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Here's my first EDH brew, like my love for artifacts with a splash of blue, this deck has lots of great synergy and works much like an engine should, piecing parts together till you get the game winning motor running.

With tons of rocks in the deck to help ramp early game (Grim Monolith, Basalt Monolith, Sol Ring, Thran Dynamo, Worn Powerstone, Metalworker , Mana Vault) you can stall out the game using the timeless blue tradition of Counterspell's and the likes until you can ramp out the game changers. Muzzio, Visionary Architect helps expedite this process tremendously.

Mid game is spent making your pillow fort with things like Ensnaring Bridge, Winter Orb, Orbs of Warding and Forcefield while making life fun for the table with things like Teferi's Puzzle Box, Howling Mine and Font of Mythos.

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The engine does have some forms of control, obvious choices are Rewind, Spell Burst(Here's looking at you buyback), there's also the counter magic combo of Counterbalance+Soothsaying to turn your top decks into hard counters, Scroll Rack can help in this situation as well.

It also has some artifact pseudo control in the form of Oblivion Stone, Defense Grid, Jester's Cap(For peeling combos IE: any deck running Palinchron/Hermit Druid... Maybe Ghostway? =P), Steel Hellkite can offer some solid removal as well as pressure and all star walkers Karn Liberated and Ugin, the Spirit Dragon to keep the board in check. It also has its soft locks with cards like Ensnaring Bridge, Crawlspace(For those infinite token combos), Maze of Ith(For the big guns) and Glacial Chasm to stall out the game to buy time.

Late game is where this deck shines as once all the pieces are in play (Hopefully. Here's looking at you top deck Gaze of Granite...) you can easily ramp big things out like Platinum Angel, Wurmcoil Engine, Blightsteel Colossus, Artisan of Kozilek or pumping out the titans Kozilek, Butcher of Truth and Ulamog, the Ceaseless Hunger.

It also has some bigger impact plays abusing things like Reshape or Transmute Artifact to pump out the bigger, more powerful artifacts in the deck

The deck does have the rather hated Mindslaver//Academy Ruins lock because hey, sometimes games go way too long and they just need to be ended and sometimes there's just that one player at the table that needs to be taken out ASAP.

Another late set up is March of the Machines+Conduit of Ruin+Sanctum of Ugin abusing Deceiver of Form's ability setting up Artisan of Kozilek on the top deck turning all your artifacts into 10/9 Annihilator 2 beaters. A finisher.

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There is plenty i'm sure i'm missing in the deck as this is my first dive into the EDH format I just wanted to make a deck that fit my play style and my love for all things .

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Revision 17 See all

(4 years ago)

Top Ranked
  • Achieved #27 position overall 8 years ago
Date added 8 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

23 - 0 Mythic Rares

39 - 0 Rares

22 - 0 Uncommons

5 - 0 Commons

Cards 99
Avg. CMC 4.14
Tokens Copy Clone, Emblem Tamiyo, the Moon Sage, Emblem Teferi, Temporal Archmage, Phyrexian Germ 0/0 B, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Folders EDH
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