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Nobody expects the Wacky Door Deck!

Modern GWU (Bant) Mill Ramp Theme/Gimmick



Continuing in the vain of my chalice of fun deck, I've decided to celebrate the reprint of Door to Nothingness by building a deck around it.

This deck will change a lot as I experiment with it, but it essentially needs to do two things:
1- Ramp-up to WWUUBBRRGG as quickly as possible.
2- Not lose in the meantime.

As I did previously, I'm setting some rules that I'll have to follow.

1- 4 Door to Nothingness as ONLY win condition
2- A card that could be used as an alternative win condition may not be included

Thanks to eheitzman I run a sideboard with a twist: after game 1 the main deck's artifacts are removed and substituted to make a mill deck.
This works on pure shock value and renders all sideboarded artifact hate cards completely useless.

This used to be a Standard deck, but changed it to Modern as most of the key cards have rotated out.



The time is almost upon us: Door to Nothingness will rotate out soon, so now is a good a time as any make the switch to Modern.

This will open up a plethora of new cards for me to use, but the rules remain the same:
- Door to Nothingness as the ONLY win condition for the main deck
- Milling as the ONLY win condition for the sideboard

Comments cleared, so keep those suggestions coming...

Comments View Archive

Venom7 says... #1

Instead of Sphere of Suns I'd rather use Amulet of Vigor to help bring in those Shock Lands without the cost of 2 life. Plus your Door to Nothingness will come in untapped as well.

November 11, 2013 4 p.m.

Nightmist says... #2

Amulet of Vigor seems like a nice addition.
Let's see how it plays

November 13, 2013 7:54 a.m.

jrbromberg says... #3

Couple Fabricate ?

November 14, 2013 6:02 a.m.

Casey4321 says... #4

Instead of Wall of Shards or maybe instead of Plumeveil Wall of Denial ?

November 14, 2013 6:04 a.m.

Nightmist says... #5

The reason I put Plumeveil was to kill stuff, but you're right: probably Wall of Denial is the better option.

November 14, 2013 7:39 a.m.

Nightmist says... #6

I toyed with the idea of Fabricate a while back, but in the end I went for 3 Sphinx's Revelation which most of the time allows me to draw Door to Nothingness anyway and has the added bonus of gaining me life.

November 14, 2013 7:47 a.m.

Sniper83 says... #7

how about Sylvan Caryatid ?

November 18, 2013 5:57 a.m.

Nightmist says... #8

I don't want to rely too much on mana from creatures as I'll be casting quite a few Supreme Verdict s. I'd much rather have Farseek s for my two drop mana ramp.

November 18, 2013 7:27 a.m.

magickangaroo says... #9

What about Utopia Sprawl , it looks like you are relying on forests anyway so the drawback should affect you and you have a none creature based ramp effect. (I would like to play this deck in my local playgroup just for the looks...but...shock lands expensive :( )

January 4, 2014 9:26 a.m.

SineSwiper says... #10

Haunting Echoes makes a much better miller card than Jace. With just 5-10 unique cards in the graveyard, you've reduced your opponent's deck to a pile of mostly lands.

January 13, 2014 9:45 p.m.

Disdained says... #11

August 30, 2014 2:32 a.m.

Nightmist says... #12

I used to run Fog Bank , but changed it to Wall of Shards for a few reasons:

1- The 1 power means it can actually kill stuff2- The 8 toughness means it can block virtually anything anyway3- The cost is the same4- The upkeep cost is irrelevant to a deck that doesn't win with damage5- And, most importantly, It doesn't die to burn.

September 5, 2014 7:37 a.m.

judedudemude says... #13

Try Explore (1G) play an additional land card this turn also, draw 1 card because why not? During your turn play a land card (that can search out a other land card) play explore to play an additional land card (hopefully one that also search) while draw 1 card (you just thin the library by at least 3 and that much closer to getting to the door.)

May 8, 2015 10:40 p.m.

In order to stall and ramp, perhaps Axebane Gaurdian to complement your defenders? In addition, I would take out Amulet and add in more Wall of Denial or Ghostly Prison Another fun way to take this would be to make door the win condition for a Lantern control deck which has ensnaring bridge.

February 3, 2016 3:33 p.m.

ITSXD says... #15

Built a very similar deck based of off this, but I include a few of Silent Arbiter and a few of Fog Bank just so that if i get those two out there at the same time, it makes it very difficult to do combat damage.

March 27, 2016 11:56 a.m.

I do the same thing in colorless or "any color", if you prefer that verbiage. Smeagol

April 21, 2016 2:27 a.m.

brabes says... #17

Archive Trap Sidebord

August 9, 2016 1:26 p.m.

+1!!! Tree of Redemption!?!

October 24, 2016 3 a.m.

Broken_Legacy says... #19

Lol, funny deck dude. Although seems a little slow for modern. still +1

October 28, 2016 4:44 p.m.

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Compare to inventory
Date added 5 years
Last updated 4 years

This deck is Modern legal.

Cards 60
Avg. CMC 2.75
Folders Decks, zzz - interesting!, Door, Just for Fun, Decks to look into, Funny Decks, Door To Nothingness, decks, Decks, Modern, See all 36
Top rank #20 on 2012-11-09
Views 42868

Revision 11 See all

4 years ago)

+2 Wall of Denial main
-2 Plumeveil main