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Multiplayer Vial Smasher / Kraum

Commander / EDH Multiplayer UBR (Grixis)

Gottsplitter


Maybeboard


For this Mulitplayer-Partner-Commander i chose Vial-Smasher and Kraum and want to build a style, that fit both my commanders and work without them as well. That means, that most of the cards should be good on thier own when I am top decking after mass removal.

The style of play fitting the commanders shall be:

  • Bounce cards to the opponents hands to make it more likely that they have to play two spells per turn.
  • Play spells for less than their converted mana cost (with is indicated in the top right corner of the spells)
  • Play spells in opponents turns to trigger Vial Smasher the Fierce additional times

A good example that does both would be Devastation Tide. Another card that fits both goal very well is Teferi, Mage of Zhalfir. On the one hand opponents are limited to play spells in their main phases, which makes more likely, that they play two spells a turn and not one in their turn and one in an opponents turn. On the other hand Teferi, Mage of Zhalfir can be flashed and gives my creatures flash, which comes in handy whith Vial Smasher the Fierce, because its ability triggers only for the first spell each turn.

Spells to hit hard with Vial Smasher the Fierce are Blasphemous Act, Greater Gargadon and the suspend-route, Emrakul, the Promised End, Dig Through Time and the other good delve-cards, the miracle-cards like the before mentioned Devastation Tide, Snuff Out, Curtains' Call, the evoke spells like Shriekmaw and Mulldrifter.

I'd like to hear your suggestions or ideas on this deck!

Suggestions are very wellcome!

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Date added 6 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

42 - 0 Rares

15 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 4.79
Tokens Emblem Jace, Unraveler of Secrets, Phyrexian Germ 0/0 B
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