Ballistics (Weapons of Mass Construction)

Modern* TheLoneDart

SCORE: 101 | 66 COMMENTS | 11096 VIEWS | IN 62 FOLDERS


Name for the Archetype - WMC —Feb. 9, 2017

Now that this deck is at a near-complete state and is winning the majority of its rounds as a serious deck, I've decided to come up with a name for the archetype. At first I was thinking Ballistic Bots, then just Bots, or Constructs (but that's boring)..... eventually having come up with what I now want to call the archetype - WMC!

WMC stands for Weapons of Mass Construction and is a play on WMD (or Weapons of Mass Destruction), which is a term for nuclear, radioactive, chemical or ballistic technology that can kill significant numbers of human or other life. Seeing as this deck is more about construction now and eventual destruction I feel as if the name is fitting.

So, there is it: WMC - Weapons of Mass Construction!

How did you set up those Drop down menus? I would like to copy that tech to most of my decks. thankyou ahead of time, Feel free to pm me the details.

February 8, 2017 7:13 p.m.

TheLoneDart says... #2

RadioactiveToxicJinxHazards When you're editing your description there's a toolbar with about a dozen buttons (bold, italics, hyperlink, picture, et.). One of the last buttons is three horizontal lines and if you hover over it, it says Accordian Block. That's how you create them. Cheers.

February 8, 2017 7:24 p.m.

Thx very much i upvoted you for your help. Enjoy.

February 8, 2017 7:26 p.m.

Venomous08 says... #4

I really like the idea behind the deck, though I think the execution is still sub-par. I'd like to address the manabase first. Academy Ruins, Inventors' Fair, and Sea Gate Wreckage seem like good options at first, but their activated abilities are too expensive, slow, or conditional, hence you rarely see them played in Tier 1 Affinity decks. Darksteel Citadel should really be a 4-of in this deck since it helps enable Mox Opal and can be sacrificed to Arcbound Ravager if necessary. Additionally, I'd heavily consider running Inkmoth Nexus as another consistent win-con in combination with Arcbound Ravager. I also don't think that your mana curve is optimal. Topping off your curve with Scrap Trawler is fine, but you have too many cards competing for the 2 CMC spot. Arcbound Stinger seems particularly bad, since it just acts as a worse Arcbound Worker when you really want to be casting a Walking Ballista or Arcbound Ravager. Ancient Stirrings also doesn't fit with your game plan. This deck has 10 other 1-Drops that it prefers to play on T1 that actually add to the board-state. On the topic of 1-drops, I would play 4 Hardened Scales, since it enables all of your creatures and hence you want one in your opening hand. Also of note, it's effects do stack, so having multiple copies is not a problem. With all the slots that open up, I would definetly add 3-4 Springleaf Drum since your combo wants to be quick but is fairly mana-intensive. Ornithopter would help enable the Springleaf Drum more easily, give you more artifacts for improvise, and just reduce your curve a little bit. Hangarback Walker might also be worth considering as a 1-2-of just too add redundancy and give you another creature to dump counters on if you don't have a Walking Ballista available. Lastly, I'm a little unsure about Reverse Engineer. I haven't tested that card enough to make a definitive decision, but I personally prefer Thoughtcast for card draw. It does draw one card less, but is less color intensive, gets more value out of Mox Opal and Springleaf Drum and doesn't force you to abandon your defences.

February 8, 2017 8:48 p.m.

TheLoneDart says... #5

Hey Venomous08 and thanks for your input. I do not want to change this deck to a point where it resembled ravager affinity. I have increased hardened scales to x4. Also, I have reduced shrapnel blast to x2. And I have replaced arcbound stinger with hangarback (thanks a lot for that suggestion). Otherwise, I will test some stuff out, but I am not going to make any immediate changes. Thanks again.

February 8, 2017 9:08 p.m.

Blue_Flame says... #6

Really cool concept, I've never seen a deck that works completely off of modular before. I second basically everything Venomous08 on everything he/she noted, but in addition I would recommend Energy Chamber as a support card to really help you in grindier matchups. The card supplies you with a +1/+1 counter (or more) on one of your dudes every turn, really can't beat that!

February 8, 2017 9:34 p.m.

TheLoneDart says... #7

With a lot of the proposed changes I lose to modular edge that the deck has and shift more toward ravager affinity. And although I think that's a good deck, that's not what I wanted to make here. Thanks for comments and I'll let you know of any changes that are made. Cheers

February 8, 2017 10:16 p.m.