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New Phyrexian Sax




UPDATE 9/23/15 Hello and thanks for everyone who has contributed to this deck. Its been a very long time since this rotated out of standard but I keep getting views and comments. I want to keep this decklist the way it was so I've been working on a modern legal version. Check out: B/R Vamp Crank

Hey let's dance one last time. I'm FINALLY going to run this in a tournament tommorrow! What do you guys think about the current meta and my sideboard?

This deck aims to take advantage of the infinite loop created by Bloodchief Ascension and Mindcrank using board control and small vampires that can get the ball rolling by doing 2 damage per turn.

I use the vampires because I wanted my first New Phyrexia deck to be mono black control and I had decided to use my vampire aggro deck as a jumping-off point. Then I saw how people didn't tend to take vampire's seriously in standard, which gives you a huge advantage during the first game of the match, until they lost to the combo.

UPDATE 7-2-11 Takinjg this lastest version to a standard tourny tomorrow. Let me know if you feel I'm missing anything!




hellfire447 says... #1

this deck looks amazing.


May 16, 2011 1:01 a.m.

insertcleverid says... #2

Thanks so much for the endorsement! But, um...you forgot to actually +1 it! I appreciate it!

May 16, 2011 2:05 a.m.

Osvaldo257 says... #3

I'd say -3 Mindcrank : You are really pushing and focusing on damage- which mono black should!- so the extra milling is not very beneficial to you, especially with cards like Morbid Plunder you're letting them pick and choose what they want from their graveyard.

on the other hand, I'd suggest adding in the +2 Blade of the Bloodchief which goes well with Phyrexian Obliterator . You may even think about using Pith Driller . Just a thought.

But i HAVE to ask... why does everyone love Dark Tutelage so much?

May 16, 2011 3:15 a.m.

Exclaminator says... #4

good designed deck i love the combo with Mindcrank and Bloodchief Ascension , and you might be able to add them once more, but i also like that this deck can win without them.

as for the Dark Tutelage i love it in here, almost every card you draw extra does more damage, or prevents more than you lose from its cost. also including that 36.6666667 of your deck is land so no damage will be done.

i also have to compliment you on your curve.

i think this is one of the best designed decks on tappedout.

May 16, 2011 3:23 a.m.

insertcleverid says... #5

Exclaminator that is quite a compliment! Thank you and thank you again for the +1!

May 16, 2011 8:58 a.m.

cool deck, +1

May 16, 2011 11:10 a.m.

cool deck, +1

May 16, 2011 11:10 a.m.

cool deck, +1

May 16, 2011 11:10 a.m.

MN88 says... #9

Very cool - + 1 Have you done any testing?

May 16, 2011 11:39 a.m.

I'm missing a few cards yet. I mean to take care of that this afternoon

May 16, 2011 12:12 p.m.

axonn says... #11

Have you thought of playing this combo in a B/R deck?

May 16, 2011 3:35 p.m.

CDex says... #12

card:Tezzeret's Gambit would be good here, giving you that Sign in Blood card advantage but proliferating the ascension. IMO better than the Dark Tutelage s when that extra counter could help. Grim Affliction is also good.

May 16, 2011 6:50 p.m.

CDex says... #13

OH i forgot to say I really like this and +1 :)

May 16, 2011 6:53 p.m.

compii says... #14

This deck is very well played. Each other ascension/crank deck I've seen is a LOT weaker than this, very nice job.

You actually put thought into ways that you may put counters on the ascension, hahah. Anyway, +1'd.

May 16, 2011 10:56 p.m.

NoSkillManiac says... #15

3 MB Despise and 3 SB Despise ...?

May 16, 2011 11:13 p.m.

Delta8717 says... #16

This deck looks fun and powerful. +1 for sure!

May 17, 2011 12:42 a.m.

seibertross says... #17

Dark Tutelage is loved because 1/2 the time it draws you lands (and thus gets them out of the way and into your hand), and the other half the time it draws you creature destroy or really efficient creatures. IOW the opponent won't keep up, its like having a Sign in Blood EVERY turn and more than half the time your not losing any life. Yes you may lose 4 life for an Obliterator, but that card kinda makes up the difference =P Also for a deck like this the big thing he wants to do is pull of the combo, so burning through the deck helps a lot.

That being said, you may want to look into options outside of Contaminated Ground since with Bloodchief out that will be the last thing they will EVER tap.

I think card:Tezzeret's Gambit or Sign in Blood doesn't sound like a bad idea to replace it since you shouldn't have trouble getting 2 damage in with the amount of field control you have & its really just speeding up combos either way. Throw in 4 Drowned Catacomb if you go with Tezzy's Gambit, since you don't care about swamp count just make sure its not the first land you play and you wont miss a beat.

May 17, 2011 2:26 a.m.

infectorus says... #18

I agree about contaminated ground, put in card:Tezzeret's Gambit, especially since you can proliferate the ascension. You may also want to look into tumble magnet, just as a sideboard option in case caw-blade causes you trouble. I love this deck, I wish I had the money to make something like it +1

May 17, 2011 4:06 a.m.

infectorus says... #19

Oh, I didn't realize you didn't have sign in blood here! It totally belongs in this deck, over tezzeret's gambit, and you can even cast it on your opponent if you need that final push for the ascension!

May 17, 2011 4:09 a.m.

Griever says... #20

Such a straight forward deck and looks like this deck could hurt someone bad!!

i give it a +1

Just a sucker for killing the opponent's hand and also the use of vampires =]

May 17, 2011 6:33 a.m.

krizzymer says... #21

i think you should use Sign in Blood 1 for the card draw, but you can also use it on your opponent to get 2 damage if your desperate to fully charge your Bloodchief Ascension . hard to find what you would take out tho. good deck in my opinion.

May 17, 2011 9:51 a.m.

Tomfoolery says... #22

I love the use of vampires that only deal 2 damage, that's some nice synergy.

I can see the use of geth's verdict combined with pulse tracker.

I'd say include some offcolour snap lands just to thin the land out of this deck, and garuntee less dead draws later on, if you don't mind forking out a few more bucks.

May 17, 2011 10:04 a.m.

Tomfoolery says... #23

Anothor note would be removing the extractions, while seemingly good, you need to kill people early, hand distruption will likely serve you better, or tez gambit for proliferate and draw engine down to your important cards.

May 17, 2011 10:05 a.m.

Thanks everyone for the compliments, advice and +1s! I've never had a deck design get so much attention so I'm pretty excited.

@axonn I've thought about B/R, especially since every viable Vamp deck splashes R. There are a lot of ways to do 2 damage a turn, and direct is very tempting. The choice here is dudes and board control. I might make the change if I hit a wall with this deck.

@seibertross The reason I love Contaminated Ground here is because its a two-fer. I get to take out their Creeping Tar Pit or Inkmoth Nexus but still leave them the option of hurting themselves if they're desperate for the mana. I actually replaced 2 Tectonic Edge s with them. But, yours and the following user comments have me second guessing...

CDex, seibertross, infectorus, and krizzymer You guys are making it hard for me to disagree with you. So I'm dropping Dark Tutelage and replacing it with Sign in Blood . Its better in almost every way. I'll probably draw the same number of cards either way, but SIB has a slight mathmatical edge on life-loss, plus as you said, the ability to cast it on my opponent as direct damage.

I'm also going to sideboard the Contaminated Ground s for B/U control matchups, and make Mindcrank and Bloodchief Ascension a four-of since its they don't come up quite often enough in playtesting for me.

May 17, 2011 10:37 a.m.

