mtg, mtg cards, magic the gathering, gaming, geeks
Pretty Simple Concept
+1's appreciated <3
Game 1: M&T excellent WIncon vs. Delver: Spiders FTW!!!! 2-1
Game 2: M&T excellent WIncon vs. Mono Green: Easy Win milled everything perfectly and Jarad (proxy) swung for massive damage, second game wolf tokens take it easily 2-0
Game 3: M&T excellent WIncon vs. Solarflare: won first game after a long struggle he got me down to three health, second Game I lost due to bad draw and he popped out all his friends rather quickly! third match lost due to his Sun Titan and friends took him down to six though! 1-2
I like the Ghoultree Idea >:D I originally had bonehoard in this deck but decided it wasn't worth keeping! I would love a couple Garruk Relentless I'll put him on my wish list! haha Ill try out the mindshriekers too cause I know for fact that it has gone significantly down in price :D
It's great to know that Dredge players are still out there! I'll definately be changing some things around thanks MadPesky
i built a version of this deck on this site, called boneyard, splashed black for shenanigans. Mulch is a must have for the deck IMO. also, i suggest Boneyard Wurm in a deck like this, lots of redundancy is good. last bit for you, id try to up the creature count any way possible. 21 dosent seem high enough for this kind of deck
glad i could help! i run a very similar deck for standard and if you want any other suggestions then i would suggest ulvenwald tracker for when you get that splinterfright up and it kills birds of paradise (which you could possibly run along with artful dodge)
The problem is that your tokens from Kessig Cagebreakers and Spider Spawning are vulnerable to Fog and sweepers. Sweepers are pretty heavy in standard because of Hexproof, and with Azorius, we'll still see plenty of Geist of Saint Traft , which means lots of Terminus , Supreme Verdict , Mizzium Mortars , Bonfire of the Damned , Killing Wave ...even Devastation Tide becomes a sweep against tokens, so you'll have to watch out.
+1 very nice. I was building one similar to this, checked here and gave up. I don't think it can get much better than this. So hey I'm going to try out your deck at FNM this week since it's so inexpensive, then slop together something a little more personal for next week. I'll follow up with results. One question: how do you sideboard? It seems that everything you have mainboarded is a staple that you'd want regardless of what your opponent throws at you. What are some deciding factors on what you decide to replace for game 2 and 3?
Honestly sideboard is difficult with this deck Id reccomend, add some destroy artifacts and enchantment and take out dream twist, the deck has enough mill on its own! I also like throwing in my 2 garruk for the second game as well taking out golgari lich lord! Thanks for the feedback kingl4d
Ok so I went 2-2 tonight. One match I sort of derped and lost due to user error. Instead of buying back Gnaw to the Bone s I had brought out a Kessig Cagebreakers , causing my Izzet opponent to do a perfect amount of damage to finish me off where I thought I had one more turn. 2 of my opponents I utterly crushed, completely exploding my battlefield with overwhelming force and causing their hopes to be shattered below me. The other 2 were 1-2 losses, the one where I made a miscalculation on their sorcerous potential, the other due to their super-fast Rakdos speed and hidden morbid effects. I was running with this exact deck but had replaced the 3x Dream Twist with Growing Ranks and 2x Garruk Relentless Flip . I realized Growing Ranks was worthless so I swapped it and a Slitherhead out for the Gnaw to the Bone s. Those cards, in my opinion, should always be mainboard. Because of Rakdos and Izzet's speed, flexibility, and popularity, as well as the time it takes for this deck to start snowballing. It can be countered by big flyers with buffs, so it's necessary to have that extra turn or two survival (+20-ish life) after taking some abuse to flood the board or fling a Splinterfright once you've exhausted your ramp on it. I won one of my games with 1 health remaining. I do think though, that Sundering Growth is a necessary sideboard card. It saved my ass against that Izzet opponent in our second game due to his unrelenting card:Runechanter's Pike. It also managed to supply me with an extra blocker dog from Garruk Relentless Flip . There are so many decks out there that rely on artifacts and enchantments to get them through the game and the ability to shut that down while bolstering your forces is priceless. There are also other meta sideboard cards to consider, such as Witchbane Orb (since there's so much direct target damage flowing from Rakdos). All in all, this deck was very fun to play, completely out of the meta but still very effective, and leaves your opponents worried the second they see how much you're milling, and WHAT you're milling. Mind you, this is at Card Kingdom in Seattle so this FNM had about 40 attendees and they're all quite competitive. Spiders, wolves, flingers ftw. :] Now on to work on my own weirdness. Great work, Patrique.