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Mono-Green Elf Combo Deck

Casual Casual Combo Mono-Green

QuantumMechanic


INTRODUCTION

Hello everyone! This is my second deck posted to this website, this being one I already have. It was designed and given to me by my uncle around three years ago when I first started playing Magic. A few years later, it has become my "signature deck" and has been pretty well-played. All-in-all, it has won me many games, and I'm decently confident in it. It isn't perfect, of course, which is one reason I am putting it on here. Here's how it works!

FUNCTION

This deck works by putting elves onto the field, having them build off of one another to make for some nasty combos. Many times have I used Immaculate Magistrate and Joraga Warcaller with Overwhelming Stampede to win me the game. Wren's Run Packmaster and Howl of the Night Pack has given me some great defenses, and Wellwisher often keeps me healthy. Other elves help me with mana, such as Elvish Archdruid and Farhaven Elf, whereas other elves buff each other up (Bramblewood Paragon, Ivy Lane Denizen, Joraga Warcaller, Elvish Archdruid, Immaculate Magistrate, Imperious Perfect). Some cards even help to accumulate token creatures (Druid's Deliverance, Lys Alana Huntmaster, Imperious Perfect, Ambush Commander, Elvish Promenade), which in turn helps other cards function (Jagged-Scar Archers, Immaculate Magistrate, Elvish Archdruid, Wellwisher). Overall, a lot of cards help build each other up, which helps everything else build up and work, etc, etc.

PLEASE HELP!

Now that I've been playing with this deck for a while, and as my friends improve their decks, I thought I might come here for aid as to how to make it even better! Any and all feedback (preferably constructive) would be highly appreciated! What cards don't belong in this deck? What cards should be added? What cards do I need more of, or need less of? And most importantly, why? What do some cards not in the deck have to offer that others in the deck don't, or what do they do better? Why should I have more of one card and less of another? Why would a card in the deck not be ideal or useful? The answers to these questions are very important, and help greatly in the process of deck-building.

CLOSING

And with that, this description is done! Thanks for reading and viewing, or for any suggestions if you have any! If you got this far, thanks, and give yourself a pat on the back or something!

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Date added 6 years
Last updated 6 years
Legality

This deck is Casual legal.

Rarity (main - side)

12 - 0 Rares

9 - 0 Uncommons

15 - 0 Commons

Cards 60
Avg. CMC 3.33
Tokens Elf Warrior 1/1 G, Wolf 2/2 G
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