A friend of mine who used to play built what’s pretty much the base of this deck. Credit to Gee.

“My asshole confounds the louvre! I fart ambrosia and shit pure gold turds! My cock spurts soft diamonds in the morning sunlight!” -Naked Lunch

The title for Naked Lunch was described as “a frozen moment when everyone sees what is on the end of every fork.” Chainer is kind of like that. Unassuming until the moment you see Mindslicer resolve with a sac outlet on board. Seemingly out of the game until you loop Living Death and win. It can win fast and be aggressive, and it can go the distance and dominate gameplay.

“A coprophage calls for a plate, shits on it and eats the shit, exclaiming ‘Mmmm that’s my rich substance.’”

If you like fast combo and discard control mixed with some reanimator, this deck is for you. If you like politics and a crazy amount of triggers, this deck is for you. If you like resilience and randomly topdecking game-ending combos, this deck is for you.

Combos can usually be found by looking for the sac outlets:

Phyrexian Altar , Ashnod's Altar , Altar of Dementia , Carrion Feeder , Viscera Seer , and Razaketh, the Foulblooded .

And to some extent, these slower sac outlets also do the trick:

Thoughtpicker Witch , High Market , Sadistic Hypnotist , Attrition , and Phyrexian Tower .

From there, most of our kill is draining people out through Blood Artist , Falkenrath Noble , Zulaport Cutthroat and Gray Merchant of Asphodel . A few creatures and interactions enable this:

Xiahou Dun, the One-Eyed and Living Death loops, Priest of Gix and Chainer, Reassembling Skeleton and Pawn of Ulamog or Pitiless Plunderer , and Gravecrawler and a zombie in play ( Phyrexian Altar is true infinite but there’s other ways to get there).

Almost everything else in the deck is ways to get there, ways to survive and ways to fuck people. Based on your opening hand, you can tell which path you’ll need to take pretty quick, whether it’s combo, control or ramp, and from there it’s mostly reacting appropriately to the circumstances of the game.

”No Glot...C’lom Fliday!”


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