- 4x Fanatical Firebrand
- 4x Foundry Street Denizen
- 4x Goblin Bushwhacker
- 4x Goblin Guide
- 2x Grim Lavamancer
- 4x Legion Loyalist
- 4x Mogg Fanatic
- 4x Vexing Devil
Comments View Archive
Great update and rationale. To be honest I have not tried Vexing Devil, but will give this list a spin. I've also recently dropped Mogg War Marshal after playing Goblins for a year (minimizes 2 drops against Spell Snare, etc as well). I look forward to continuing to improve my game and will let you know how this list works for me.
Thanks for the great post!
July 13, 2016 7:50 p.m.
Piledriver? Reckless bushwacker?
July 14, 2016 5:46 a.m.
mtg13579 thank you so much! I hope the list treats you well.
VanillaBean_MTG I explained piledriver a little on the post I made on reddit as such: The big change I made to the sideboard that I can't go without talking about is the total removal of Goblin Piledriver. Without more lands in my deck Piledriver wasn't speeding me up the way I hoped he would against decks with no removal, and was basically a card I only brought in against merfolk. He wasn't versatile enough so I decided to toss him to fit in the Fireslingers, and just made sure to squeeze in some other things that were decent against merfolk, like lavaman and gruul charm, so I wasn't dead in the water against fish.
he just wasn't doing enough for me. I run atarka's command instead of the reckless bushwhackers for the reasons I mention in the card's description. I think the decks gets way too clunky if you try to play 8-whacks and atarka's command at the same time, and it's kind of one or the other.
July 15, 2016 5:31 p.m.
hellakevin - is there something in your 15th sideboard slot?
July 17, 2016 10:17 p.m.
mtg13579 kind of. I think I'm finally sold on one destructive revelry so I can at least say I have a way to deal with enchantments.
July 18, 2016 2:49 p.m.
Hi HK! Thanks for the primer details on Reddit (u/FUPaladin11). I've followed suit from your last run of 8-whack and will follow your list of Momma 'Tarka. It worked for me before, so I don't see why it won't again.
Meta question with too much Blood Moon: do you still run Atarka's Command post board? If not, how would you suggest a swap (assuming they stick BM turn 3 and we're on the draw)?
Goblins are my favorite tribe and are what got me into Magic during the Tarkir block, and you've helped my game improve greatly. Thanks for all of your insight!
July 21, 2016 6:33 a.m.
"Isn't a burn deck""I have a hand full of burn spells"You know, the really nice thing about running Goblin lords and Krenko is dropping them with Warren Instigator. They'll just scoop at that point if they don't have a sweeper. And if they do, it's still going to kill every creature you had regardless. So yeah.
July 22, 2016 12:36 p.m.
Vergil_Redgrail Is there a threshold of burn spells where I have to say my deck is burn, and play it like burn? Sometimes I just draw burn spells, and sometimes that's better than when I don't.
I don't understand what you're trying to say about sweepers. I designed my deck to be good around the sweepers that usually kill goblins decks, and the way I did that was by ditching the lords and high CMC guys that make sweepers a blowout.
July 22, 2016 4:10 p.m.
If you dump your hand on the board (kind of like how you'd have it set up if you were, you know, playing the deck), you're going to be affected by sweepers regardless. On the other hand, if you're just playing a bunch of burn spells, then they're sweepers are mostly useless, but then what are you going to do when you're out of gas and they have plenty of answers? There's a reason Goblins and Burn are two different archetypes. Putting them together and saying "this is good" will not be as consistent or effective than playing either of the two. You're essentially saying you put the two decks together and made this.
July 22, 2016 5:10 p.m.
Vergil_Redgrail I never said that the goblins I play wouldn't die to sweepers, but rather, that they are better against sweepers. My deck is not just burn and goblins mashed together; it's 60 cards not 120. I'm literally only running one playset of one burn spell more than the consensus 4 grenade 4 bolt that every other goblin deck plays, and the extra burn spell serves a very similar function to the card I swapped out for it: reckless bushwhacker in that it can pump my attackers.
I still am having trouble understanding the point you've been trying to make. Why is it a bad thing that, on occasion, I draw hands that are mostly burn spells, and navigate a win that way? or have more outs to draw to when my opponent is low on life and has stabilized?
I've been playing variations this list for about two years now, and promise you more thought went into it than smashing two decks together and saying, 'this is good.' If you can show me a more focused goblin deck that is consistently more effective than mine I'd love to see it, and would help me understand what you're trying to say more clearly.
July 23, 2016 4:20 a.m.
