Maybeboard


The plan is to have a EDH deck that i can play with friends (On a scale of 1-10 around a 6-8 difficulty). Enough relaxed cards and combos i can have fun with but still for the more competitive friends give them a run for their money.

Use Custom categories for more detail on what i have used.

Any hints, tips and ideas are more than welcome. Thank you all!!!!

(Pro-tip; click the wording in the panels to drop down the boxes)

UPDATE Maybe boards are card i might put in just depending on money and also if i want to add to the synergies. Urza works pretty decently but is a narrow usage card currently.

Sharuum the Hegemon + anything artifact in your graveyard. Conjurer's Closet or Venser, the Sojourner of course help with this.


Bitter Ordeal + Phyrexian Metamorph + Sharuum the Hegemon Sharuum is on the field, cast metamorph targetting Sharuum. State based action occurs send Sharuum to the bin then the metamorph(Sharuum copy) targets Sharuum returning her and then sending metamorph... so on and so forth... Then cast Bitter Ordeal. Done. Ended. Winner.


Basalt Monolith + Rings of Brighthearth The usual infinite colourless mana so long as you have a spare 2 mana to start the combo. Good ole Blue Sun's Zenith can be used to make an opponent draw out their library or yourself to get the rest of your cards... Either way.


Darksteel Forge + Mycosynth Lattice Makes everything artifacts and just yours indestructible. Then either Leonin Abunas or Padeem, Consul of Innovation for added hexproof annoyance. On top of this you can use Nevinyrral's Disk to send everyone else to the stone age.


Sword of the Meek + Thopter Foundry Create infinite 1/1's as long as you have the mana. This can come from infinite mana combo or just spare mana on someones end step. You can also use Time Sieve to take infinite turns as long as you have a spare 5 mana... Fun.


There is a lot more synergies than i have listed but these are the main ones that come to mind.

I Have of course included a few "sh*t hits the fan" cards to just act as other ways to win or distract from my main intentions.


Jace, the Mind Sculptor or Teferi, Hero of Dominaria are indeed a couple of walkers that will do this. Using their abilities for my utility and then potential win cons from the ults. Decided to try an include something different and new in the way of The Eldest Reborn to even bring back the poor guys when they get beaten up for just doing their thing.


Magister Sphinx he hits the field and BAMMM 30 points of damage effectively done (I know i know its not damage but you get the idea). Nothing to much more needs to be said about this guy except it can also be weirdly used on ones self to keep them alive.


Maybe a really weird thing could happen and Desertion picks of a win con from someone else... well... yeah i don't have to many other ways to win... awkward...

I faced a few draw backs from my play testing so far. The lands to mana artifacts seems reasonably balanced though sometimes it can leave you wanting for lands.

It feels it could use a little more draw or tutor but then it cuts in to the potential relaxed area of the deck.

The fun full board artifact combo is somewhat fragile in terms of a board exile. There are of course counterspells which I will hold in case of those. This also leads to an issue of not being able to hold them as sometimes you have to answer other dangers.

$$$COST$$$ Of course this is a major issue. I have got myself a decent few of these cards but still lack things like Mana Crypt and Vampiric Tutor. Have tried to do my best to not put heaps of expensive cards in that i do not already have.

I currently have a rather rough outline of this deck (About half the cost from over the years of trading) and it functions in a more casual but still fun way. I really want to amp the deck up to something along these lines but before i just make the investment wanted to share my thoughts and ideas before skipping to the bank.

I Have tried to keep a good mix of counter spells to protect combos, draw cards to get to combos and answers, removal to protect myself and combo and just general utility and alt win cons in case the worst happens.

Once again many thanks to all who have read this a big +1 to you all. Any thoughts, comments and ideas are more than welcome!

Lordpercivel

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Casual

94% Competitive

Date added 8 years
Last updated 3 weeks
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

51 - 0 Rares

15 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.38
Tokens Emblem Teferi, Hero of Dominaria, Emblem Venser, the Sojourner, Thopter 1/1 U
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