Tomfoolery I agree about the Surgical Extraction s. I think I got caught up in the general excitement about them. I thought there couldn't be a better use for them than in this deck for a late game secondary win-con, but I found I never used them in play testing.

May 17, 2011 10:48 a.m.

jessetaverne says... #26

Replace card:Geth's Verdict with Hideous End . Not only will it let you target creatures, making it much better lategame, it also triggers your Bloodchief Ascension . For the same reason i'd say go -4 Gatekeeper of Malakir +4 Vampire Lacerator

other than that just nice and regular MBC, +1

May 17, 2011 11:24 a.m.

infectorus says... #27

I disagree about hideous end being mainboarded, I would only sideboard it in place of consuming vapors. I assume there will be enough black running around to occasionally make it a dead card.

May 17, 2011 11:42 a.m.

I agree about SBing the Hideous End , that's a good idea. Thanks for the +1 comment but could you do me a solid and click the button so I get the +1 vote? That's been happpening a lot lol thanks!

May 17, 2011 11:58 a.m.

seibertross says... #29

Actually I was arguing pro Dark Tutelage , and was trying to explain to previous commenters why its a very good card in the right deck. I think you should use both!...if your drawing into all your kill spells every turn how are they going to deal you damage? Sit behind your kills while you get your combo off.

I'd take the current build: -2 Sign in Blood +2 Dark Tutelage , and call it a really sexy deck.

May 17, 2011 12:03 p.m.

zandl says... #30

lol@ the guy that said "-3 Mindcrank because milling won't help you".

Anyways, +1.

May 17, 2011 12:46 p.m.

Hey, play nice. And thanks for the +1!

May 17, 2011 2:56 p.m.

Dreamlocke says... #32

Excellent combination of ideas. Did you consider Dismember ? I like the flexibility of the mana cost pre-sideboard. After game one you can always swap it out for something more exactly suited to what you want to kill.

Anyway, +1 from me, putting you at 20 on this deck. Congrats!

May 17, 2011 5:14 p.m.

This loop is a win. Best standard deck I've ever seen.


May 17, 2011 6:57 p.m.

This loop is a win. Best standard deck I've ever seen.


May 17, 2011 6:57 p.m.

jessetaverne says... #35

Lol, i know the feeling, i did +1 it now :)

Hideous End may serve you better in the SB, true, but i still disagree on card:Geth's Verdict, any other killing spell is better imo, if it'd done 2 damage to the opponent it wouldve suited the deck much better. i'd replace it with 1 Go for the Throat and 3x Dismember .

May 17, 2011 7:22 p.m.

rckclimber777 says... #36

wow. I love the concept. I'll look more into the deck when I have time, but Brilliant. +1

May 17, 2011 7:41 p.m.

I'm struggling with card:Geth's Verdict since it isn't as efficient as I'd like. The best argument for it instead of Hideous End or Dismember or one of my favs Consuming Vapors is the mana curve, which is just about perfect right now. Making my opponant sac something on turn 2 feels pretty good, but its not about feeling good, is it?

Its all about doing 2 damage to my opponant each turn as cheaply as possible.

I'm also considering putting the two Kalastria Highborn s from my sideboard in MB, giving me a better chance of getting a smooth steady stream of damage across. (I would have more of an option to sac my own dudes that way.) The extra vamps in the sideboard are mostly for testing purposes anyway. They'll might come out to a degree before I go to a tourny. Maybe that will give me the curve I need, but so far testing has gone well with 16. Hmmm...

May 17, 2011 11:28 p.m.

kuruno says... #38

-5 swamp +4 Creeping Tar Pit + island -4 Vampire Nighthawk + 4 Jace, the Mind Sculptor but that is pretty expensive

May 18, 2011 3:34 a.m.

kuruno says... #39

sorry I forgot: +1

May 18, 2011 3:39 a.m.

zandl says... #40

At first, I scoffed at the blue suggestion, but it may actually help you.

Think about it. Even without Jace 2.0, you can still get Halimar Depths , Preordain , Foresee /card:Jace's Ingenuity, and Jace Beleren to help you dig down and find the two cards you need. You could even employ Thrummingbird for more proliferation for Bloodchief Ascension and Jace Beleren , should you decide to use him.

A good strategy I enjoy with Jace Beleren in a proliferate deck is using +2 right as he comes out to give you some breathing room, then spamming his -1 until he's gone, refreshing his loyalty each turn.

And if you're proliferating, you could warrant using card:Tezzeret's Gambit without having to pay life. And blue also gives you the ability to use counters, which (in the SB) could save you. Vapor Snag is also a possibility.

Just some thoughtful suggestions.

May 18, 2011 10:59 a.m.

truble says... #41

i thought it said new phyrexian sex

May 18, 2011 10:23 p.m.

jaxxs21 says... #42

i was looking over this deck and i like it a lot. but i was curious, is the Phyrexian Obliterator in there just because its a good card? it doesnt seem to fit the mold to me. I know that as soon as it hits the battlefield it has to be dealt with. But i was looking at Blistergrub and thought it would be perfect for this type of deck. its one less to cast and activates the bloodchief either due to swampwalk or used as a blocker. maybe in place of the Gatekeeper of Malakir my suggestion would be add four Blistergrub and maybe side two Gatekeeper of Malakir . I dunno, just a suggestion

May 19, 2011 1:27 p.m.

Blistergrub? That is a very, very very good idea.

I have to think on that for a minute, buecase Gatekeeper has been so key for me. Also, I'm considering taking out card:Geth's Verdict for something else, so that's another option there.


May 19, 2011 1:46 p.m.

@Dreamlocke ok first is your name a reference to Lost?

2nd, I like Dismember but strangely I don't have any yet so I haven't been able to playtest it live. I like its versitility but I dunno yet.

Also, kuruno and zandl Sorry I'm not going blue. I know there's good cards there but that's just not the deck I want to build. card:Tezzeret's Gambit is always an option but I don't think its as good as using Sign in Blood on an opponant to get that last counter on Bloodchief Ascension .

May 19, 2011 2:17 p.m.

jaxx21 you have a point as well about Phyrexian Obliterator . He is in the deck as my secondary win-con if my loop gets disrupted. And yes, he is very good.

Thing is, I never see any enchant hate in my meta, so I find it very unlikely that anyone will be able to do anything about my primary win-con, except for MBC mirror matches with IoK, Duress and Surgical Extraction .

So I SB'd him. Even tho that hurt.

I'm not as pleaed with the mana curver, but its not as bad as I had feared. I really have to watch out for cards with more than 3 CMC, since I tend to get Dark Tutelage in most games.

What do you guys think of the new MB?

May 19, 2011 2:35 p.m.

jessetaverne says... #46


it's very unlikely that anyone disturbs your enchantment... when you get it in the game. it's still only 4 out of 60, which is not a whole lot. also: iok and duress are played in a lot more decks than just mbc. a secondary wincon is a must ahve imo.

May 19, 2011 3:14 p.m.

I totally agree that a secondary win con (or more) is needed in each deck.

I've only had a chance to do matches against MBC and B/R battlecry but In my limited experience with this deck the most likely occurance is I win with the combo. The next most frequent outcome is I win with combat damage. The last outcome is I lose. The only time Phyrexian Obliterator has only ever made an impact in 1 game...when he killed me with Dark Tutelage .

But I haven't put anything in stone yet.

May 19, 2011 5:43 p.m.

smp says... #48

If you want to avoid Surgical Extraction then add Mental Misstep .

May 19, 2011 8:17 p.m.