Do you have a generic, first-turn priority play order?
Ala: FSD > Goblin Guide > Vexing Devil > ...
September 9, 2017 6:47 p.m.
PROLLY THE BEST WRITE-UP I'VE EVER READ.
LEMME KNOW IF YOU EVER BUILD A GRUUL DECK.
September 10, 2017 5:55 p.m.
I played this deck and had serious mana issues. Do you keep one-landers? I kept a few and got punished almost every time. Is it just bad luck?
September 11, 2017 1:42 a.m.
brbcoffee- I'd go FSD > Devil > Guide > lavaman/fanatic (depending on if you can fuel lavaman, the MU, and if you can spend mana to activate) > raging goblin > loyalist.
realBorborygmos- Thank you so much! I used to play this deck in gruul colors for Atarka's Command. All you'd have to do is swap Boros Charm for command, switch the fast lands, and switch the shockland.
silasw- What exactly do you mean when you say serious mana issues? A lot of games I don't hit the third land on time if at all, but with my build as is that's not as pinnacle as for the 8-whack goblins deck. Do you mean not hitting the second land drop? I do keep a fair number of one land hands, but it depends on what the other cards are. For example if I have 2-3 boros charm or bushwhackers my hand will be dead if I don't draw a second land. On the other hand, if the hand has 2-3 guides/devil and a bolt/grenade that hand turns into absolute gas if I draw another land; even if I miss once.
September 13, 2017 9:24 p.m.
I kept some hands that had plenty of 1-drops and 1 land, but never hit the second land until turn 5 or later.
September 17, 2017 2:42 a.m.
silasw that sounds like a very odd cluster of outliers.
September 19, 2017 6:02 p.m.
October 9, 2017 1:03 p.m.
October 23, 2017 9:25 p.m.
TraetusMN lifegain isn't an issue I care to address as the meta is right now. I usually play one or two Rain of Gore in the SB when I need to beat lifegain, but like I said I'm not worried about it. The shinka is random, but it's literally the best untapped utility land that taps for R though. About teetering peaks, I play a lot of games with two lands, and the majority of games I don't get more than three. If I had to play a land that ETB tapped on one of the first three turns I'm behind a spell, and the general plan is to play more spells faster to zerg rush my opponent before his or her game-plan comes online.
October 24, 2017 6:43 p.m.
TraetusMN Sure very often the green mana of Burning-Tree Emissary will be wasted... Which leaves you with a 2/2 for 1 mana (you will use the red one). Not so horrible. But quite often you will cast it T2 -and that usually means GG-, with Reckless Bushwhacker, which you can't do without too I think. In no lords Goblins, you need these pseudo anthems effects, or you'll just get a bunch of 1/1, which won't be enough -Raging Goblin just doesn't give you enough.
October 26, 2017 1:28 a.m.
zertsdfg you're making a mistake comparing reckless bushwhacker to raging goblin when the reality is that I "cut" reckless bushwhacker for boros charm. I've found charm to constantly be more damage than reckless bushwhacker besides on his best day.
Sure there will be games when you get to chain BTE and crush, but the trade off is how hard you play into sweepers and getting shut out of the game by blockers. Winning occasionally on turn three isn't as good as winning consistently on turn four. I firmly believe a better player can leverage more wins with my deck than with 8-whack because it doesn't handcuff him or her into easily countered lines of play.
Also a 2/2 for R, without haste, that isn't a goblin, isn't actually that good of a rate for this deck; especially when you top deck her.
October 28, 2017 9:51 a.m.
I like this no-lord build a lot, great job!
I must ask: what do you think about Rigging Runner? It fits your deck being a Goblin which costs just with upsides, but i had the impression that Raid countersynergizes with FSD.
November 1, 2017 1:32 p.m.
IlGuale Thank you so much :)
So there's not much room in the deck for goblins without haste because of loyalist and how I plan to punish decks with less early plays. Like you mentioned raid is anti synergy with FSD and bushwhacker. Also +1/1 isn't super impressive, and 1st strike is a made redundant by loyalist. I think if I'd play a goblin without haste Goblin Glory Chaser is the one I'd play.
November 26, 2017 6:54 p.m.
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|Date added||3 years|
|Last updated||a few seconds|
This deck is not Modern legal.Highlight illegal cards
|Illegal cards||Fanatical Firebrand|
|Folders||Goblins, modern, Interesting Decks, Modern, Saved Potentials, Modern Goblins, best, Moedern Fun, Goblin, Modern, See all 39|
|Top rank||#35 on 2017-09-12|