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Building a Morophon Ally Tribal for a FNM Morophon free-for-all game.

So a few key combos, the obvious one with Morophon, the Boundless is Jodah, Archmage Eternal making all ally creatures free to cast, winner, then with things like Guardian Project and Vanquisher's Banner to draw, hopefully into more allys to cast for free... each doing something different.

Gideon, Ally of Zendikar to create extra ally's if we draw into something else, Vivien, Champion of the Wilds for flash to do it all on an opponents end step so we can do it all over again on our turn.

and ultimate combo, provided no one has themselves hexproof... Halimar Excavator , Turntimber Ranger and Arcane adaption // Xenograft to make infinite mill out of nowhere...

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Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

34 - 0 Rares

25 - 0 Uncommons

24 - 0 Commons

Cards 100
Avg. CMC 3.72
Tokens City's Blessing, Copy Clone, Emblem Gideon, Ally of Zendikar, Knight Ally 2/2 W, Kor Ally 1/1 W, Wolf 2/2 G
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