Description

This is my setup for RG Werewolves in EDH. In my honest opinion, werewolves are just so fun. Unlike most decks that focus on Werewolf as the tribal base, this deck also boosts Humans.

Updates

Comments

What's up with Vastwood Zendikon ?

March 23, 2017 3:23 a.m.

ChrisKrow says... #2

Oh wait whas that doing there?i'll change it.Other than that, what do you think?

March 23, 2017 4:35 a.m.

RUST-O says... #3

More ramp: Explosive Vegetation, Cultivate, Solemn Simulacrum, Somberwald Sage. For starters.

Better lands. (Just get more some that tap for &. + Evolving Wilds, Terramorphic Expanse, Command Tower, Rogue's Passage.

Maybe Domri Rade, Mage Slayer, Bow of Nylea, Kessig Wolf Run

Duskwatch Recruiter  Flip, Lambholt Pacifist and Young Wolf are all good additions.

I have always liked warewolves but never had much luck with them. Hopefully you have a better time than I did. Draw well!!

May 4, 2017 1:40 p.m.

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Compare to inventory
Date added 2 months
Last updated 1 month
Splash colors RG
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.18
Tokens 2/2 Wolf, Arlinn
Views 327