Maybeboard


This is a Muldrotha deck I've been tweaking that started from the commander's quarters Muldrotha deck. I can't seem to decide whether to make it all permanents, but also I don't have a primal surge yet so there's not much of a reason to make it all permanents either.

The play style is pretty similar to any other Muldrotha deck: ramp to Muldrotha, keep her alive, and use her to generate near infinite value and grind your opponents out. There's also two more direct ways of winning: use Jarad, Golgari Lich Lord 's ability saccing Golgari Grave-Troll or Nighthowler , while using Muldrotha to replay the sac outlets, or use Black Market , The Mending of Dominaria and the like to cast a huge Villainous Wealth . Either one of the wincons can be found with Final Parting . The last wincon is just grinding opponents out, and Possessed Portal helps out the most in this game plan.

The rest of the deck is a mix of ramp, light card draw (this might be a weak point, but I prefer to ramp into Muldrotha and then mill), permanents that sac themselves, and other stalling cards. I really like it being this sort of toolboxy thing that can answer most threats, albeit slowly.

Really, the biggest conflict in deckbuilding I've got right now is that Muldrotha herself pulls you towards wanting all permanents, and of several different types. However, instants and even sorceries work faster to do what you need them to than other permanents, generally. Insidious Will is always going to work more quickly and directly than Hesitation for example, and although the recursion is important, so is being able to respond to threats quickly and on other people's turns.

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Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

18 - 0 Rares

20 - 0 Uncommons

32 - 0 Commons

Cards 100
Avg. CMC 3.46
Tokens Boar 2/2 G, Emblem Tamiyo, the Moon Sage, Zombie 2/2 B
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