Sideboard


Deck designed for fun play and use of the main 4 Elder Dinosaurs.

High mana count at 30 (12R, 9G, 9W), however cards like Ranging Raptors, Wayward Swordtooth, Forerunner of the Empire, and Reckless Rage are in the deck to draw it out quickly and get the field ready for the Elder Dinosaurs and The Immortal Sun. No special lands, they slow this deck down. Need lands to be ready to use from the moment they are played. Also, if you'd rather drop down to 22-24 mana, just swap some cards in from the sideboard, I'd personally pick the Needletooth Raptors and Ripjaw Raptors.

No Planeswalkers. Instead the deck contains The Immortal Sun to kill opponent Planeswalkers abilities, while giving you an additional draw per draw step, +1/+1 to all your creatures, and have your cards cost 1 less all at once. Combine that with Radiant Destiny and your Dinos will get another +1/+1 and can get Vigilance. Vanquisher's Banner gives your dinos another +1/+1 along with additional card draw from casting dinos.

Sky Terror and Raptor Hatchling for some awesome two drops. Relentless Raptor in the Sideboard in case you find that you need a little more muscle out of your two drops.

Reckless Rage is a great way to remove a threat while tapping into Ranging Raptor's ability to draw out more land from the deck. Foreunner of the Empire's ability can remove low toughness threats like most Merfolk and Vampires while also bringing forth more land when combined with Ranging Raptors. Plenty more low cost removal cards in sideboard if you feel that you need them.

You've probably noticed, no instants or sorceries. This has worked out pretty well cause many people are currently running Duress which is basically useless against this deck unless you're holding The Immortal Sun or Vanquisher's Banner. Also the abilities of many of the creatures in the deck make up for the lack of instants and sorceries.

Gishath, Sun's Avatar in sideboard cause that card is just too awesome to leave out.

Ideal opening hand would contain Kinjalli's Caller, at least 1 Plains, at least 1 Forest, and either Wayward Swordtooth or Ranging Raptors. With that, let the mana drop and bigger dinos come out.

No Thunderhead Migration in this deck. Sure it can give you a 3rd land on turn 2, but you leave your field completely open and expose one of your cards to your opponent, also if you top deck it later into the game it's only purpose is getting you land you don't really need anymore . It's better to play Kinjali on turn 1, and then either Wayward Swordtooth or Ranging Raptors turn 2. With Wayward Swordtooth you can play that 3rd land on turn 2 and have two creatures on the field, though Wayward Swordtooth can't block. Ranging Raptors can take most hits minus a lightning strike which will still get you that 3rd land

I've been running this deck on MTG Arena and at my local card shop, it gets tons of land out very quickly to set up the elder dinos, Immortal Sun, and Vanquisher's Banner. If you get Immortal Sun and Vanquisher's Banner out together, people just give up cause you'll have the most ridiculous card advantage, drawing two cards every draw step, guaranteed to draw at least one dino, play that dino, and draw another card which at that point in the game is likely to be another dino card that you'll be able to cast and draw another card, and likely repeat getting you a bunch of high power high toughness dinos out onto the field in a single turn.

One downside of the deck is that it's very easy to hurt your partner if you're playing Two-Headed Giant. Team mates using Aggro decks and decks that run tons of squishy 1 toughness cards like Pirates, Merfolk, Vampires, and tokens could end up seeing their fields destroyed by Forerunner of the Empire's ability if you trigger it.

Also opponents who are smart, and not drawn towards high power dinos, will target Forerunner of the Empire because of how it can clear a field while giving you a ton of land. Those are the only instances where this deck seems to slow down.

*This deck is made from cards I own and not random speculation, so obviously there's room for improvement. If you have any suggestions I'm open to purchasing and trying them out.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 1 Mythic Rares

9 - 4 Rares

16 - 5 Uncommons

4 - 5 Commons

Cards 60
Avg. CMC 3.37
Tokens City's Blessing, Dinosaur 3/3 G w/ Trample
Folders Non EDH
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