Selesnya hexproof, or "Bogles" is a powerful modern archetype that assembles a voltron by stacking efficient auras on a hexproof creature. With a turn 3 win possible, Bogles sits squarely in the aggro category of modern. This deck is very uninteractive and fast; unfortunately, it is vulnerable to narrow hate. Having hexproof creatures is important because otherwise, the creatures are suceptible to removal.
Card Choices
Gladecover Scout
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Slippery Bogle
: One mana hexproof creatures like these allow Bogle decks to get off to a fast start. On turn two, it's easy to start piling auras on.
Silhana Ledgewalker: Gladecover Scout and Slippery Bogle are the only one mana hexproof creatures in modern, so I have to look to cmc 2 creatures for more. Fortunately, the Ledgewalker comes with an upside of built-in evasion. Many bogle decks will eschew running any more hexproof creatures than Scouts and Bogles, but I run these for consistancy's sake.
Kor Spiritdancer
is by far the most powerful creature in this deck. It can grow astonishling quickly (I've had it go from a 4/4 to an 18/18 in one turn) and keeps your hand full with the "draw a card" ability trigger. It's only drawback is its lack of the hexproof keyword; however, it is so powerful that it's worth running anyway. It is expecially effective against decks without removal, and subtle wording in its text allows you to draw cards even when you're enchanting another creature.
Path to Exile is the most powerful removal spell in modern. It will deal with a variety of threats, and I can owe many of my successes to the inclusion of this spell.
Etherial Armor is the most powerful enchantment in the deck.
Rancor is nice in its cheapness, back-to-hand ability, and the provision of evasion. It isn't very effective without first strike.
Hyena Umbra
can help provide that first strike and adds some insurance against boadwipes, even trumping the "can't be regenerated" clauses of Wrath of God and Damnation
Daybreak Coronet is also immensely powerful and its drawback is mainly irrelevant. It's the best aura in this deck, except for possibly Etherial Armor.
Spirit Mantle
basically provides unblockability, though the +1/+1 is also nice.
gift of orzhava is an odd choice and it's weaker than some other enchantments in the deck. Until I get more Daybreak Coronets, I run this as a lifelink source, evasion source, and power pump all in one enchantment.
Unflinching Courage provides both evasion and lifegain. What's not to like?
Angelic Destiny is very powerful. I only have one becuase of the high cmc, but a ninth high-power aura is useful, as is the fact it dodges Abrupt Decay.
Positive comments, suggestions, and +1s appreciated!