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Monstrous Gruul


This is my second attempt at a Gruul deck. Theros is monsters, monsters and more monsters and R/G is just right up its alley!

Trying to focus on getting Nylea, God of the Hunt and pairing her trampling with Bow of Nylea as it gives deathtouch. Rulings on deathtouch with trample has insane results.

Elvish Mystic in there for crazy mana ramping and quick access to alot more creatures. Sylvan Caryatid also is a tougher mana ramper.

Xenagos, The Reveler is great for more mana ALL THE MANA. With my flood of little mana creatures, it can give me more options on playing multiple spells or creatures.

Ruric Thar, the Unbowed is my main baddie. He's big, he's tough, and he gets some impact.

Ghor-Clan Rampager is just an overall beast (literally) He can be a good tough body or a great combat trick.

Domri Rade is my other planeswalker that gives me my necessary creatures quickly.

Savageborn Hydra A good double striker considering the amount of mana I can generate and beef it up.

Any advice and criticism is greatly appreciated!

Also, I need super help on developing a sideboard. The whole idea of a sideboard is still hard to me to grasp for any of my decks. Help wanted!

deadblob says...


Maybe replace two Elvish Mystic and add two Zhur-Taa Druid

October 9, 2013 6:27 p.m.

Toosuavegents says...



I'll be that in mind for sure! I feel like Zhur-Taa Druid could have a place here but the ability for Elvish Mystic to just spam out seems to play a prevalent part in the few tests I've run through.

October 10, 2013 5:44 p.m.

ownageban says...


I would replace rubblebelt raiders for Polukranos, World Eater

November 18, 2013 7:13 p.m.

slinkyshadow says...


Really, Voyaging Satyr is only good if you have Nykthos, Shrine to Nyx in your mainboard. I'd drop 3 basic lands for 3 Nykthos, if you have them--or at least put any that you have in there. With devotion out, you can tap Nythos to produce a lot of mana, then use Voyaging to untap and do it again. It adds up to a lot of mana for you to dumb into a Hydra or Clan Defiance, or just to throw your hand on the field.

I'd also put in the Garruk that's in standard right now, but I can't remember his exact name. With all the creatures you are running, he would give you some much needed card draw with his +1.

And every gruul deck needs a Wrecking Ogre . If someone decides not to block, you can cast this on that creature and hit them with more damage plus double strike. This wins games(has beaten me a few times, too).

Never swap out Elvish Mystic for Zhur-Taa Druid . Druid is too slow for mana ramping, and the one damage doesn't really matter.

I'd take out the Rubblebelt Raiders for Wrecking Ogre.

I'd remove Ruric Thar, the Unbowed for Polukranos, World Eater . Ruric can go into the sideboard--he's only truly good against control matchups or someone who uses a lot of spells. Whereas Polukranos gives you another place to dump all your mana, and can act as a much needed boardwipe.

So, in the end--

-2 Rubblebelt Raiders-2 Ruric Thar, the Unbowed-2 Boon Satyr-2 Forest-1 Mountain

+2 Wrecking Ogre+2 Garruk, Caller of Beasts+3 Nykthos, Shrine to Nyx+2 Polukranos, World Eater

Sideboard options

+2 Ruric Thar, the Unbowed --this can be placed in way of Polukranos against control matchups.

+2 Pithing Needle is always good against control or other planeswalkers.

+3 Bramblecrush This is green's way to destroying opposing Nykthos, Underworld Connections, or Planeswalkers.

And honestly, after this--I'm not sure what else you might want to toss in. I don't play Gruul much--I've just learned from what I've seen people play. Red/Green are my least favorite color combinations. =x

December 2, 2013 2:30 p.m.

Toosuavegents says...


slinkyshadow You're the best man! Thank you for taking the time to list all of this, it really is just super helpful to get me thinking on why cards go in the sideboard and what doesn't belong.

I definitely need Nykthos, Shrine to Nyx I have one but can't get a whole lot of cards atm. Same goes for Polukranos, World Eater though he definitely plans on making an entrance if I can get a few of him. I'm definitely down for most those suggestions, Wrecking Ogre being my only questionable. He's good, no doubt about that, but maybe just too costly for a 3/3. Will definitely have to check that out.

December 2, 2013 2:35 p.m.

slinkyshadow says...


Wrecking Ogre is almost never cast as a creature. He's only used for a mid-late game bloodrush ability. Literally, you can swing in with a 2/2 Burning-Tree Emissary and your opponent might not block it, because it's only a 2/2, right? So after your opponent says they declare no blockers, you bloodrush Wrecking Ogre onto Burning Tree, making it a 5/5 with Double Strike which hits for 10 damage. And on top of that, you can blood rush Rampager onto him--adding +4/+4 and trample. So he's a 9/9 with double strike and trample--which can potentially win you the game. With all the mana ramp you have, this could easily be done.

If you have one Shrine, toss it in anyway. If you happen to draw it and have a good bit of devotion out, then yay! There's no reason not to run the one you have.

But really, sideboards are just used to make yourself better against certain decks. Sideboards usually consist of something that's running your current meta(what people often play at your local shop/FNM). If you are having problems with control, Savage Summoning is always good, along with Ruric Thar. That way he'll be able to land without being countered--causing them to take at least six damage to get rid of him.

December 2, 2013 2:43 p.m.

Toosuavegents says...



That makes sense then, and seems a more viable change I can make right now since I have the ogres and the shrine even without Garruk, Caller of Beasts and Polukranos, World Eater .

December 2, 2013 2:52 p.m.

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$93.64 $148.58 $311.91
Date added 6 months
Last updated 5 months
Legal formats Commander / EDH, Extended, Legacy, Modern, Standard, Vintage
Cards 60
Avg. CMC 2.76

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