If I could find any. All the stores around here are sold out every day and haven't pulled one yet. I would LOVE to put that in. I could Mental Misstep their Surgical Extraction then Surgical Extraction their Surgical Extraction .

May 19, 2011 10:07 p.m.

cxcharlie says... #50

Add marsh flats, thins out your deck. Look at your mana curve, do you really need 22 lands? I suggest 20.

May 19, 2011 11:15 p.m.

Thanks for the comment! With Dark Tutelage in my deck I don't need thinning. I need land, to keep my deck's per-card average CMC as low as possible to keep the damage I take over the course of the game as low as possible.

Ok there's the answer. Now I'm going on a rant again. Thanks for the opportunity and in advance: I'm sorry. :)

The whole 'deck thinning' thing is situational. I know everyone talks about it like its sacroanct but the math just doesn't add up.

Its beautiful in decks that have the two types of land the fetch allows you to get. In 3+ color decks its a must for mana fixing. In landfall deck's its a no-brainer.

It is alos good for helping you shuffel if game play requires you to get something off of the bottom of the library.

But that's about it.

In decks that run one color, or any two colors not on a single fetch land, you're just shooting yourself in the foot. What you're doing when you play a fetch on the first turn is trading 5% of your life for a .3% less chance to draw a land on your second turn. Why would you want that? Mid game it gets even worse, as you could draw a fetch when you NEED a land and you have to end up paying 10%, 20% or even 50% of your life just to get that land...that you could have already had if you had just left your fetches at home.

And usually, when you're in a situation where you CAN thin your deck, what that means is running the number of lands you need plus the 4 fetches. That way, you have fewer card slots and there more efficiency and consistency in your play. Its all about avoiding mana flood. Usually when someone suggests running fetches they're talking about running 16-18 land and 4 fetches, which is the opposite of thinning your deck. That's just thinning your land.

I wish I was at home, then I could find the link to an article I read explaining the math. w/o it, nobody ever believes me.

May 20, 2011 12:11 a.m.

McLeod says... #52

I love the combo of this deck, and that unlike many combo decks it's not all control & stalling but instead focuses on keeping on the pressure!

I definitely want to go play a deck like this now, lol the deck I play the most is a Pyromancer Ascension deck so I seem to have an affinity.

Kudos for building such a great deck that has a total cost less than 1 copy of Jace, the Mind Sculptor !

May 20, 2011 3:59 a.m.

infectorus says... #53

@insertcleverID, I totally believe you. I have read many different articles about it, and no one can seem to agree on what is the truth. You know what that tells me? That tells me it doesn't really matter. Stick with the swamps. Since you are running so many swamps, you may want to look into Lashwrithe for another win condition.

P.S. have you had any problems with go-for-the-throat? Have you considered sideboarding two doom-blades? I also think dismember, as mentioned earlier, would be a good choice. I love the blistergrub edition, I am glad to see he found a home somewhere. The only other thing I am curious about is Consuming Vapors . How is it working in your deck? With all the low mana-cost spells, it just seems to be a little out of place, but I could be wrong about that. Plus, if you draw into it with dark tutelage, you lose 4 life. If an opponent only has small creatures you may wind up getting nothing from it.

May 20, 2011 4:16 a.m.

simpsonetti says... #54

Cool combo. I'm sure you've considered this but mono black can always play obliterator... It would give you another win condition.

May 20, 2011 10:09 a.m.

@infectorus thanks for the comments. I do dig Lashwrithe but the deck already has 3 things going on. Removal/hand disruption, creatures and a combo, and I took out Blade of the Bloodchief a while ago to help make that balance work. That said Lashwrithe is definitly getting tested.

I like Consuming Vapors . It works pretty well, better than card:Geth's Verdict, anyway. It's kind of fun to take two free swings in a row for the cost of 1 spell, but that's pretty situational.

@simpsonetti Right now his IS my secondary wincon. But for the moment I SB'd him for Consuming Vapors .

May 20, 2011 10:34 a.m.

Good point about the Doom Blade s though. I dropped Vampire Hexmage for them. I think the Despise should be enough to deal with plainswalkers for the most part. Then I could just remove all the blockers for those that sneak by.

May 20, 2011 12:30 p.m.

BOLT says... #57

Very good deck! +1

Played against my BOLT's Burn, i hate Vampire Nighthawk its a great card!

May 20, 2011 9:10 p.m.

infectorus says... #58

I think you may have near perfection here. I would just play test like crazy, and I wouldn't make any big changes unless totally necessary. If your deck was a woman I would propose. :)

May 21, 2011 11:21 a.m.

Hey there quit eyein' my girl, buddy!

Thanks tho.

One thing I changed last night that I just updated is I dropped the land count to 20, and it worked a lot better. I found I was never in need of land. This let me put in 1 more Pulse Tracker and one more Dark Tutelage , which I just wasn't seeing enough of.

Another thing I'm considering is dropping Mindcrank down to 3. This is because I've found that most often I don't want to cast it until I'm sure Bloodchief Ascension is ready to go. I don't know tho, we'll have to see.

May 21, 2011 11:42 a.m.

Woot!!! 50 VOTES!!! Thank you so much, everyone that voted, for getting this deck to this milestone! Your comments and suggestions have been so helpful!

May 21, 2011 2:21 p.m.

razmaru says... #61

I have to give props to you bro, this is an awesome deck. SO much so I made a variant of this deck list and tweaked it to my meta. Lets just say I finally beat my friend's naya zoo running the baddest beasties around.


May 21, 2011 10:19 p.m.

I really love how this deck is designed. My only suggestion would be to add Hideous End to give the opponent damage during their own turn. The Ascension says 'each' end step, not just yours...


May 21, 2011 10:38 p.m.

Hideous End is in the SB!!! Thank you!

May 21, 2011 11:27 p.m.

jessetaverne says... #64

A lot of people are really into this deck dude, clearly you're doing something right.

One thing though: The fact that you run 2 Blistergrub s mainboard in a constructed deck is insane. I like it a lot, but honestly, if you don't run a full set of nighthawks that's pretty much illegal, so at least take out one grub to fill them up. Flying is better evasion than swampwalk is, and he's got lifelink and deathtouch to boot! And triggers Kalastria Highborn too.

If you say 20 lands is enough, so be it, i don't really believe that in a deck with this many 3cmc and some 4 cmc cards (i count the gatekeepers as 3) and would go for 22, maybe 21 if i were pushed :P (one grub for a land if you catch my drift).

Hope this helps!

May 22, 2011 7:16 a.m.

omgyoav says... #65

sign in blood AND dark tutelage is a little redundant, i would suggest cutting the signs. If you make room for Bloodghast and Viscera Seer it can give you a khalstria highborn combo that can turn on ascension, on top of just straight up killing your opponent, it also could be just me but i really dont like consuming vapors.

May 22, 2011 12:03 p.m.

razmaru says... #66

Im testing a variant of this deck with 2 dauthi slayers...to try to get 2 damage across consistently....see how it goes tommorow

May 22, 2011 12:06 p.m.

@ razmaru GL let me know how it goes. Due to work and vacation schedules I will not be able to tourny for two weeks :/

@omgyoav Thanks for the tip, I love that idea. That would give me a lot of 2 point-pinging and draw power. But that would put me at 20 creatures if I keep the Vampire Nighthawk s and Gatekeeper of Malakir but drop the Pulse Tracker s (which haven't been as useful since I dropped card:Geth's Verdict), and leave me with very little forced sacking Board control to proc the Bloodchief Ascension was the first idea for the deck. I have a feeling that that might tip the deck too closely to an aggro style of play that isn't really the deck I want to play. However, I will playtest and see how it goes.

