Sideboard


Maybeboard


Based on my Standard Heroic deck from the Theros/Rtr block, my goal is to now make this the best heroic deck possible. I believe that this is a viable modern deck.

With the basic land landbase, this deck costs about 10$, but isn't optimal. The best landbase would to be running 4x Flooded Strand 2x Windswept Heath and 4x Hallowed Fountain with 6 Plains and 6 Islands. A more budget friendly option to that is replacing the Strands with Seachrome Coast and the Hearths with 2 Plains. As with all decks in modern, the expensive lands are expensive for a reason: they are consistent and they are fast. This sucks because it greatly reduces the chances of cheap decks to be able to compete.

Regardless, for this deck at 10$, it's basic lands only. Although it's hard to guarantee that this deck will have the right amount of each colour mana in any given game, the lands need to be useable turn 1. As such, Evolving Wilds is not optimal.

Moving on: the main focus of this deck is, as you probably already guessed, heroic creatures. This means that the deck has lots of spells that target your guys to make them big, then swing for the kill. (Heroic: if the creature is targeted by a spell you cast, X happens. In this deck it usually puts a +1/+1 on the creature)

Turn four kill example Show

For the majority of games, only one of your creatures will be needed to kill, so the number of creatures in this deck are limited. Most of the instants are protection, but some are also for damage. The enchantments are more for some longevity and utility. I currently find that sorceries are too slow to be super useful; they bring down the flexibility of the deck. I could however see Distortion Strike and Slip Through Space being usefull; they need some playtesting. The main reason I'm not using artifacts in this deck is because they don't trigger heroic when being equipped, and I want this deck to be unique.

Detailed Creature Explanation Show

There are only instants and enchantments in this deck. Instants are fast, enchantments are lasting, and sorceries are neither. That being said, there are three categories of spells: Attack, Defend and Draw.

Attack Show

Defend Show

Draw Show

With the sideboard I want to be able to change the deck so that it performs well in a longer, more drawn out match. That is one of the reasons that I like this deck, it can be played as an aggro deck, as well as a slower tempo deck.

Sideboard and Tempo Setup Show

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90% Casual

Competitive

Date added 8 years
Last updated 5 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Rares

13 - 5 Uncommons

23 - 10 Commons

Cards 60
Avg. CMC 1.37
Folders Cool Decks, Heroic Aggro, Decks, swag, decks i like, Decks to Proxy, budget decks, budget brews and jank, Decks
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