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Narset the Shenanigans

Commander / EDH*

Lenticular.Rabbit


Narset. This deck will pretty much play itself after some initial setup. The tactics Im using are as follows. The first few turns youll most likely be the easiest target and take a bit of damage in order to keep this minimal you have blocker creatures such as AEther Membrane & Fog Bank and token spawning spells Master's Call & Talrand's Invocation we also have enchantments to make us less likely to be hit in the first few turns Propoganda & Ghostly Prison. To have a small amount of offense we utilize haste creatures in turns 2-5 to deal a bit of damage Lightning Angel Ash Zealot Mantis Rider now hopefully by this point youve dropped some mana rocks and are somehow able to get out Narset, Enlightened Master now is when things get interesting and the deck should take on a life all its own.Narset is hexproof so shes not quickly picked off just be wary of attempting to block with her its her Casting ability we really want here we dont really care about the damage shes dealing. Now every time she attacks you can cast your top 4 as long as they arent creatures. This deck is filled with creature production though such as Assemble the Legion Goblinslide and the various unmentioned token spawn spells. Synergy with Narset comes into play with combos like Guttersnipe + Narset, Enlightened Master + Young Pyromancer now I also attempted to load this up with a bit of life gain such as Angel's Mercy , Search Warrant & Soul Warden Etc. These will come in handy if youre able to Narset into a Storm Herd or in the event you pull a Felidar Sovereign. Also you can really mess up your main threat if you Can cast Denying Wind removing any threats or combos which havent yet been pulled. I also try to get as much bang for your buck with repeating spells such as Arc Blade , Chronomantic Escape , Reality Strobe & Molten Birth. Well this is sounds great and all but some may be asking What is your win condition? And I had a feeling you might ask that. The answer is creature damage try to overrun with tokens which keep hopefully getting bigger with Gleam of Battle Narset herself also benefits from this Enchantment. If youre unable to do this your alternate win condition is Felidar Sovereign if you havent made yourself much of a threat and let your opponents pick each other off then you could have a pretty sweet life total and pillow fort built up. At which point the ability of the Sovereign will win you the game. Otherwise its just fun to let Narset run wild and mess stuff up. Hope this helps out and that you have as much fun playing it as I do and Feedback is appreciated. ENJOY!

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Date added 6 years
Last updated 6 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

19 - 0 Rares

23 - 0 Uncommons

23 - 0 Commons

Cards 99
Avg. CMC 3.48
Tokens Drake 2/2 U, Eldrazi Spawn 0/1 C, Elemental 1/1 R, Goblin 1/1 R, Myr 1/1 C, Pegasus 1/1 W, Soldier 1/1 RW, Spirit 1/1 W
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