Also, the Sign in Blood is also a last resort to deal two damage to an opponant.

May 22, 2011 2:13 p.m.

personsamuel says... #68

I'd swap out Consuming Vapors for Geth's Verdict. It has synergy with Pulse Tracker and its at instant speed. In combination with Go for the Throat its pretty nasty. I'm running a mono black deck as well, it may give you a different perspective. Solid deck tho. It will have trouble with mono white Puresteel paladin for sure. You may have trouble with decks with larger threats.

May 23, 2011 9:40 a.m.

Yeah I had card:Geth's Verdict in there from the start. But it was pointed out that every other source of damage in the deck does 2 points, and that is synergistic with Bloodchief Ascension . But good point with the pulse tracker, as I can swing to deal one, and even if he doesn't his I can still do one with the verdict.

I want Consuming Vapors to be good, but might be too expensive for this deck.

May 23, 2011 12:31 p.m.

Zarutha says... #70

That looks really fun, props. :) Consider some Pirahna Marshes? (sorry, I don't know how to do card tags). Extra damage and still black mana.

May 23, 2011 12:48 p.m.

Drop a single card:Geth's Verdict (you have the gatekeepers to keep you up to par) and a single Dark Tutelage . that will allow you to add in at least 2 Sign in Blood s, witch is great card draw, and if need be, damage to set off the ascension.

May 24, 2011 12:37 p.m.

Lol I know. I just took them out to free up a card slot, figuring that 3xDark Tutelage = 2xSign in Blood + 2xDark Tutelage .

I am currently testing the deck against known decks in my meta, so the lineup should change quite a bit over the next few days.

Thanks for the comment. Keep em' coming!

May 24, 2011 12:50 p.m.

UPDATE: Put Phyrexian Obliterator back in because I just wanted to see him in too many times late-game.

added Rust Tick to SB because he deals with so many things in my meta, from Tez Control to Birthing Pod decks to almost anything.

Added Lashwrithe as a bit of extra "Omph!" or "KaZAAm!" or "BAM!" if you will.

Mostly dropped 1 and 2 drops for these new cards. When I'm running this deck, there are few cards that should be question cards. Most of them should be played as answers. I think the result will be better board control, more options, a larger hand end of turn, and the chance to only cast Dark Tutelage after I've lost control instead of first thing.

It seems to work better. Thoughts?

May 25, 2011 2:22 a.m.

saith17 says... #74

Vampire Hexmage seems to be completely missing from all discussion. And you have a Hex parasite mainboard.... DUDE, IT'S VAMPS, ZAWMAHGAWD.

Also, more Lashwrithe , and maybe another Hideous End . I'm pretty sure it's infallibly the most surprising counter the ascention will get.

May 25, 2011 2:43 a.m.

SwiftDeath says... #75

personally i think Blind Zealot deserves an honorable mention in this deck too has intimidate for evasiveness is a 2/2 and has a sack ability that destroys target creature when it deals combat damage to your opponent so if they aren't playing artifact creatures or black (depending on your meta) then you can destroy really big creatures or keep using it for the 2 damage for your quest.

May 25, 2011 3:15 a.m.

schlynn says... #76

insertcleverid, I just went out today and got the cards for this deck. I'm subing Blistergrub for the Phyrexian Obliterator for right now, and I won't get any Dark Tutelage and 2 more Kalastria Highborn until tomorrow, but even now the deck is really powerful. I can beat infect decks most of the time, it depends on the amount of control cards I get at the start, but adding the Phyrexian Obliterator s will only make the deck stronger. So yeah, I would say that this is a really awesome and solid deck. Definitely going to add some card:Tezzeret's Gambits though. Going to try this deck in a standard tournament for FNM this friday, I think that it will do really well. This is the first standard deck I've made since getting back into magic, thanks. +1

May 25, 2011 3:51 a.m.

Kalani says... #77

Sign in Blood =necessary for bloodchief crank combo deck. Draws you into the combo, or does the 2 damage that tips it over to DOOM.

May 25, 2011 3:57 a.m.

popeyroach says... #78

great deck! not sure about the lashwrithe on frst glance, but I havn't playtested it :p maybe consider Spellskite in the sideboard to protect your mindcrank/ascension combo from those pesky naturalises?


May 25, 2011 4:50 a.m.

triplehelix says... #79

Hi, I'm currently building this deck based on what I've read here and would like to share some of the decisions I've made/are in the process of making.

I like Sign in Blood a lot in this deck and think mine will definitely play with them. I haven't decided if I'll pull all the Dark Tutelage s for them yet but it seems likely.

I'm definitely running 4 Hideous End s and 4 Go for the Throat s as I feel that being able to pick my targets is much more important than the 1 damage that geth's verdict allows me. Point being attacking into a board with just the right amount of untapped blockers, I need to ensure he doesn't sac his tapped creatures.

For that same reason I'm thinking of dropping gatekeeper for blind zealot as I feel it will get in damage more which is important in this deck.

I think I'll also drop the Pulse Tracker s for Vampire Lacerator because the synergy with Kalastria Highborn is powerful.

I like the idea of Spellskite but i'm not putting up the money for those just yet. Same reason I'm holding off on the Phyrexian Obliterator . I don't feel those are needed to win with this deck and I don't care to buy them and not use them.

I think that Vampire Nighthawk needs to be a 4 of, as well as Despise and Kalastria Highborn . I'm still deciding between Vampire Hexmage and Hex Parasite as I do think they are good in this deck.

Lastly I want to change up the manabase, but I'm not sure what yet. I don't see the point of running all swamps unless your win condition is Corrupt . I'm at least going to toss in some Tectonic Edge s and fetch lands.

Great deck, Hope some of my thoughts will help you in your building and testing. I'd love to see this take over some FNMs! +1

May 25, 2011 5:16 a.m.

shiznarz says... #80

ONE MORE Phyrexian Obliterator!!!!!!!! and yes to sign in blood!!!

May 25, 2011 5:17 a.m.

jessetaverne says... #81


I agree with most of your choices, that is if you mean to take the hexmage over the parasite.

One thing though: fetchlands don't help with thinning! Or at least not significantly so. Even though the lifeloss may be off-set by your lifegain from nighthawks and kalastria's, a life is a life and you'd have more if you had just drawn a swamp, it can still make all the difference, lifegain doesn't guarantee you won't lose to losing life. For math and better reasoning see these sites:



May 25, 2011 5:27 a.m.

@jessetaverne Thank you so much for posting those links. At least once a week I kick myself for not having bookmarked those articles!


If you skim up the other comments you'll see that I've talked about the fetch lands and some of these other topics before, but I've had a lot more testing lately.

I've been popping Sign in Blood and Dark Tutelage in and out of this deck for awhile and although the chance to trip Bloodchief Ascension with sign seems tantalizing, I've never used it. If it also forced a discard and tripped the combo, that would be another story. Dark Tutelage has seemed more beneficial to me in both card draw and life loss.

I'm not sure how Vampire Lacerator is an improvement over Pulse Tracker , or how one has greater synergy with Kalastria Highborn over the other. I'd like to hear more.

The reason I run both Go for the Throat and Hideous End are to ensure that I don't have 4 dead draws in my deck in any first game of a match. The majority of the time they are each valuable, but I see a lot of artifact decks and MBC in my meta. Might be a completely different situation for you.

