Semi-competitive, "optimised", low-cost, high-level "75%" mid-range combos with Nin, the Pain Artist.


Nin, the Narcissist

Sexy Nin

"Your body is a delicate instrument that tells me truths. These devices help me tune that instrument."

Nin, the Pain Artist doesn't care about you. She doesn't care about your big creatures or your fancy stuff. She cares about herself and churning through her own deck before she explodes and smashes all opponents into a pulp in one fell swoop! Nin is a narcissist.

It is important to give credit where credit is due and I used the primer Nin Competitive Primer by impropriety to heavily influence the build of this deck. The differences between the primer and this deck are for two main reasons. Firstly, budget - this deck runs at approximately 10% the cost of the one in the link. Secondly, meta - the primer regards a true cEDH meta and that is not my meta. This deck should run more closely to the top end of "75%" or "competitive casual" level, rather than true cEDH decks. I would also like to shout-out Betulas, who helped me with this brew as well as the helpful commenters on Reddit.

I hope you like it, and if you do, please upvote and comment!

This deck can win in a number of ways but they almost all rely on firstly achieving an infinite mana generation situation. There are a few ways to generate your infinite mana (see the section below) but they primarily rely on mana rocks and untap abilities/spells. These are mostly achieved through heavy card draw and the use of a number of tutors to get the cards you need.

You can then take this infinite mana and win the game in a couple of different ways (see below).

The deck also includes a package of preservation and resource denial (STAX-lite?) that will hopefully keep you alive long enough to achieve your objectives.

The deck will often seem to be doing "nothing" and then, suddenly, you'll hit a critical mass and explode. I have tried to go through each of these steps below.
This deck runs quite a high number of mana rocks. The idea of the infinite mana generation in this deck is to have these untap repeatedly each time you perform an action, thus allowing you to perform them again.

The deck includes a number of tutors to grab these vital pieces and a little recursion if they end up in the graveyard (see below) but there's also some heavy card draw in this deck to get you there if not.

So, what do you do once you have the infinite mana on board? That won't win you the game alone! Usually once you are generating infinite mana you will also have the ability to draw through your entire deck. This will help you to grab the finishing pieces of your puzzle.

  • Comet Storm - This one's simple, with infinite mana you can just blast your opponents to death in one big swoop.
  • Walking Ballista - Another simple direct damage ping. Use "half" the infinite mana to load this up with +1/+1 counters, then use the "other half" to unload all that damage straight to the face of your opponents.
There are 14 mana rocks in the deck and almost any combination of 2 or 3 of them will be enough for you to generate the infinite mana with the other combo pieces. On top of that they will also ramp you into loads of mana as quickly as possible, allowing you to utilise Nin, the Pain Artist's draw abilities and get through to more and more of your deck as fast as possible.

There are also a few dedicated draw spells in the deck, such as Ponder, Preordain, Brainstorm, and Sensei's Divining Top, which can all be really useful. Don't forget that Darksteel Myr is a great draw engine with Nin, the Pain Artist as you can damage it as much as you like without it dying! Dack Fayden is another great way to not only draw cards but also steal the opponents mana rocks.

As Foretold, if cast early enough, will allow you to cast one spell for free after you've untapped with it at least once. Also note that it lets you cast a spell for free "each turn" - this means you can use it to cast counters on your opponents' turns when you are tapped out!

Finally if you have lots of mana and a Paradox Engine on the go you can use your Prophet of Distortion to draw most (all?) of your deck to find whatever you need.
The deck includes the following cards to provide a "stay alive" package consisting of some counterspells and resource denial:

There are 9 tutors in the deck:

So that's it. If you liked the deck, please be kind enough to click the upvote button. If you really liked the deck, leave a comment and let me know! Even better, if you think you've got an upgrade for the deck then I would love to hear it, particularly if I missed something from a new set.

This was a pretty huge update (18 changes), dropping the average CMC of the deck from 2.6 to 2.1, dropping the lands from 36 to 32, removing a lot of the "chaff", and starting to fine tune the deck to really go off more easily. It still needs more playtesting, but so far it has done very well.



Simple swap out, replacing Windfall with the new Spellseeker as another way to get the Dramatic Reversal when you can't find it!


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100% Competitive

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Date added 9 months
Last updated 1 month

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.16
Tokens Dack, 1/1 Bird
Folders My Built Decks, Deck to try, Commander, Budget, Potential Decks to Build, EDH, edh decks, Interesting Commander Decks, Combo Deck Ideas, immediate make
Top rank #55 on 2018-01-25
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Revision 12 See all

4 months ago)

+1 Saheeli Rai maybe
+1 Rings of Brighthearth maybe
+1 Long-Term Plans maybe
+1 Scalding Tarn maybe