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Mono-R Jaya Ballard Control

Commander / EDH

heavymetalmoose


The point of the deck is to keep the board clean and use the following win-cons:

-Repeatedly use Jaya Ballard's "ultimate"

-Utrava Hellkite

-Koth of the Hammer

-Chandra, Torch of Defiance

-Inferno Titan

- Price of Progress

There is also a secondary artifact recursion theme. I use artifacts to make up for the places where red lacks (card draw and enchantment destruction.) Daretti, Scrap Savant and Trash for Treasure help with graveyard recursion.

Artifacts:

Sword of the Animist is an auto-include in every mono-color deck I build, and works great with Valakult

Darksteel Plate and Sword of War and Peace so Jaya can protect herself

Batterskull so we can gain a crazy amount of life with Jaya

and with Basilisk Collar her second ability turns her into a sniper

Illusionist's Bracers so we can get multiple abilities

Swiftfoot Boots to keep Jaya safe along with Hammer of Purphorous to give her haste

Ruby Medallion, Gilded Lotus, Sol Ring, and Hedron Archive for mana

Journeyer's Kite for ramp and ammo for Jaya

Crystal Ball to help filter the draws, and it works well with Druidic Satchel

Mind's Eye and Staff of Nin for card draw

Caged Sun so we can use more and more mana

Glaring Spotlight to take care of hexproofed creatures

Spine of Ish Sah takes care of pesky permanents, specifically enchantments

Liquimetal Coating to make targets for Smash to Smithereens

Distorting Lens turns any permanent blue, that way we can target it with Jaya's first ability

Enchantments:

Widespread Panic and Stranglehold to deal with opponent's tutors/fetches

Burning Earth punishes greedy mana-bases

Planeswalkers:

Daretti, Scrap Savant lets us draw cards, pitch artifacts to the graveyard for his second ability and Trash for Treasure

Koth of the Hammer gives us mana, and his ultimate is a win-con

Chandra, Torch of Defiance for her exile ability and mana on a stick, and her ultimate is another win-con

Instants and Sorceries

Lightning Bolt, Skullcrack and Price of Progress good burn spells for EDH

Smash to Smithereens deals with artifacts and burns

Chaos Warp for damn enchantments red has trouble with

Ruination because we don't run a lot of non-basics, and this can kill some other decks

Gamble a tutor in red. For 1. And we can fill up our graveyard with artifacts

Mizzium Mortars so my opponents don't get creatures

Blasphemous Act as a boardwipe

Tormenting Voice card draw, plus we can discard an artifact or even Fiery Justice

Anger of the Gods is another mini-boardwipe

Trash for Treasure lets us recur the artifacts we discard

Reforge the Soul card draw

Past in Flames we can cast all the cards we discarded with Jaya now!

and Reverberate lets us do all that multiple times!

Creatures

Godo, Bandit Warlord normally used to grab either Sword of War and Peace and Darksteel Plate so Jaya survives her ultimates

Pia and Kiran Nalaar they create artifact tokens for us to sacrifice or use as chump blockers. Their second ability is relevant, too

Kumano, Master Yamabushi is a great mana-sink, and becomes a sniper with Basilisk Collar

Combustible Gearhulk draw 3 cards, or fill up our graveyard

Charmbreaker Devils helps us reuse the instants and sorceries in our graveyard

Solemn Simulacrum amazing all-around card

Squee, Goblin Nabob helps us get around Jaya's "downside"

Inferno Titan mana-sink and win-con

Harsh Mentor pings opponents

Pilgrim's Eye is an artifact for us to sacrifice, and the land can be used as ammo for Jaya

Magmatic Force a Lightning Bolt every upkeep, AND it survives Jaya's ultimate!

Chandra's Phoenix and Firewing Phoenix is reusable ammo for Chandra, similar to Squee

Varchild's War-Riders a 3/4 for 1R with trample and a way to get around its downside (Rampage: 1)

Stuffy Doll hit an opponent for 12 when using Jaya's ultimate, 3 when we cast Anger of the Gods, 13 when we cast Blasphemous Act. I like him

Burnished Hart helps us ramp early on, plus we get 2 Valakult triggers for only 3!

Anger it should be easy to get him into the graveyard, and once he's there he's never leaving

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

42 - 0 Rares

14 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.48
Tokens Emblem Chandra, Torch of Defiance, Emblem Daretti, Scrap Savant, Enchantment Golem 3/3 C, Phyrexian Germ 0/0 B, Saproling 1/1 G, Survivor 1/1 R, Thopter 1/1 C
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