Sideboard


Maybeboard


No description for the current BW build, but the old description for the Mardu build is available below. Will add Bitterblossom when my income allows it.

Old Description

This deck has a very efficient mana curve and good synergy between the cards. The first turn are focused on disruption and burn, mainly using Inquisition of Kozilek , Lightning Bolt and Lightning Helix . Turn 1 Inquisition is one of the best starts in modern.

On turn 3 and afterwards it's all about creating lots of tokens and keeping the opponent under pressure. Both Brimaz, King of Oreskos , Lingering Souls and Monastery Mentor are strong three-drops since they establish a good board presence. The four-drops are the real threats, both of the planeswalkers are at CMC 4, together with Hero of Bladehold . Hero of Bladehold is the real hero of the deck. Optimal play would be to drop a Hero at turn 4 and follow her up with one of the Sorins will be able to really boost all the tokens/creatures. Hero + her tokens alone would swing for 10 with Sorin, Lord of Innistrad 's boost, if my three-drop was Lingering Souls, then that's increased to 16.


Mainboard

Kolaghan's Command - Stable card, does all it need to do.

Lightning Bolt - Great burn and removal.

Lightning Helix - Bolt + life gain? Who can say no to that?

Path to Exile - Excellent creature removal.

Zealous Persecution - Acts as both a mini-sweeper and boosts all my creatures and token. Can be used either as a nice combat trick or simply to give me that extra boost need to win. Thinking of increasing to 2x.

Inquisition of Kozilek - Perfect turn 1 card, allows me to disrupt the opponent and let's me see his/her hand.

Lingering Souls - Token Machine #1. Great blockers, but also wonderful attackers if they can get boosted by some means (Sorin I'm looking at you).

Night's Whispers - Perfect turn 2 card, gives me sweet card advantage.

Brimaz, King of Oreskos - Who can say no to the King of Cats? Especially when he's bolt-proof, has vigilance and produces up to one token per turn, including the opponent's turn if he blocks.

Hero of Bladehold - She's great. Together with her tokens the hits for 7, and boosts all my attacking creatures that I've previously played. The turn 5 attack of a Hero together with a turn 3 Lingering Souls would amount to 11 damage, of which 4 is flying.

Monastery Mentor - Can establish a good board presence in it's own, but also hit the opponent really hard. Since this deck only has 8 creatures, it's will spawn lots of tokens.

Sorin, Lord of Innistrad - His +1 allows him to protect himself and provides me tokens. The real deal is the -2, which syngerizes very well with the rest of the deck. His -7 is quite good, should ensure a victory against most decks.

Sorin, Solemn Visitor - This Sorin is kind of a reversed Lord of Innistrad, since his +1 boosts my creatures, while his -2 gives me new tokens. The extra life gain he can provide his good against burn and aggro.

Since planeswalker now follow the legendary rule, both Sorins can be on the battlefield at the same time. They're actually a really good team, since they can protect each other while using the +1 ability of both. Also, Sorin's the best defender.

Sideboard

Anguished Unmaking - Always good to have one, removes almost anything!

Blood Baron of Vizkopa - In against decks using white or black. Replace either Kalitas, Hero or the Planeswalkers.

Falkenrath Aristocrat - In against removal heavy or control decks. Replace Mentor, Hero or the Planeswalkers. Aristocrat is really great since it's a power 4 creature with both haste and flying, often guaranteeing a hit T4. In addition can become indestructible by sacrificing other creatures (tokens!), making her hard to remove. In the case of a sweeper a Hero or Mentor can be sacrificed, giving Aristocrat +1/+1.

Path to Exile - In against creature heavy decks. Replace Anguished Unmaking , Bolt or Helix.

Rakdos Charm - In against deck which utilized their graveyard or artifacts. The last choice is seldom relevant.

Rakdos's Return - In against control or decks with a lot of card advantage. Often countered tough.

Terminate - In against creature heavy decks.

Wear / Tear - In against enchantments and artifacts. Replace creature removal.

Zealous Persecution - In against other decks with many tokens or low CMC creatures.

Maybeboard

Ajani Vengeant - His +1 is always good, either he can keep a dangerous creature tapped indefinitely or he can mana-screw the opponent! His -2 is great in some situations, it's a lightning helix on a stick. His -7 is really brutal, even if it doesn't win the game on it's own the opponent will be severly crippled. The only problem is that he doesn't have any synergy with the tokens/creatures.

Gideon, Ally of Zendikar -

Kalitas, Traitor of Ghet - Would bloat with zombies whenever I kill an opponent's creature, he also has lifelike and is bolt-proof. If played right he can totally dominate the board. As a plus he also serves as good graveyard hate against creatures.

Tidehollow Sculler - I'm not entirely sure what I think about this card yet, since he almost always eats a removal spell, but he can be pretty good in combination with T1 Inquisition of Kozilek .

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Revision 19 See all

(4 years ago)

-1 Blessed Alliance side
+2 Kaya's Guile side
-1 Sundering Growth side
Top Ranked
  • Achieved #22 position overall 5 years ago
Date added 7 years
Last updated 4 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 0 Mythic Rares

23 - 7 Rares

22 - 6 Uncommons

0 - 2 Commons

Cards 60
Avg. CMC 2.61
Tokens Emblem Gideon, Ally of Zendikar, Emblem Sorin, Lord of Innistrad, Emblem Sorin, Solemn Visitor, Faerie Rogue 1/1 B, Knight Ally 2/2 W, Spirit 1/1 W, Spirit 1/1 WB, Vampire 1/1 B w/ Lifelink, Vampire 1/1 W, Vampire 2/2 B
Folders zzInspiration (not own), Modern decks, Interesting Modern Decks, Ideas, Favorites, Previous Decks
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