I had Tectonic Edge in the first build for this deck, but I decided to drop it for Contaminated Ground . Then I found that card to be less useful than haveing 3 or 4 of another card so I SB'd them, in the event that I run into a B/U control who's main creature base is Creeping Tar Pit or other man-lands.

The Phyrexian Obliterator is a fantastic win con, and can easily bring me back from the edge to turn a game around. He's well worth it. There are a lot of way to take care of him, but he's harder to deal with than any other creature in the deck. Gives my opponant one extra problem.

I'm excited to see your design!

May 25, 2011 11:40 a.m.

jazzparamore says... #83

this is one of the best decks i have even seen all the cards work so well together. im gonna try and make a deck that revolves around milling with Mindcrank but have more blue mill cards. thanks for the great inspiration :)

May 25, 2011 1:14 p.m.

CUJ3 says... #84

This deck is awesome, +1 to you

May 25, 2011 4:21 p.m.

zandl says... #85

If you find yourself having issues late-game if the combo hasn't shown up/has been destroyed, I suggest Sorin Markov . He's an extremely under-rated Planeswalker. Dealing 2 damage to a creature OR player is nice, and then gaining 2 life at the same time can turn the tide of a game when both players are low.

His -3 stops mono-White and the Leonin Relic-Warder /Phyrexian Metamorph /card:Soul's Attendant semi-infinite life combo.

And his ultimate is, well, ultimate.

Aside from these things, he's confirmed to be in M12. So he'll be standard for at least another year and a half.

May 25, 2011 4:56 p.m.

GL0B4L_Z3R0 says... #86

This deck is good, but my only problems:

MindCrank/Ascension seems splashed here. IMO the best way to run it is in a control shell with a bunch of burn. Here, the Vampires alone could win the game easy, and I feel youre taking up valuable 8 card spaces with the combo.

Besides that, AWESOME. Keep it up!

May 25, 2011 8:02 p.m.

cxcharlie says... #87

I don't see how Verdant Catacombs and Marsh Flats are going to hurt you. They only deal one damage and there aren't many effective mill decks in standard.

May 25, 2011 8:08 p.m.

@ zandl Sorin Markov may not be a bad idea...

@GL0B4L_Z3R0 I assure you the combo is not splashed. I designed the entire deck around the loop it creates. I found vampires to be the best combination of board control and a consistent 2 dmg per turn. I agree that control and burn might be the best option for the combo, but its not the deck I want to make. Would it be R/U/R? Or would it be an addition to the B/R Vampires you see at the nationals? I'd love to see your idea.

@cxcharlie but they don't do much of anything for me either. I don't need mana fixing, I don't have landfall, and I am unlikely to need to shuffle. I'd rather have the life points than the .07% improved chance not to draw a land on turn 6. Read the articles linked above, they'll show you what's up with the math.

May 25, 2011 9:59 p.m.

CUJ3 says... #89

I actually test played this tonight with some friends, the deck runs so smooth, it looks inconsistent until you actually put it together and use it. Ton of fun, I actually pulled off the combo and beat a splinter twin deck three times in a row.

May 26, 2011 12:29 a.m.

Dude that is awesome! Do you tend to hold back on casting. Mindcrank till the last second like me? Do you like Dark Tutelage or Sign in Blood better? Did you sideboard? Thanks!

May 26, 2011 1:26 a.m.

well that U/B/R mindcrank ascension combo deck you mentioned is the deck i was working on.. haven't tested it yet, but the sample hands i'm getting here are really screwing me. seems i can't get bloodchief early enough and when i do mindcrank seems to be hiding. but i must be honest it's so nice to have access to cards like lightning bolt and volt charge. but what i love about your idea is the second win-con. i foresee more people using surgical extraction soon enough and i would hate to lose ascension or crank to an extraction. and if you're THAT worried about it you have to bother taking up 4 spots with mental misstep. so... why not run a bunch of vamps? perfect.they are ALMOST as efficient at providing 2 damage when you need it as the red in my deck, plus they offer a great 2nd wincon. i run obliterator too and he was essentially my 2nd wincon but he can be dealt with and in a 3 color deck is sometimes hard to drop.its always so hard to narrow the card choices, so i would honestly go with what works best in YOUR neck of the woods (your meta) and just run that. some people might come and say wtf about certain cards but if it works in YOUR meta thats all that matters. ESPECIALLY in the sideboard.i am curious about how your deck handles early counter/control and a mirror match? just wondering if you've managed to test those areas.i will put together a similar mono black build but again structuring it for my meta. but this thread provides great insight for a solid 2nd wincon to the ever so awesome Crank Ascension loop combo whatever you wanna call it :-)


May 26, 2011 3:29 a.m.

zandl says... #92



May 26, 2011 4:17 a.m.

and i can pay 2 life so it loses defender.. so watch out.

May 26, 2011 2:52 p.m.

I would love to see that B/u/r deck run. Can't imagine how hard it is to get Phyrexian Obliterator out tho.

May 27, 2011 3:03 p.m.

TheSeattleKid says... #95

I won FNM with this deck last night. First place out of 18 people.

It was a bit different than above but worked out great. The top converted mana was 3, because when I was play testing the Dark Tutelage was just destroying my health. I was playing with four of every vampire, 3 Mindcrank , 3 Despise because I mainboarded 2 Blade of the Bloodchief to give another aspect for the opponent to focus on. I used the Bloodchief Ascension , Mindcrank combo to win probably 3/10 victories. When I didn't have them both they worked incredible individually. I had no Phyrexian Obliterator , no Lashwrithe , no Hex Parasite , just the vampires and some destruction. It was great. 5 round victory, swept 3, and won 2-1 the other two.

I saw three Jace, the Mind Sculptor which weren't much of an issue for this deck. By the time a Jace was on the board I was already well enough on the way to get rid of it soon. Red/Blue control deck was easy. Played two of them in rounds 4, and 5. Vampire v. vampire round 1 was a slow start, but swept because of the Bloodchief Ascension . The only decks I lost games to had the prot black swords, and lots of equipment summons. They were fantastic decks worth at least $300. From that standpoint this deck is fantastic as well. I was running with approximately $90 deck because most of the money cards were out, and took out decks bred with the top line cards.

The speed of this deck was an absolute killer. Right off the bat going for it. Dark Tutelage was necessary for that speed. I ran Dark Tutelage over Sign in Blood because my mana cost was so low. Had I played Phyrexian Obliterator I would have played Sign in Blood I think. That would take more testing.

Hopefully this insight can help a little bit from an FNM setting. Great deck, man. It worked me wonders. Had lots of people wanting to look through it. Bloodchief Ascension was great because people would start playing cards then realized they were taking damage as anything hit their graveyard.

+1 definitely. Grab this deck and go!

May 28, 2011 11:59 a.m.

jessetaverne says... #96

t1 swamp, Pulse Tracker /Vampire Lacerator

t2 swamp, Bloodchief Ascension , Despise , attack -> 1 counter

t3 swamp, attack -> second counter

t3 (theirs) Hideous End -> third counter

t4 Mindcrank , attack with Pulse Tracker -> combo death.

Is the fastest way i can think of for this deck to work. Nice :)

@ TheSeattleKid: congrats on your FNM victory :)

May 28, 2011 12:38 p.m.

Wow congrats seattlekid! If I wasn't on vacation I'd be running this deck myself. I'm jealous!. But not a lot, cuz I'm on vacation. And good point about the dark tute and the mana curve.

May 28, 2011 2:45 p.m.

Or t4 get's verdict, combo death. :)

May 28, 2011 2:48 p.m.

