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So I'm considering my options and am tempted to cut Seer's Sundial in favour of Ifh-Biff Efreet.


November 2, 2017 12:51 p.m.

Hall of Gemstone seems crucial to mono green control.

Bind no one see's it coming.

November 9, 2017 9:42 p.m.

Hall of Gemstone is certainly interesting... I may give that a try. I need to playtest this more before tinkering with it further.

November 9, 2017 11:15 p.m.

Any thoughts friends? n0bunga Stefouch?

January 10, 2018 10:35 a.m.


Root Maze - Artifact Hate (and land hate, so maybe Amulet of Vigor could help that?),

City of Solitude - Stops countermagic,

Hum of the Radix - punishing artifact tax

Choke - lolbluedecks

Freyalise's Winds - can harm you but it's a staxy control thing that really hurts opposing decks

Dosan the Falling Leaf - like City of Solitude, but a people.

Magus of the Library (not control/stax, but should be good for card advantage?),

Willow Satyr - Green Empress Galina!

Titania's Song - artifact hate

Arboria - a weeeird, janky card that could work in your favour. You could spend turns activating loyalty abilities.

Kudzu - land destruction but it comes back to bite you. Being green, you should have enough ramp to not care though.

Drop of Honey - green Porphyry Nodes

Power Conduit could help with your age counters, but that's entirely optional.

Thank you sir, you've inspired me for some Green Shenanigans.

January 10, 2018 10:58 a.m.

Thanks. Hum of the Radix is neat

January 10, 2018 11:37 a.m.

I seriously considered City of Solitude, but it shuts off my ability to fog, which is a key defensive strategy. Drop of Honey is way too costly to buy and play.

Some of your suggestions like Arboria, I already play

January 10, 2018 11:42 a.m.

Oops haha. That was silly of me, it's even your featured card.

January 10, 2018 11:44 a.m.

Interesting deck. I never played monogreen, so I unfortunately lack experience in this color sheme, but it's the first time I'm seeing a pseudo-tax in monogreen that tries to mass fireball everyone!!! This looks terribly fun :P

A few questions that could raise updates:

  • Your list seems focused on dropping as much lands as possible, thus is 35 lands enough? Do you have moment where you draw just a few lands but have many "extra-drop lands" cards?

  • Preferred Selection seems overcosted (4 manas to cast) just for a semi-Sylvan Library, isn't it?

  • Nature's Wrath seems also overcosted (6 manas) for something that affects only U an B players. But maybe your meta is plenty of them?

  • Zendikar Resurgent with only 16 creatures? I would instead use Mana Reflection.


  • Tangle is a fog I really like. It lets your opponent unprotected against other players that could take their chance with an open path. It helps distract attention away from you.

  • You should play Sol Ring at all cost, except for some weird theme reason, and even if you add Null Rod to your list (which is a really strong car against common manarocks and pesty artifact players -like me :p- )

  • Doubling Cube of course with this deck's strategy.

January 10, 2018 11:57 a.m.

Thanks for the suggestions guys. I'll keep them in mind for sure.

You're right in assuming that a couple of these cards are meta specific (Nature's Wrath).

n0bunga, I'm curious to see what kind of mono green stax you come up with.

January 13, 2018 5:19 p.m.

Compare to inventory
Date added 2 months
Last updated 1 day

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.72
Tokens 4/4 Elemental, 5/5 Wurm, 3/3 Beast, 1/2 Spider, Clue
Folders Uncategorized
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Revision 14 See all

1 day ago)

-1 Forest main
+1 Thawing Glaciers main
+1 Nissa, Vital Force maybe