa / Seedborn Muse Although most of these can't be hit by mayael's ability they allow us to ramp or get insane value from them. Notably Seedborn Muse is a MVP for this deck because she lets you activate mayael during each of your opponents turns. You will normally want to tutor for her to push for the win.

  • How do you win?
  • You will want to Defense of the Heart / Tooth and Nail entwined to search out any of the combos below. Each has its own special time to be used, but I listed them in the order which I believe they are the strongest to weakest.

  • Blightsteel Colossus + Xenagos, God of Revels
  • Blightsteel Colossus + Breaker of Armies
  • Blightsteel Colossus + Gisela, Blade of Goldnight
  • Craterhoof Behemoth +A strong board state
  • Iona, Shield of Emeria +A power card


  • Other Notable Cards
  • Garruk, Primal Hunter -3 as soon as you play him and draw 8+ cards normally. Don't be greedy and let them get a chance to kill him, always activate -3 the turn you play him
  • Crop Rotation Get what you need: for ramp Ancient Tomb / Temple of the False God , for life gain Miren, the Moaning Well , for haste Slayers' Stronghold , for defense Kor Haven , regen Yavimaya Hollow , or getting back your creatures Homeward Path
  • Scroll Rack Use it to put creatures from your hand ontop of your deck so mayael can cheat them in for you.
  • Sneak Attack Creatures will tend to bog down your hand. This is a great outlet to get them out there. It has great synergy with Moldgraf Monstrosity / Greenwarden of Murasa / Bearer of the Heavens
  • Bearer of the Heavens This card can be tricky sometimes. There are moments where you will get him in your 5 cards from mayael and you won't want him to hit the field. Ideally you want to have Avacyn, Angel of Hope on the field and sac him. You can also let him go off with just Moldgraf Monstrosity and everyone will have nothing while you will have 2 random fatties that were in your graveyard.
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    Revision 1 See all

    (4 years ago)

    +1 Mayael the Anima main
    Date added 8 years
    Last updated 4 years
    Legality

    This deck is not Commander / EDH legal.

    Rarity (main - side)

    26 - 0 Mythic Rares

    43 - 0 Rares

    16 - 0 Uncommons

    11 - 0 Commons

    Cards 100
    Avg. CMC 4.66
    Tokens Beast 3/3 G, Elephant 3-3 G, Plant 0/1 G, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink, Wurm 5/5 G w/ Trample, Wurm 6/6 G
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