EliteCub says... #99

I have to admit, this deck looks so well built. +1

May 29, 2011 12:09 a.m.

Morphling says... #100

Solid deck. I'm putting something similar together for next fnm.

I signed up for tappedout just to give you another well deserved +1.

At the risk of looking like a fool, I think you are currently only running 59 cards. Perhaps you can round out one of those vamp play sets.

May 29, 2011 12:24 a.m.

Wow good looking out. I only have my phone for internet access right now, and I must have missed tapped at some point. Thx.

May 29, 2011 1 a.m.

Wow good looking out. I only have my phone for internet access right now, and I must have missed tapped at some point. Thx.

May 29, 2011 1:30 a.m.

boogawman says... #103

This. Deck. Is. AWESOME! Cloning it for my next Sunday casual play. Although the Phyrexian Obliterator is waaaaaaaaayyyy off my budget. That thing is crazy expensive! Any suggestions on what to replace it with instead? Thanks.

May 29, 2011 6:13 a.m.

Maybe throw in some fetch land and sub obliterator with Ob Nixilis, the Fallen ? I know that's not a cheap option either, but that's what a friend did and it works great as a secondary win con. And thanks!

May 29, 2011 10:56 a.m.

zandl says... #106

Ob Nixilis, the Fallen only goes for $2 on StarCityGames.com, and probably $1.50 at a local shop.

May 29, 2011 3:06 p.m.

Morphling says... #107

Have you considered Bloodthrone Vampire for the sac in order get the 2 damage across on the opponents turn with Kalastria Highborn s ability?

May 29, 2011 4:42 p.m.

triplehelix says... #108

I've thought about putting in Bloodthrone Vampire s with Arrogant Bloodlord s to up the pressure a little bit while also having good synergy with Kalastria Highborn . I'm still waiting on Mindcrank s & Despise s in the mail before I can do some playtesting. I also like Vampire Hexmage over Hex Parasite because of his ability to hit the graveyard at any time.

May 29, 2011 4:53 p.m.

monomearl says... #109

Might make your deck slower but what about Piranha Marsh ? for that extra little bump.

May 29, 2011 6:25 p.m.

GL0B4L_Z3R0 says... #110

Yeah, the way I'd construct the deck would be in Grixis colors.

But TBH the more I look at this the more I like it.

Only thing I think is your sideboard should pack more discard to screw with Splinter Win and Caw-Blade.

I'd appreciate your comments on my deck, G/W Birthing Pod

May 29, 2011 6:28 p.m.

Omgomgomg says... #111

imo main board bloodghast, especially if your playing mono black you will have no problem getting it out their and its a creature thats not going to go away unless exiled and can still trigger your bloodcheif, i made a very similar deck just more on the low cast drops like lacerators. i cant beleive out of over 100 comments bloodghast was not brought up hardly. def main board him

May 29, 2011 6:45 p.m.

Deco_y says... #112

Have you ever thought about maybe throwing in a Livewire Lash ? Nice simple way to deal 2 damage and would make your op think twice about using removal on your vamps. Worst case scenario,use your removal on your own creature to set off the lash and start unfinite mill. So much yummy black flavor in doing that.

Just my two cents, Tappedout has spoken and i can't give too much insight to improve this deck.

Well done.

May 30, 2011 7:21 p.m.

If you happen to be looking at this deck and see it as R/B, then I'm only doing this for a quick second for playtesting purposes. I still intend for this to be MBC

June 3, 2011 12:49 a.m.

boogawman says... #114

Okay, I cloned the mono-black version of this awesome deck and I playtested it yesterday over casual play. I won 1 out of 3 games. Battled a U/W affinity deck (won), a mono-black control deck (lost), and a mono-black discarder deck (lost). I found it really hard to put in counters on Bloodchief and when I did, it was quite difficult for me to trigger the Bloodchief-Mindcrank combo as most of my creatures get eliminated beforehand. I then thought it was essential to get a set of Bloodghasts in for constant damaging and it's quite cool to combo it with Kalastria Highborn. Your thoughts? Also, I can't find the original mono black deck here in Tappedout.net. Thanks.

June 5, 2011 11:53 p.m.

If you reed the notes above I mention that my biggest concern is goin up against MBC with this deck. In my limited experience I find that I do pretty well as long as I play a turn behind them, force them to sac, get out Dark Tutelage and Memoricide their killer cards like Bloodghast , Haunting Echoes and Phyrexian Obliterator s.

The biggest weakness of the deck is that I have no way to deal with enchantments. But there's not a lot to fear there.

But in every tourny game I've lost, I can easily identify the mistakes I made that contributed to me loosing the game. Very rarely have I lost due to mana-screw or been totally bested by a deck. (except for RDW, that thing still pisses me off.)

I can't imagine why you're having such a hard time getting 2 dmg in every turn. 12 cards in the deck remove obsticals. a lot of the other cards cause 2 damage w/o even having to attack.

But, to be fair, I win with the combo less than winning without it. Its just nice that both cards are so good on their own.

June 7, 2011 11:31 p.m.

boogawman says... #116

I see that you removed the Lashwrithe and one Mindcrank in order to give way for another Highborn and another Tracker in the mainboard. Now this looks more bad ass than the original one! Although the Lashwrithe on an Obliterator on turn 5 with 5 lands is insanely bad ass on its own.

Definitely needing a Memoricide on my sideboard for sure.

Hey thanks for the tips. Glad you reverted it to mono-black. All the best! Thanks.

June 8, 2011 12:02 a.m.

Oh I never intended to put red in. I was only playtesting it on tappedout, then I went on vacation and forgot to put it back!

Hope it works better for you. If you find a better solution for the mirror match problem, let me know!

And I dropped a Mindcrank because I don't want my opponant knowing about the combo in the first match. So I'd play it last second, and I was always sitting on 1 or 2 in my hand for the majority of the game. I might SB a fourth if I'm really missing it, but so far no problem.

You also mentioned [bloodghast]] in your post. I'll tell you why they're not in the deck. For Bloodghast to be most effective you need (other than Kalastria Highborn ) Viscera Seer , Blade of the Bloodchief , Marsh Flats and Verdant Catacombs all in there, and I just don't have room for them. W/O those pieces, I thinkBloodghast is a cute but not synergized card.

What this deck does is keeps your opponent unable to attack you. Then ping for the win. Aggro isn't really part of what it does best, at least not until Dark Tutelage come out. Play the deck slow til then, and you'll do a lot better.

June 8, 2011 12:19 a.m.

boogawman says... #118

Amazing tips! Will do some more playtests over casual play until I really get the hang of it. Then, I'm joining our local FNM. Will keep you guys posted. Thanks again!

June 8, 2011 9:37 a.m.

This may have been said somewhere in the hundred or so comments, but have you ever considered combineing [Mindfuneral] with [Bloodcheif Ascension]? It can end someone quickly and even if they die they still have to keep going till they hit that fourth land. Just a thought.

June 13, 2011 8:36 p.m.

Mind Funeral would be an awesome add for the deck maybe once zendikar rotates out but for the moment this is supposed to be a standard deck for tournaments. Thanks for the tip tho!

June 13, 2011 9:31 p.m.

tickaz says... #121

I like this deck a lot. +1

However, this deck seems very oriented towards destroying an opponents creatures. How would this deck go up against a deck whose main strategies aren't creature based, like a burn or control deck? Sure, once the Phyrexian Obliterator is out the burn deck is going to hit a spot of bother...

