Nekusar, The Mindrazer is a commander deck that is meant to force people to draw lots of cards and take a lot of damage. There are a few combos in here that will win you the game if you play them right. One is Temple Bell with Mind over Matter and Nekusar. There are also a lot of combo cards that go well together. It can get very confusing sometimes. So you need to know how to play it without missing triggers.



I improved the mana base so it is a bit quicker to get going. Also I added a few cards. I changed Niv-Mizzet Dracogenius to the Firemind. Then I added Wheel of Fortune. There are a few smaller cards that I also added in for more draw card cards.


Bezter says... #2

Looks pretty powerful! I might suggest Gratuitous Violence and maybe Strionic Resonator

September 19, 2017 12:56 p.m.

KingOfGrixis says... #3

I have added those cards to the deck. They shall be a nice win-con edition to the deck.

September 27, 2017 12:04 a.m.

hello fellow grixis/nekusar mage!

you're deck looks pretty standard, if you want to see a budgetless competitive nekusar, check out my cEDH nekusar primer

ive been playing him since print and he is my pet deck!

first things first. Nekusar is, very obviously, a wheel commander, this means 3 things, that he is very heavy on noncreature spells, and thus weak to creatures, he draws a lot of hate, and thus giving opponents free card advantage/draws into answers is usually counterintuitive, and due to him being grixis wheels, you want a LOT of self-draw to draw into combos and MINIMAL Howling Mine effects

i would strongly recommend keeping your creature base smaller and draw/tutor focused, as creatures are all but disposable in a spell deck, and your planewalkers are extremely fragile,so the only one you get value off of the usual single activation before death is tezzeret, and you need a LOT more creature hate to stave off combat damage that nekusar is weak to

notable draw/utility you're missing

Notion Thief

Consecrated Sphinx

Kozilek, the Great Distortion

Trinket Mage

Snapcaster Mage

Dark Confidant

Kess, Dissident Mage

Scroll Rack

Sensei's Divining Top


Rhystic Study

Mystic Remora

Phyrexian Arena

cards like Forced Fruition give your Opponents the cards they need to remove damage like nekusar or underworld dreams ans get more free cards, while the above cards only give YOU the draws so you can draw into combo engines like dream halls to win

secondly, you need a lot more creature hate

notable missing mass creature answers:



Toxic Deluge

Deadly Tempest

Rakdos Charm


Cryptic Command

any further questions about the best commander in edh, feel free to reference my primer list or message me :)

4 lyfe

September 30, 2017 10:54 a.m.

KingOfGrixis says... #5

Thank you for the great suggestions and advice. I will definitely keep editing the deck to make it more competitive. I just finished building it so I am not going to spend much more right now. But I will definitely reference you deck in the future for further card editions and removal. Nekusar is going to be my go to commander deck from now on. I love playing him so much.

On another note what would recommend eventually switching out for the cards you recommended? There are probably some creatures that can be switched and some spells and artifacts. I would love to make Nekusar my go to commander. So all the help from an experienced Nekusar player like you would be much appreciated.

September 30, 2017 1:02 p.m.

i would start by cutting both jace, forced fruition, spiteful visions, howling mine, dictate of kruphix all other draw step/upkeep stacking or self-damaging cards

curiosity is a good card on nekusar, but without him its a dead card, so its not really worth it imo cuz nekusar doesnt play like niv mizzet or locust god, in that he is much more discard than those two, plus, if you want to be mean, Glistening Oil does the job of both curiosity and Gratuitous Violence for 2 mana

temple bell goes infinite with Mind over matter but without MoM bell is just another howling mine feed, and with mom you can easily combo off similar to dream halls by untapping lands or mana rocks then casting a wheel and untapping more with unwanted cards

Kami, niv mizzet, and jace's archivist are too slow, since they dont have haste theyre often killed before you can tap them

nekusar is best in that he can kill a whole table with a Windfall so single target or cards like Blue Sun's Zenith or Terminate arent that great in edh when you could be casting a Memory or Evacuation

also, memory jar is amazing here because you can copy it with stuff like Mizzium Transreliquat, Mirage Mirror Copy Artifact and Sculpting Steel plus metamorph and impersonator to draw 7, discard them all to dream halls or mind over matter, then activate the second "jar" to exile the 7 cards in the original hand, which you also discard to avoid exile, this combined with stuff like Bojuka Bog rakdos charm or Leyline of the Void makes your opponent benefit far less from Memory/Time Spiral type cards while you keep getting your cards back while slowly decking them

hope that helps!

September 30, 2017 1:29 p.m.

KingOfGrixis says... #7

Thank for all the input. I will keep in touch with you once I start buying cards agin. All this input will really help in the final building of nekusar.

September 30, 2017 6:42 p.m.

no problem! nekusar is my favorite commander, so im happy to share my playtesting experience!

happy wheeling!

September 30, 2017 6:44 p.m.

Azdranax says... #9

Looks like you are well on your way to a really solid deck. That said, may I suggest some quick and sneaky additions as well. You should try to find space for Bloodchief Ascension, Mindcrank and Duskmantle Guildmage - excellent synergy with the Nekusar build, but not necessarily obvious to players not familiar with the combos they create. Because the CMCs of these are very fast, with no tapping required, you create yet another opportunity to kill your opponent with either damage or discard as the trigger, both of which are already plentiful in the deck. To that end, Anvil of Bogardan can be sneaky in replacing a Howling Mine, as it will trigger an infinite loop kill on it's own with the Mindcrank and either one of the other two activated cards.

October 18, 2017 12:14 a.m.

Please login to comment

Compare to inventory
Date added 4 weeks
Last updated 2 weeks

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.25
Tokens 2/2 Zombie
Folders stuff
Top rank #64 on 2017-09-27
Views 552

Revision 5 (2 weeks ago)

-1 Psychosis Crawler main
+1 Bojuka Bog main
+1 Magus of the Wheel main
-1 Spirebluff Canal main

See all