Land (1)


I'm still new to modern and this deck definitely needs refining. If anyone could help, it'd be greatly appreciated.

So I designed this deck as essentially a goodstuff deck. I really got into Magic around the time that Dragons of Tarkir came out, and I really loved running an Abzan deck. I've wanted to pull it into modern since Siege Rhino rotated, but still need to work the kinks out.

The basic idea behind this deck is big creatures and solid removal. Wilt-Leaf Liege is the ultimate anthem since it makes most of the creatures gain +2/+2. A 6/6 for 3(Loxodon Smiter) that can't be countered is pretty scary. Plus with the Liege boost, Rhino can take fight larger Tarmogoyfs to a draw. In the magical Christmas land, of Double Liege boost, Rhino can fight the biggest possible Tarmogoyf.

Qasali Pridemage and Scavenging Ooze are the deck's true bears with the utility to push the Rhino and the Smiter over the top. Scooze can shrink goyfs and mess with graveyard shenanigans and the Pridemage is the number one Selesnya cheerleader, letting Rhino trample over for even more. Enchantment removal is nice too.


Updates Add

-Moved playset of Abrupt Decay to the sideboard

-Added 3 Thoughtseize to the sideboard

-Added playset of Inquisition of Kozilek to the mainboard


Compare to inventory
Date added 1 year
Last updated 11 months

This deck is Modern legal.

Cards 60
Avg. CMC 2.19
Tokens 1/1 Spirit
Folders Possible Future Builds
Top rank #28 on 2017-05-29
Ignored suggestions
Shared with