June 13, 2011 11:09 p.m.

boogawman says... #122

@tickaz, I cloned this deck and have been using it for two weeks now and I'd say I have about 7/10 wins battling against 10 different decks. I beat out blue/red burn deck with a very helpful Memoricide x 3 sideboard over the 3x Despise . I battled a semi-Caw-Blade mono white using Rust Tick which helped a lot with the pesky swords artifacts, and again, Memoricide helped me remove Stoneforge Mystic from my opponent on the second round for a win. I did lose to a legacy format merfolk control and to a legacy mono-black discarder. But then again, those are type 1.5 decks with far stronger old cards. This deck is pretty solid without altering any of the cards from the main and side boards. Trust me.

June 14, 2011 1:52 a.m.

@ tickaz atm against I take out card:Geth's Verdict, Hideous End and Gatekeeper of Malakir to make room for Contaminated Ground , Memoricide , Rust Tick and Hex Parasite ...give or take based on need. I haven't run up against too much strict control lately. The one tournament I've been to everybody was running MBC, podcast, RDW or homebrews. I have a pretty poor feel for the meta-meta right now, but the comments above give me some confidence. :)

June 14, 2011 2:35 a.m.

GoblinSeven says... #124

my suggestionstrade Phyrexian Obliterator for Abyssal Persecutor You could use the extra boost and you have enough spells to zap it when your done.

June 14, 2011 3:56 p.m.

triplehelix says... #125

GoblinSeven, I completely agree! I've been toying with the same idea myself and I feel that Abyssal Persecutor is the better card for the deck. Now if I could just get a hold of a pair of them....

June 16, 2011 9:08 a.m.

Morphling says... #126

Ran a variation on this deck two weeks ago at a Sunday standard tourney. went 2-0 against a red burn deck, 2-0 against u/g infect, and 1-2 against dark blade.

Finished in second place. Giving it another try this Sunday.

Great deck. Here's hoping some good bans go through on the 20th.

June 18, 2011 4:24 p.m.

Morphling says... #127

Well, things didn't go so well for me this time.

Went 0-2 vs caw blade, 2-0 vs a b/g level up type thing, 1-2 vs Tezzeret, and 0-2 vs eldrazi green.

If I'm going to try this again I think splashing red is the way to go.

June 19, 2011 5:53 p.m.

@Morphling What's the changes you've made to the deck?

I tried splashing red. I put in Lightning Bolt and Staggershock . It seemed like all it did was wreck my mana curve and make the deck too expensive to run Dark Tutelage . What are your ideas?

June 19, 2011 7:28 p.m.

boogawman says... #129

Stick with the mono black.

Here's some tips in battling Caw-Blades: Keep Memoricide in the main deck. Remove Stoneforge Mystic s with Go for the Throat or your other removal spells. Memoricide the swords or use Rust Tick s to prevent them from attaching. Despise Jace, the Mind Sculptor or Memoricide him. I added a set of Memoricide in my main deck and sideboarded card:Geth's Verdict and 1 Gatekeeper of Malakir . Another great addition is card:Tezzeret's Gambit to get a quicker activation for the Bloodchief Ascension through proliferate.

If you're going to make it a B/R deck, remove all the vampire creatures but keep the Phyrexian Obliterator s. Add fetch lands, add Bloodghast and Manic Vandal , a shitload of burn spells, and B/R producing standard lands like Dragonskull Summit . It's hella expensive.

Oh, just for the info, Jace TMS and Stoneforge Mystic are now banned on Standard format. See this link: http://www.wizards.com/magic/magazine/article.aspx?x=mtg%2Fdaily%2Ffeature%2F148 for more info.

All the best!

June 20, 2011 4:46 a.m.

boogawman says... #130

Stick with the mono black.

Here's some tips in battling Caw-Blades: Keep Memoricide in the main deck. Remove Stoneforge Mystic s with Go for the Throat or your other removal spells. Memoricide the swords or use Rust Tick s to prevent them from attaching. Despise Jace, the Mind Sculptor or Memoricide him. I added a set of Memoricide in my main deck and sideboarded card:Geth's Verdict and 1 Gatekeeper of Malakir . Another great addition is card:Tezzeret's Gambit to get a quicker activation for the Bloodchief Ascension through proliferate.

If you're going to make it a B/R deck, remove all the vampire creatures but keep the Phyrexian Obliterator s. Add fetch lands, add Bloodghast and Manic Vandal , a shitload of burn spells, and B/R producing standard lands like Dragonskull Summit . It's hella expensive.

Oh, just for the info, Jace TMS and Stoneforge Mystic are now banned on Standard format. See this link: http://www.wizards.com/magic/magazine/article.aspx?x=mtg%2Fdaily%2Ffeature%2F148 for more info.

All the best!

June 20, 2011 4:46 a.m.

What do we think about dropping 2 Vampire Nighthawk s for 2 Swamp s to bring the curve down for both Dark Tutelage and raising the odds of getting 3 land drops in a row to 76%?

Is it worth the trade-off?

June 24, 2011 3:16 a.m.

I think this deck will do well this week, but I'm pwndering how to tone it up for the return of Val. I'm going to MB 2 Contaminated Ground and maybe SB 2 Evil Presence but what else can I do to make way for the post JTMS/SFM meta?

June 24, 2011 3:19 a.m.

I think this deck will do well this week, but I'm pwndering how to tone it up for the return of Val. I'm going to MB 2 Contaminated Ground and maybe SB 2 Evil Presence but what else can I do to make way for the post JTMS/SFM meta?

June 24, 2011 3:19 a.m.

seibertross says... #134

Nighthawk idea sounds good. Confused by the rust tick in the sideboard but sounds good to move them to sideboard for rust tick for more land. Allows you to throw them in against creature heavier decks.

June 24, 2011 12:26 p.m.

seibertross says... #135

Nighthawk idea sounds good. Confused by the rust tick in the sideboard but sounds good to move them to sideboard for rust tick for more land. Allows you to throw them in against creature heavier decks.

June 24, 2011 12:27 p.m.

the Rust Tick s are put in against artifact control decks, which I see a lot in my meta. They take out Tumble Magnet s, Contagion Engine s and stuff like Blightsteel Colossus .

Vampire Nighthawk s are removal on a stick. Lifegain is just gravey.

June 24, 2011 12:56 p.m.

weterr123 says... #137

This deck is awesome, as your decks usually are, kudos once again!! Purely for my dislike of 3-ofs, I would exchange a Go for the Throat for a Dark Tutelage or vice versa... not that it would make much difference. +1 mate

June 25, 2011 6:13 p.m.

@ weterr123 thanks so much for the compliment and the vote, man!

As for your hatred for 3-ofs, I don't want to run 4 dark tutes as I need to have my average cmc as low as possible, and I don't want to run 4 GFtTs because they will be dead draws first round against Tezz decks. Thing is this e deck is a bit of a delima. I need enough removal and draw to kill every creature my opponant casts plus keep 1 of my own creatures around, and that balance is obviously different with every new opponent. That's why the sideboard is the way it is, and that's why the deck has so many 2-ofs and 3-ofs. I still think I'm looking for the best brew.

Any suggestions are welcomed!

June 26, 2011 4:07 a.m.

@ weterr123 thanks so much for the compliment and the vote, man!

As for your hatred for 3-ofs, I don't want to run 4 dark tutes as I need to have my average cmc as low as possible, and I don't want to run 4 GFtTs because they will be dead draws first round against Tezz decks. Thing is this e deck is a bit of a delima. I need enough removal and draw to kill every creature my opponant casts plus keep 1 of my own creatures around, and that balance is obviously different with every new opponent. That's why the sideboard is the way it is, and that's why the deck has so many 2-ofs and 3-ofs. I still think I'm looking for the best brew.

