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No cards for you! -- budget hand disruption




There's nothing like a good Mind Rot. Do you remember back when you first started playing Magic with your friends and you Mind Rot'ed away double Serra Angel s? Do you remember how good that felt, and how unfair it felt to be on the other side? But then you got better at the game and moved on to stronger decks that didn't run Mind Rot, because it's actually pretty bad when you draw it late.

With the reprint of Unburden, there may just be a critical mass of cards in Standard that allow mass hand disruption to have its day in the sun. Backing it up are Harsh Scrutiny and Transgress the Mind for targeted removal, Herald of Anguish to keep our opponent in topdeck mode, and Remorseless Punishment to really push the point home.

Herald and Punishment are also our two main win conditions. Lupine Prototype is our other way to win since it can attack or block if any player is empty handed, not just us. Before then, it can help act as a mana rock for Herald as well.

For positive card advantage, Asylum Visitor and Key to the City keep our hand full while our opponent is stuck playing off the top of their deck. We can also chuck dead hand disruption to Key to slip our big creatures past pesky chump-blockers.

And finally, we have a suite of removal spells to shore up our game plan: Dead Weight is our budget Fatal Push, Grasp of Darkness should kill most of what slips past our discard, a singleton Murder hedges against bigger creatures we miss with Transgress, and Blighted Fen helps us take out Hexproof creatures for a low opportunity cost.

The sideboard has a lot of flexibility. Dispossess is our way of dealing with artifacts as a mono-Black deck, Never / Return is for taking out planeswalkers or bigger creatures, Scarab Feast and Watchers of the Dead let us mess with decks that play out of their graveyard, and Flaying Tendrils helps us against swarm strategies.

Preliminary testing has gone fairly well though more tuning is required. All suggestions are appreciated!



rockingcheerio says... #1

My one suggestion for you would be Collective Brutality, mainly for its first ability, which i have found to be FANTASTIC for removing their responses early on. Price tag's a little high, but WELL worth. LOVE to see a hand disruption deck in standard, had a TON of fun play-testing against this! +1 from me :)

June 17, 2017 9:14 a.m.

BlaineTog says... #2

Thanks for the comment!

Collective Brutality would be a great spell for this deck, but it's simply much, much too expensive. A playset would more than double the cost of the deck in paper and more than octuple its cost online. I'm also not entirely sure what to cut for it. Maybe Harsh Scrutiny?

June 17, 2017 11:27 a.m.

rockingcheerio says... #3

Totally understandable. If you WERE gonna play it, cutting out 2 of your Harsh Scrutinys would be a decent trade for 2 Brutality's. So much value there, mainly as a good way to discard, possibly to fuel your Lupine Prototypes early on, as those can pose a HECK of a threat.

June 18, 2017 1:31 a.m.

thunder109050 says... #4

Gonna slot Kalitas, Traitor of Ghet into the SB as a 2 of over 1 Watchers and 1 Scarab. Seems super sweet, can't wait to take it to FNM!

July 12, 2017 7:47 p.m.

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Date added 2 months
Last updated 1 month

This deck is Standard legal.

Cards 60
Avg. CMC 2.55
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Top rank #15 on 2017-06-16
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