Any suggestions are welcomed!

June 26, 2011 4:09 a.m.

weterr123 says... #140

Hmmm, ok, well I think the solution is quite simple. Blade of the Bloodchief is a perfect addition, given that creatures are going to falling left right and centre. Lol, hate is a bit extreme regarding the numbers, I just feel 2s and 4s are so much neater, it's like a mini OCD complex when it comes to deck construction. To make room for my suggestion, I would drop a highborn and a gatekeeper (going down to 3, but it's not my deck!!) as they are still going to play the part, but for the combo and amount of kill spells, 4s are not necessary. And it drops the average cmc ;-)

By the way, ironic as it is, I built a deck utilizing 3's last night to go for the consistency and get over my 3 dislike; and I feel it works. Your opinion of this (and my other 3 decks) would be really cool (I have a highly scored vamp deck too)



June 26, 2011 7:50 a.m.

ichanette says... #141

what can temporarily replace Phyrexian Obliterator here? its not that i don't like it but i'm really not a fan of it....

July 3, 2011 3:21 a.m.

I can't think of a bigger threat for 4 mana. Why arn't you a fan?

July 3, 2011 10:33 a.m.

Sorry for the lack of tournament details on this deck. The past 2 months have been busier than I would have liked. The only two tournaments I have been able to attend I have had to drop out of half-way both due to scheduling conflicts. If anyone has net-decked this recently I would love to hear the results.

Hopefully I can get some play in soon.

July 15, 2011 11:34 a.m.

chanjohnboi says... #144

Got any plans for this deck after the rotation in October?

September 18, 2011 8:18 a.m.

If I could find another jank combo that involved dealing damage as a trigger, and combo pieces that cost 1 or 2 mana apiece, I might try to rebuild it with those cards. Unfortunately, I don't see that in Innastrad. I'll probably have to wait til we go back to Zendikar to hopefully see some reprints. I'm pretty sure this combo is just a flash in the pan, as far as standard goes.

Now modern or legacy...that's a good question. I haven't even started working on that.

Suggestions are welcome!

September 18, 2011 10:32 a.m.

mozerdozer says... #146

Captivating Vampire would probably make the Vampire aggro win-con stronger and allows for more creature control.

September 18, 2011 12:25 p.m.

Scary, man. you could also stick in Bloodthrone vampire to make use of more sac. +1

September 18, 2011 1:04 p.m.

x754 says... #148

Don't see why people don't like Dark Tutelage . It's a lesser form of Necropotence that basically doubles card advantage. As long as Suicide Black can continuously play powerful spells, preferably lifelinking threats, then it will kill the enemy before it kills itself.

August 10, 2012 5:31 a.m.

Nicolis says... #149


August 14, 2012 11:45 p.m.

Hey thanks for the comments! I haven't played this since it dropped out of standard, but it really was a fun, effective deck while it lasted!

August 16, 2012 2:18 a.m.

Deco_y says... #151

I remember back when I voted for this deck haha.

August 16, 2012 2:24 a.m.

Dark Tutelage is an amazing card, as long as you can control it.

I'm wondering how to take this deck modern. Ideas?

August 16, 2012 2:26 a.m.

Deco_y says... #153

A Nocturnus Vampire deck with some Obliterators would be SICK. Looks like you already have most of the cards.

August 16, 2012 2:27 a.m.

Deco_y says... #154

I'd rather run Bloodgift Demon than Dark Tutelage . 2 more mana but easier ability to control. Or negate the extra 2 mana with Heartless Summoning .

August 16, 2012 2:29 a.m.

like the Bloodgift Demon but not so much Heartless Summoning . With this deck, you really need to focus on doing 2+ damage with your dudes each swing.

August 16, 2012 2:37 a.m.

Deco_y says... #156

Yea it only really works if you use fatties. Having a 4 mana cap makes it pretty useless haha.

I've only attempted to make 1 modern deck ever and it was pretty focused. On the bright side most of the amazing Vamp cards are in Zendikar.

Actually I would look at Exquisite Blood for this deck. Swing big!

August 16, 2012 2:42 a.m.

Deco_y says... #157

Or if you really like having Mindcrank in this deck, Haunting Echoes . I know these cards I'm suggesting are a little higher mana but worth a look

August 16, 2012 2:44 a.m.

Askani28 says... #158

Awesome deck! The Phyrexian Obliterator is a win-con all by himself, and he's sexy. Need 4! Your mana curve is so low, I suppose it wouldn't really slow the deck down to add 2 Obliterators, and it would add 2 extra win-cons if the infinite loop doesn't go off. Unless you really need the deck to be that fast... I only play casual multiplayer so our format is extremely slow compared to this.

Why the sideboarded Rust Tick ? I know it's against artifacts, but its such a bad card, and it ruins your mana curve. Wouldn't it be more efficient to simply add 2 more Duress ?

Check out my game: QUEST MAGIC: The Mtg RPG!

August 30, 2012 9:14 p.m.

Askani28 says... #159

Oh and you've got a +1 from me! :)

August 30, 2012 9:15 p.m.

Thanks for the +1! I do intend to check your game out, its such an awesome idea.

The Rust Tick is in there only to deal with the control decks that were using Tumble Magnet in my meta. It is a pretty bad card. But this deck plays control so the 3 cost after an opponent pays 2 for the magnet didn't seem too bad. Now that the deck is only playable in modern, it really has no purpose.

Any ideas to make it work better in modern is welcome!

August 30, 2012 9:45 p.m.

Askani28 says... #161

Oh, I would have suggested Phyrexian Gremlins instead of the thick but I'm not sure if it's Modern or Paleolithic... Loll

But in Modern there is Relic Barrier , it does what the thick does, but it's cheaper and harder to get rid of. Only problem is that it lets the artifact untap each turn before tapping again. I'm still voting on more Duress -like spells to get rid of artifacts though, for black it seems like the best option against metal stuff.

August 30, 2012 10:16 p.m.

Ashturi says... #162

Why is this missing 2 cards?

August 12, 2015 12:02 a.m.

Don't know, haven't looked at it in 3 years or so. Fixed it. Sideboard is a wreck atm. I'm also considering splashing red for burn.

August 12, 2015 10:01 a.m.

budlaorf says... #164

Hey man, I like the deck a lot but there's a big card you are missing. It even fits the deck name. Replace/upgrade Dark Tutelage for the always amazing Phyrexian Arena. You won't be forced to reveal the card you draw, and you will only lose a max of 1 life each time.

September 22, 2015 7:28 p.m.

@budlaorf Good idea!

September 23, 2015 8:59 a.m.

+1!!! *166 upvote! Bile Blight!?!

October 20, 2016 12:51 a.m.

Nice devotion! A Gray Merchant of Asphodel would fit so nice...

November 17, 2016 3:47 p.m.

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Compare to inventory

Revision 3 (1 year ago)

+2 Mindcrank main
+3 Phyrexian Arena main
-2 Duress main
-3 Dark Tutelage main
-1 Bloodchief Ascension main
+1 Inquisition of Kozilek main
+1 Mindcrank main
-1 Go for the Throat main
+2 Go for the Throat side
+2 Hideous End side
-1 Rust Tick side
-1 Memoricide side
-1 Inquisition of Kozilek maybe
-1 Tezzeret's Gambit maybe
+3 Dark Tutelage main
-3 Phyrexian Arena main

See all